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Codex Devm22spencer
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Codex Dev | codexdev.blogspot.com Reviews
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m22spencer
Codex Dev: July 2011
http://codexdev.blogspot.com/2011_07_01_archive.html
Thursday, July 7, 2011. Finally got around to using macros in haXe today. They are incredibly powerful. Did not realize how amazing this feature was until today. Structs and Unions in haXe (With very high performance):. Subscribe to: Posts (Atom). View my complete profile. Awesome Inc. theme. Powered by Blogger.
Codex Dev: May 2011
http://codexdev.blogspot.com/2011_05_01_archive.html
Monday, May 30, 2011. Two demos from a while back now that I have somewhere to host them. I'll make a swf loader at some point so they can be embedded without locking up peoples computers. These both use a static 100mb of memory. This was back when dealing with proper allocation got old fast. Wouldn't recommend loading both at once because of this, and that they are very processor intensive. Lighting A lot more models. Subscribe to: Posts (Atom). View my complete profile.
Codex Dev: August 2011
http://codexdev.blogspot.com/2011_08_01_archive.html
Saturday, August 13, 2011. Component system for haXe (Macros pt.2). Put together an experimental component system (Style is closer to that of an Entity System) for haXe over the last few days. Ive had the idea for a while now, but never found a way to implement it. Once again, haXe macros save the day. The goal is to maintain the flexibility of a component system, while reducing the performance loss of messaging and component communication. Subscribe to: Posts (Atom). View my complete profile.
Codex Dev: Old Codex3D demos
http://codexdev.blogspot.com/2011/05/old-codex3d-demos.html
Monday, May 30, 2011. Two demos from a while back now that I have somewhere to host them. I'll make a swf loader at some point so they can be embedded without locking up peoples computers. These both use a static 100mb of memory. This was back when dealing with proper allocation got old fast. Wouldn't recommend loading both at once because of this, and that they are very processor intensive. Lighting A lot more models. July 6, 2011 at 7:58 AM. Its quite impressive XD. Subscribe to: Post Comments (Atom).
Codex Dev: haXe and macros
http://codexdev.blogspot.com/2011/07/haxe-and-macros.html
Thursday, July 7, 2011. Finally got around to using macros in haXe today. They are incredibly powerful. Did not realize how amazing this feature was until today. Structs and Unions in haXe (With very high performance):. What the bytecode looks like ( byteCodeSample() :. Subscribe to: Post Comments (Atom). View my complete profile. Awesome Inc. theme. Powered by Blogger.
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Moving | Matthew Spencer
https://mspencer32.wordpress.com/2011/05/30/moving
Mdash; Leave a comment. May 30, 2011. Moving the blog to: http:/ codexdev.blogspot.com. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out. Notify me of new comments via email.
May | 2011 | Matthew Spencer
https://mspencer32.wordpress.com/2011/05
Archive for May, 2011. Mdash; Leave a comment. May 30, 2011. Moving the blog to: http:/ codexdev.blogspot.com. An unnamed 3D engine. Blog at WordPress.com. Back to top ].
Полезные ссылки по Haxe | haxe
http://www.haxe.ru/links
Log in using OpenID:. Log in using OpenID. Новые записи в блогах. Ещё раз об Android и расширениях для OpenFL. Автоматическое тестирование Ваших github-репозиториев. История StablexUI, перспективы UI в Haxe. Ищу разработчика на HaXe/AS. Прототип парсера логов Skype чата на Haxe. Сборка под Android при апгрейде до OpenFL 1.1.0. Полезные ссылки по Haxe. Русскоязычный чат в Skype. Ссылка может не работать в Хроме, пробуйте из других браузеров, если так). Проекты написанные на Haxe:. Полностью написан на haxe.
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codexdesign
Posted 1 month ago. Posted 1 month ago. Posted 1 month ago. Posted 1 month ago. Posted 1 month ago. Introducing Cubes, Classroom 3, and Bubbles 1.0.1. All have been iOS 8 and iPhone 6/6 optimized and submitted to the app store and should be available within a week. Apps will be priced at:. Cubes - Free /. Bubbles - $1.99. Posted 10 months ago. Posted 11 months ago. Bubbles • Idea Mapping. Coming to the App Store this month with iOS 8. Posted 11 months ago. Bubbles • Trailer. Posted 11 months ago.
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Codex Dev
Saturday, August 13, 2011. Component system for haXe (Macros pt.2). Put together an experimental component system (Style is closer to that of an Entity System) for haXe over the last few days. Ive had the idea for a while now, but never found a way to implement it. Once again, haXe macros save the day. The goal is to maintain the flexibility of a component system, while reducing the performance loss of messaging and component communication. Thursday, July 7, 2011. Monday, May 30, 2011.
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Servicio técnico, Edición de Video, Fotografía digital. Novedades en Firefox 4. Hace ya bastante tiempo que no publico nada en el blog, así que, para retomar la escritura quiero hacerlo comentando brevemente algunas de las novedades que incorpora Mozilla enla versión 4 de Firefox. Quizás, varios de ustedes ya están utilizando la versión preliminar del navegador, pero para quienes todavía no lo conocen, ahí vamos con el resumen. Reubicación de las pestañas. Integración de Firefox Sync. Administración de c...