coregamespuzzles.blogspot.com
Core Games Blog: Core Access: Two Great New Ways to Play Puzzles
http://coregamespuzzles.blogspot.com/2009/12/core-access-two-great-new-ways-to-play.html
A blog for discussion of everything that relates to the games of Core Concepts. Thursday, December 10, 2009. Core Access: Two Great New Ways to Play Puzzles. Core Access is the newest product available to Core Games fans, and it's full of great features. For example, you get our long awaited Puzzle Magazine which allows you to play 50 new puzzles a week! Will be able to play Core Games Live as long as Java is installed. Reading this post reminds me of my old room mate! June 23, 2013 at 11:21 PM.
coregamespuzzles.blogspot.com
Core Games Blog: December 2009
http://coregamespuzzles.blogspot.com/2009_12_01_archive.html
A blog for discussion of everything that relates to the games of Core Concepts. Thursday, December 10, 2009. Core Access: Two Great New Ways to Play Puzzles. Core Access is the newest product available to Core Games fans, and it's full of great features. For example, you get our long awaited Puzzle Magazine which allows you to play 50 new puzzles a week! Will be able to play Core Games Live as long as Java is installed. Subscribe to: Posts (Atom). Core Games Message Board.
coregamespuzzles.blogspot.com
Core Games Blog: September 2008
http://coregamespuzzles.blogspot.com/2008_09_01_archive.html
A blog for discussion of everything that relates to the games of Core Concepts. Tuesday, September 30, 2008. As the 'Trickier Trails' contest comes to a close, I thought this would be a good time to bring up the fact that we are planning on having more contests in the very near future. Some of them might even have cash prizes! Thank you all for your support of Core Games! A "Diamond" in the Rough. Hello there fellow puzzle gamers,. Monday, September 29, 2008. Welcome to the new Core Games Blog!
coregamespuzzles.blogspot.com
Core Games Blog: The Art of the Sequel
http://coregamespuzzles.blogspot.com/2009/08/art-of-sequel.html
A blog for discussion of everything that relates to the games of Core Concepts. Friday, August 28, 2009. The Art of the Sequel. One of the main draws to the iPhone is that apps and games allow users to take very short breaks from work to entertain themselves. As a result it is difficult to retain a user's attention since more and more apps/games are released every day. What sorts of features make an app entertaining for the long haul? Is it the number of levels? The graphical look of the game?
coregamespuzzles.blogspot.com
Core Games Blog: Current Updates
http://coregamespuzzles.blogspot.com/2009/08/current-updates.html
A blog for discussion of everything that relates to the games of Core Concepts. Friday, August 28, 2009. I know that we at Core Games have been a bit quiet lately. We have been working hard on the iPhone version of our word game Transformations. Now that it is finished, we are going to have quiet a few updates coming in the near future. Stay tuned! Subscribe to: Post Comments (Atom). Core Games Message Board. The Art of the Sequel.
puzzlersparadise.com
PuzzlersParadise - Related Puzzle Links
http://www.puzzlersparadise.com/links.html
Here you'll find puzzles, trivia, games, and more for puzzle enthusiasts of all ages. Need some tips on solving logic problems? This site has an extensive link library of puzzle sites on the Web. The site also has articles, puzzles to print out and solve, and lots more. Bits and Pieces Puzzle Arcade. This site has a number of online puzzles for you to solve - sliding tiles, dice games, jigsaw puzzles, matchsticks and more. This one definitely rates high on our fun scale! CNet Download.com - Puzzles.
coregamespuzzles.blogspot.com
Core Games Blog: The Marvels of the Handheld World
http://coregamespuzzles.blogspot.com/2009/01/marvels-of-handheld-world.html
A blog for discussion of everything that relates to the games of Core Concepts. Wednesday, January 28, 2009. The Marvels of the Handheld World. Recently personal electronics have taken a large step in the portable direction. No longer is a laptop the only way to take tech on the go. There are now several gaming consoles (Nintendo DS, Sony PSP, etc) that are both portable and powerful. In addition to games, cell phones have become a HUGE player in mobile technology. As a game developer that hardest thing ...
coregamespuzzles.blogspot.com
Core Games Blog: October 2008
http://coregamespuzzles.blogspot.com/2008_10_01_archive.html
A blog for discussion of everything that relates to the games of Core Concepts. Monday, October 27, 2008. What We're Working On. I wanted this blog to sort of be an update of "what's new" type stuff at Core Concepts, and I feel that a few mentions of what we're currently working on fits into that category. Once the Leaderboard is working again, we're going to have another, better contest. Be on the lookout for that! Thursday, October 9, 2008. What Happend to CoLa? Some people have been asking about the '...
coregamespuzzles.blogspot.com
Core Games Blog: November 2008
http://coregamespuzzles.blogspot.com/2008_11_01_archive.html
A blog for discussion of everything that relates to the games of Core Concepts. Monday, November 17, 2008. Level Design 101- A short guide to building RD levels. Building levels for games is always a challenging proposal. Core Games is making a strong effort towards having users create their own levels and I figured some insight from a level designer might be useful. Subscribe to: Posts (Atom). Core Games Message Board. Level Design 101- A short guide to building RD lev.
coregamespuzzles.blogspot.com
Core Games Blog: January 2009
http://coregamespuzzles.blogspot.com/2009_01_01_archive.html
A blog for discussion of everything that relates to the games of Core Concepts. Wednesday, January 28, 2009. The Marvels of the Handheld World. Recently personal electronics have taken a large step in the portable direction. No longer is a laptop the only way to take tech on the go. There are now several gaming consoles (Nintendo DS, Sony PSP, etc) that are both portable and powerful. In addition to games, cell phones have become a HUGE player in mobile technology. As a game developer that hardest thing ...