cohesivenonsense.blogspot.com cohesivenonsense.blogspot.com

cohesivenonsense.blogspot.com

Philip Simmons

Monday, September 27, 2010. About time i start something. Starting a small exterior scene. Nothing fancy, just a bridge and a wall. Focus of this exercise is two fold. A: to better learn mayas lighting and rendering. B: figure out a hand dandy way to do overlays in maya with out leaning on game engine tech. Sunday, November 2, 2008. Halloween came and went way to fast! Friday, October 31, 2008. Tuesday, July 8, 2008. Subscribe to: Posts (Atom). About time i start something. View my complete profile.

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Philip Simmons | cohesivenonsense.blogspot.com Reviews
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Monday, September 27, 2010. About time i start something. Starting a small exterior scene. Nothing fancy, just a bridge and a wall. Focus of this exercise is two fold. A: to better learn mayas lighting and rendering. B: figure out a hand dandy way to do overlays in maya with out leaning on game engine tech. Sunday, November 2, 2008. Halloween came and went way to fast! Friday, October 31, 2008. Tuesday, July 8, 2008. Subscribe to: Posts (Atom). About time i start something. View my complete profile.
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Philip Simmons | cohesivenonsense.blogspot.com Reviews

https://cohesivenonsense.blogspot.com

Monday, September 27, 2010. About time i start something. Starting a small exterior scene. Nothing fancy, just a bridge and a wall. Focus of this exercise is two fold. A: to better learn mayas lighting and rendering. B: figure out a hand dandy way to do overlays in maya with out leaning on game engine tech. Sunday, November 2, 2008. Halloween came and went way to fast! Friday, October 31, 2008. Tuesday, July 8, 2008. Subscribe to: Posts (Atom). About time i start something. View my complete profile.

INTERNAL PAGES

cohesivenonsense.blogspot.com cohesivenonsense.blogspot.com
1

Philip Simmons: A few props...

http://www.cohesivenonsense.blogspot.com/2008/07/few-props.html

Tuesday, July 8, 2008. Here are a few props ive done recently. Most all the modeling was done in 3ds max. A few items were done in zbrush. San Francisco, California, United States. View my complete profile. Adam Williams - Environments. Gavin Rich - Concepts, Character Modeling. Nate Dollarhite - Concepts.

2

Philip Simmons: October 2008

http://www.cohesivenonsense.blogspot.com/2008_10_01_archive.html

Friday, October 31, 2008. Heres a quick sketch I did on my lunch break. Its fun to just sit and sculpt something random out. Keeps my mind clear, and fresh. Subscribe to: Posts (Atom). San Francisco, California, United States. View my complete profile. Adam Williams - Environments. Gavin Rich - Concepts, Character Modeling. Nate Dollarhite - Concepts.

3

Philip Simmons

http://www.cohesivenonsense.blogspot.com/2008/11/halloween-came-and-went-way-to-fast-so.html

Sunday, November 2, 2008. Halloween came and went way to fast! So I decided to sculpt up my version of jason. Tho really its the costume a friend of mine wore for halloween. Children ran in fear! Halloween came and went way to fast! San Francisco, California, United States. View my complete profile. Adam Williams - Environments. Gavin Rich - Concepts, Character Modeling. Nate Dollarhite - Concepts.

4

Philip Simmons: November 2008

http://www.cohesivenonsense.blogspot.com/2008_11_01_archive.html

Sunday, November 2, 2008. Halloween came and went way to fast! So I decided to sculpt up my version of jason. Tho really its the costume a friend of mine wore for halloween. Children ran in fear! Subscribe to: Posts (Atom). Halloween came and went way to fast! San Francisco, California, United States. View my complete profile. Adam Williams - Environments. Gavin Rich - Concepts, Character Modeling. Nate Dollarhite - Concepts.

5

Philip Simmons: July 2008

http://www.cohesivenonsense.blogspot.com/2008_07_01_archive.html

Tuesday, July 8, 2008. Here are a few props ive done recently. Most all the modeling was done in 3ds max. A few items were done in zbrush. Subscribe to: Posts (Atom). San Francisco, California, United States. View my complete profile. Adam Williams - Environments. Gavin Rich - Concepts, Character Modeling. Nate Dollarhite - Concepts.

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LINKS TO THIS WEBSITE

jessemoody.blogspot.com jessemoody.blogspot.com

Jesse Moody's Art Rampage: Base material updates

http://jessemoody.blogspot.com/2010/11/base-material-updates.html

Jesse Moody's Art Rampage. My online drop box of what I am currently working on, abandoned projects, work flow techniques, rants, raves and just about anything that comes from my creative or sometimes not so creative mind. Tuesday, November 30, 2010. Ok so after some redoing here it is. Got a little help from a buddy that was showing me how to just use simple materials from the very beginning and work on their values and the results speak for themselves I think. Subscribe to: Post Comments (Atom).

jessemoody.blogspot.com jessemoody.blogspot.com

Jesse Moody's Art Rampage: December 2010

http://jessemoody.blogspot.com/2010_12_01_archive.html

Jesse Moody's Art Rampage. My online drop box of what I am currently working on, abandoned projects, work flow techniques, rants, raves and just about anything that comes from my creative or sometimes not so creative mind. Wednesday, December 1, 2010. Working on some textures. Playing with the surfaces. Adding some overlays and decals. Subscribe to: Posts (Atom). View my complete profile. There was an error in this gadget. Check out these other awesome artists! Working on some textures.

jessemoody.blogspot.com jessemoody.blogspot.com

Jesse Moody's Art Rampage: December 2011

http://jessemoody.blogspot.com/2011_12_01_archive.html

Jesse Moody's Art Rampage. My online drop box of what I am currently working on, abandoned projects, work flow techniques, rants, raves and just about anything that comes from my creative or sometimes not so creative mind. Saturday, December 3, 2011. Here is some more stuff. A lot of high poly stuff, baked down. Thinking of going back and doing zbrush passes and redoing all the materials on some of it. The settings I usually use in max for my grid / environment /modular work. Along with modeling (everyth...

jessemoody.blogspot.com jessemoody.blogspot.com

Jesse Moody's Art Rampage: September 2011

http://jessemoody.blogspot.com/2011_09_01_archive.html

Jesse Moody's Art Rampage. My online drop box of what I am currently working on, abandoned projects, work flow techniques, rants, raves and just about anything that comes from my creative or sometimes not so creative mind. Thursday, September 29, 2011. Having some fun with the iphone in downtown Chicago. Thursday, September 22, 2011. Hopefully I'll be able to share some updates and work walk through stuff soon. Tuesday, September 6, 2011. Holy it's been a while. Subscribe to: Posts (Atom).

gavindoodles.blogspot.com gavindoodles.blogspot.com

Gavin Doodles: Morning doodles

http://gavindoodles.blogspot.com/2013/09/morning-doodles.html

Monday, September 9, 2013. Hanging out with Jeni before she goes to work. Subscribe to: Post Comments (Atom). View my complete profile. People to Check Out. Don Ott's 3DS Max Class. Simple template. Powered by Blogger.

gavindoodles.blogspot.com gavindoodles.blogspot.com

Gavin Doodles: HAPPY NEW YEAR

http://gavindoodles.blogspot.com/2014/01/happy-new-year.html

Wednesday, January 1, 2014. Subscribe to: Post Comments (Atom). View my complete profile. People to Check Out. Don Ott's 3DS Max Class. Simple template. Powered by Blogger.

gavindoodles.blogspot.com gavindoodles.blogspot.com

Gavin Doodles

http://gavindoodles.blogspot.com/2013/08/here-is-warm-up-today-to-get-ball.html

Monday, August 12, 2013. Here is a warm up today to get the ball rolling. Random critter in the woods. Subscribe to: Post Comments (Atom). View my complete profile. People to Check Out. Don Ott's 3DS Max Class. Simple template. Powered by Blogger.

gavindoodles.blogspot.com gavindoodles.blogspot.com

Gavin Doodles: Warming up

http://gavindoodles.blogspot.com/2013/08/warming-up.html

Wednesday, August 21, 2013. Doing some animal sketches prepping for the new semester. Some help with punk rock unicorns from Amanda. I love how you drew the horses in motion. Very cool. December 26, 2013 at 9:43 AM. Subscribe to: Post Comments (Atom). View my complete profile. People to Check Out. Don Ott's 3DS Max Class. Simple template. Powered by Blogger.

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cohesivenonsense.blogspot.com cohesivenonsense.blogspot.com

Philip Simmons

Monday, September 27, 2010. About time i start something. Starting a small exterior scene. Nothing fancy, just a bridge and a wall. Focus of this exercise is two fold. A: to better learn mayas lighting and rendering. B: figure out a hand dandy way to do overlays in maya with out leaning on game engine tech. Sunday, November 2, 2008. Halloween came and went way to fast! Friday, October 31, 2008. Tuesday, July 8, 2008. Subscribe to: Posts (Atom). About time i start something. View my complete profile.

cohesivenonsense.com cohesivenonsense.com

CAD modeling | United | Philip Simmons Surfacing Designs

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