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Connor Hollis – Programmer & Game Developer

Programmer and Game Developer. Book of Dreams – Gameplay Programmer. Ping – Core Engine, Tools, and Gameplay Programmer. Demon Drum – Graphics and Tools Programmer. Oneironauts – Gameplay Programmer, Level Art, and Music. WordPress Theme by themehall.com.

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Programmer and Game Developer. Book of Dreams – Gameplay Programmer. Ping – Core Engine, Tools, and Gameplay Programmer. Demon Drum – Graphics and Tools Programmer. Oneironauts – Gameplay Programmer, Level Art, and Music. WordPress Theme by themehall.com.
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Connor Hollis – Programmer & Game Developer | connorhollis.com Reviews

https://connorhollis.com

Programmer and Game Developer. Book of Dreams – Gameplay Programmer. Ping – Core Engine, Tools, and Gameplay Programmer. Demon Drum – Graphics and Tools Programmer. Oneironauts – Gameplay Programmer, Level Art, and Music. WordPress Theme by themehall.com.

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connorhollis.com connorhollis.com
1

Fast Tilemap Shader – Connor Hollis

http://www.connorhollis.com/code/fast-tilemap-shader

Programmer and Game Developer. May 17, 2016. I ran into an interesting article a few weeks back about using a custom shader to draw tilemaps in Unity. I was doing a small tech-demo for a pixel art game that required some large tilemaps and was looking for a way to draw it quickly. There is one downside though. It doesn’t lend itself to modifying tiles very easily. So it’s fantastic for static tilemaps but not so great for dynamic. Here’s how the process works. Tilemap to Tileset Entry Image. The indices ...

2

Blog – Connor Hollis

http://www.connorhollis.com/blog

Programmer and Game Developer. May 17, 2016. I ran into an interesting article a few weeks back about using a custom shader to draw tilemaps in Unity. I was doing a small tech-demo for a pixel art game that required some large tilemaps and was looking for a way to draw it quickly. The article I found mentioned the ability to render … [Read more…]. April 7, 2016. It’s basically the same as before but I had to move all of my content to a new host. WordPress Theme by themehall.com.

3

Oneironauts – Connor Hollis

http://www.connorhollis.com/portfolio/oneironauts

Programmer and Game Developer. We play-tested our game weekly; sometimes twice a week. The feedback we got allowed us to turn around and start writing code faster than ever. It solidified in my mind the importance of putting your product in front of someone else. Without that constant feedback I’m sure we would not have had the same product quality as we did. I did do some tile-set art and wrote the music for the game. You can find the music at SoundCloud. The sound effects were done by another developer.

4

Code – Connor Hollis

http://www.connorhollis.com/code

Programmer and Game Developer. Here’s a link to some of my BitBucket repos that show my work. Book of Dreams (DigiPen Senior Project in Unity): https:/ bitbucket.org/radiogalaxy/twoneironauts. Highlander 2 (Personal Game Engine Project in C ): https:/ bitbucket.org/chollis/hl2. WordPress Theme by themehall.com.

5

Ping – Connor Hollis

http://www.connorhollis.com/portfolio/ping

Programmer and Game Developer. Like I had the previous year to render GUIs and display object information. Ping was a really fun project to work on. We struggled to get all of the content into the game that we wanted but it ended up being a great showcase of everyone’s talent regardless. Find it on the DigiPen Game Gallery: Link. WordPress Theme by themehall.com.

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LINKS TO THIS WEBSITE

davidknopp.net davidknopp.net

Demon Drum | David Knopp

http://davidknopp.net/portfolio/demon-drum

Nav Graph (C# / Unity). Action List (C ). Nav Graph (C# / Unity). Action List (C ). Demon Drum is an exploration-based puzzle game with an ancient Japanese theme. You play as a cute little demon whose purpose in life is to rescue lost souls and help them find the afterlife. Rescued ghosts can be used to help solve puzzles with unique abilities. Some ghosts become bombs when thrown; others stick to walls and let you jump to higher platforms. Producer / Gameplay Programming. Background / Concept Art.

davidknopp.net davidknopp.net

Oneironauts | David Knopp

http://davidknopp.net/portfolio/oneironauts

Nav Graph (C# / Unity). Action List (C ). Nav Graph (C# / Unity). Action List (C ). Oneironauts is a light-hearted arcade style beat-em-up. You and a friend play as two young boys who have been pulled into a mysterious dream world in search of their friends. Dressed in your pj’s and carrying only a pillow, you must defeat the dark lord Hypnos and his army of frogs, skeletons, and kitty throwing football players. Thankfully, you can stuff your pillow with bees. The game was a freshman project at DigiPen.

davidknopp.net davidknopp.net

Do You Even Lift? | David Knopp

http://davidknopp.net/portfolio/do-you-even-lift

Nav Graph (C# / Unity). Action List (C ). Nav Graph (C# / Unity). Action List (C ). Do You Even Lift? Do You Even Lift? Is a competitive weightlifting game where players must lift and balance weights by pressing button combinations. The game can also be played with an AI controlled opponent, and is meant to be a short and fun party game. This game was built using Unity. Gameplay and AI Programmer. Character and Environment Artist. Do You Even Lift?

davidknopp.net davidknopp.net

Book of Dreams | David Knopp

http://davidknopp.net/portfolio/book-of-dreams

Nav Graph (C# / Unity). Action List (C ). Nav Graph (C# / Unity). Action List (C ). Book of Dreams is a 2D beat-em-up where 1-4 pillow-wielding players fight their way through a vibrant dream world. As a sequel to Oneironauts. The game focuses on fun, energetic combat encounters with mysterious enemies like cavities, and a reverse mermaid. Currently in an alpha state, Book of Dreams is being developed as a senior project at DigiPen. Using the proprietary game engine, Unity. Enemy pathfinding on NavGraph.

kslart.blogspot.com kslart.blogspot.com

KSL Art: Family Portrait: ImKime

http://kslart.blogspot.com/2016/04/family-portrait-imkime.html

Sunday, April 10, 2016. Subscribe to: Post Comments (Atom). Kiem S. Lam. Awesome Inc. theme. Powered by Blogger.

kslart.blogspot.com kslart.blogspot.com

KSL Art: Trying Out that Bob's Burgers Style

http://kslart.blogspot.com/2015/06/trying-out-that-bobs-burgers-style.html

Friday, June 5, 2015. Trying Out that Bob's Burgers Style. I like how it turned out. Subscribe to: Post Comments (Atom). Kiem S. Lam. Awesome Inc. theme. Powered by Blogger.

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Connor Hollis – Programmer & Game Developer

Programmer and Game Developer. Book of Dreams – Gameplay Programmer. Ping – Core Engine, Tools, and Gameplay Programmer. Demon Drum – Graphics and Tools Programmer. Oneironauts – Gameplay Programmer, Level Art, and Music. WordPress Theme by themehall.com.

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FYFE, formerly Connor Holmes.

GO TO FYFE PROPERTY SERVICES. Creating and Delivering Planning Solutions. Our solutions create communities. Has a new name and home. Connor Holmes has merged with Fyfe Pty Ltd. With its experienced staff continuing to offer exceptional services in planning consultancy. Go to Fyfe website. Fyfe Property continues to offer exceptional services in Planning throughout Australia. Lvl 3, 80 Flinders Street, Adelaide, SA. Interested in a career in planning?

connorholmesaus.wordpress.com connorholmesaus.wordpress.com

connorholmesaus | Just another WordPress.com site

Just another WordPress.com site. Welcome to WordPress.com. After you read this, you should delete and write your own post, with a new title above. Or hit Add New. On the left (of the admin dashboard. To start a fresh post. Are some suggestions for your first post. You can find new ideas for what to blog about by reading the Daily Post. To your browser. It creates a new blog post for you about any interesting page you read on the web. Make some changes to this page. May 26, 2011 at 3:00 am.

connorholtphotography.blogspot.com connorholtphotography.blogspot.com

Connor Holt Photography

The creations of Connor Holt. Saturday, July 4, 2015. Well I sure hope that everyone has had a wonderful 4th of July! I sadly had to miss last year's 4th of July, because I was in the wonderful land of Chile, which I got the chance to celebrate their National Holiday on the 18th of September! So since it has taken a whole 2 years for me to be able to celebrate another 4th of July, I had the wonderful opportunity to shoot my favorite model Josilyn Harsh this past week! Monday, June 22, 2015. I am in the p...

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Connor Holyday

Hey there, I build websites. The best part of web design is bringing ideas into reality. I'm a web developer based in Taunton in the United Kingdom. My main skills lie in front end development and with making websites responsive. And I'm a web developer based in Taunton in the United Kingdom. My main skills lie in front end development and with making websites responsive. If you couldn't guess, this is. The best part of web design is bringing ideas into reality.