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Friday, September 21, 2007. Brief: Team Fortress 2 Beta. Last week, I pre-ordered The Orange Box. On Steam, and as part of the deal, I was able to begin playing in the Team Fortress 2. Beta on September 18. I'll admit that I'm a former Team Fortress Classic. I think it's much too early to write a full critique of the game; I'll save that for later. But right now, I'd like to write down some of my thoughts about each class. Soldiers are a lot easier to play in TF2 than in TFC, because handling the new roc...

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counter intuit | counterintuit.blogspot.com Reviews
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Friday, September 21, 2007. Brief: Team Fortress 2 Beta. Last week, I pre-ordered The Orange Box. On Steam, and as part of the deal, I was able to begin playing in the Team Fortress 2. Beta on September 18. I'll admit that I'm a former Team Fortress Classic. I think it's much too early to write a full critique of the game; I'll save that for later. But right now, I'd like to write down some of my thoughts about each class. Soldiers are a lot easier to play in TF2 than in TFC, because handling the new roc...
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1 counter intuit
2 scout
3 soldier
4 pyro
5 demoman
6 heavy
7 engineer
8 medic
9 sniper
10 posted by jettoki
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counter intuit,scout,soldier,pyro,demoman,heavy,engineer,medic,sniper,posted by jettoki,1 comment,labels brief,team fortress 2,valve,about the game,introduction,what works,what doesn't work,combat,controls,sands of time,puzzles,read on,fix the controls
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counter intuit | counterintuit.blogspot.com Reviews

https://counterintuit.blogspot.com

Friday, September 21, 2007. Brief: Team Fortress 2 Beta. Last week, I pre-ordered The Orange Box. On Steam, and as part of the deal, I was able to begin playing in the Team Fortress 2. Beta on September 18. I'll admit that I'm a former Team Fortress Classic. I think it's much too early to write a full critique of the game; I'll save that for later. But right now, I'd like to write down some of my thoughts about each class. Soldiers are a lot easier to play in TF2 than in TFC, because handling the new roc...

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counter intuit: Brief: Team Fortress 2 Beta

http://www.counterintuit.blogspot.com/2007/09/brief-team-fortress-2-beta.html

Friday, September 21, 2007. Brief: Team Fortress 2 Beta. Last week, I pre-ordered The Orange Box. On Steam, and as part of the deal, I was able to begin playing in the Team Fortress 2. Beta on September 18. I'll admit that I'm a former Team Fortress Classic. I think it's much too early to write a full critique of the game; I'll save that for later. But right now, I'd like to write down some of my thoughts about each class. Soldiers are a lot easier to play in TF2 than in TFC, because handling the new roc...

2

counter intuit: September 2007

http://www.counterintuit.blogspot.com/2007_09_01_archive.html

Friday, September 21, 2007. Brief: Team Fortress 2 Beta. Last week, I pre-ordered The Orange Box. On Steam, and as part of the deal, I was able to begin playing in the Team Fortress 2. Beta on September 18. I'll admit that I'm a former Team Fortress Classic. I think it's much too early to write a full critique of the game; I'll save that for later. But right now, I'd like to write down some of my thoughts about each class. Soldiers are a lot easier to play in TF2 than in TFC, because handling the new roc...

3

counter intuit: August 2007

http://www.counterintuit.blogspot.com/2007_08_01_archive.html

Wednesday, August 29, 2007. Design Review: Children of Mana. In Children of Mana. You play as one of four characters - Ferrick, Tamber, Poppen, or Wanderer - chosen by the Sword of Mana to save the world from a villain who would would unleash the power of mana in the service of evil. To travel to these continents, you simply exit the Mana Village to the World Map and click on the proper continent. Each continent is really no more than a button that initiates a small bit of dialogue followed by a sequ...

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He Games, She Games: Casual RPGs, Part II: Kudos

http://hegamesshegames.blogspot.com/2007/10/casual-rpgs-part-ii-kudos.html

Wednesday, October 3, 2007. Casual RPGs, Part II: Kudos. After playing Dream Chronicles. I was expecting Kudos. To be another casual fantasy RPG. I had no idea that Kudos. Would be such a stark contrast in terms of its realism. This game was no fantasy, but it certainly showed reality through a filter: a person was largely judged by their social interactions. Could be described as a more social version of The Game of Life. The first thing that struck me about Kudos. Is just how obviously it borrows its g...

hegamesshegames.blogspot.com hegamesshegames.blogspot.com

He Games, She Games: October 2007

http://hegamesshegames.blogspot.com/2007_10_01_archive.html

Wednesday, October 3, 2007. Casual RPGs, Part II: Kudos. After playing Dream Chronicles. I was expecting Kudos. To be another casual fantasy RPG. I had no idea that Kudos. Would be such a stark contrast in terms of its realism. This game was no fantasy, but it certainly showed reality through a filter: a person was largely judged by their social interactions. Could be described as a more social version of The Game of Life. The first thing that struck me about Kudos. Is just how obviously it borrows its g...

hegamesshegames.blogspot.com hegamesshegames.blogspot.com

He Games, She Games: Rune Factory: A Fantasy Harvest Moon

http://hegamesshegames.blogspot.com/2007/09/rune-factory-fantasy-harvest-moon.html

Monday, September 24, 2007. Rune Factory: A Fantasy Harvest Moon. At first glance, Rune Factory. Looks like a happy little children’s game. It seems to revolve around harvesting and teenage romance. The game is full of character, but this fantasy/simulation seems a little slow. Is different from most of the other games I’ve played. It lies somewhere in the middle of Sim City. I picked up Rune Factory. A couple weeks ago, unaware of what I was getting into. 8217;s accessible garden-simulation gameplay, nu...

hegamesshegames.blogspot.com hegamesshegames.blogspot.com

He Games, She Games: Casual RPGs, Part I: Dream Chronicles

http://hegamesshegames.blogspot.com/2007/10/casual-rpgs-part-i-dream-chronicles.html

Monday, October 1, 2007. Casual RPGs, Part I: Dream Chronicles. I’ve been disappointed by a lot of my console game experiences lately, so when I heard about some casual RPG games, I was curious. What exactly does it mean for an RPG to be “casual”? Would these games have adaptations designed for the largest demographic in the casual game market, mainly middle-aged females? It was certainly worth investigating. The first casual RPG I played was Dream Chronicles. I clicked and clicked, as each room was a li...

hegamesshegames.blogspot.com hegamesshegames.blogspot.com

He Games, She Games: September 2007

http://hegamesshegames.blogspot.com/2007_09_01_archive.html

Monday, September 24, 2007. Rune Factory: A Fantasy Harvest Moon. At first glance, Rune Factory. Looks like a happy little children’s game. It seems to revolve around harvesting and teenage romance. The game is full of character, but this fantasy/simulation seems a little slow. Is different from most of the other games I’ve played. It lies somewhere in the middle of Sim City. I picked up Rune Factory. A couple weeks ago, unaware of what I was getting into. 8217;s accessible garden-simulation gameplay, nu...

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Skip to main content. Welcome To Counter Intelligence Retail. Dedicated to the travel retail channel. As travel retail experts, we provide market intelligence, meaningful insight, clear direction and engaging shopper marketing activations. We partner with brand owners and retailers to provide the latest knowledge and best in class techniques to drive business growth. Mexico prospers and drives strong growth in Central America. China-Canada air capacity moderates in 2018 but remains a key market. The Indi...

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December 17, 2009. Hannes Lottering blackmails Boerevryheid. 8212; Tags: boerevryheid. 8212; counterintelligencersa @ 2:25 pm. Hannes Lottering collaborates with Frikkie Potgieter a known police informer. They are both some of the few active members of the forum run by Piett and Frikkie and worked together to disclose the email details of boerevryheid-users, which Hannes Lottering/Buschwarvet got in a treacherous way. Hannes Lottering blackmails Boerevryheid. Let me briefly translate what they say here:.

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counter intuit

Friday, September 21, 2007. Brief: Team Fortress 2 Beta. Last week, I pre-ordered The Orange Box. On Steam, and as part of the deal, I was able to begin playing in the Team Fortress 2. Beta on September 18. I'll admit that I'm a former Team Fortress Classic. I think it's much too early to write a full critique of the game; I'll save that for later. But right now, I'd like to write down some of my thoughts about each class. Soldiers are a lot easier to play in TF2 than in TFC, because handling the new roc...

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Vertrauen als Geschäftsmodell: Irritationen für Organisationsentwickler, Innovatoren und das Management

Vertrauen als Geschäftsmodell. Uuml;ber das Buch. Uuml;ber das Buch. Uuml;ber den Autor. Uuml;ber den Autor. Sie sind hier: Startseite. Vertrauen als Geschäftsmodell. Irritationen für Organisationsentwickler, Innovatoren und das Management. Niklas Luhmann (1927-1998), deutscher Soziologe und Gesellschaftstheoretiker. Gehen Sie auf eine inspirierende, systemtheoretisch getriebene Entdeckungsreise und lassen Sie sich durch die unzähligen Beispiele für Ihren eigenen Alltag nachhaltig irritieren&#4...Wie der...

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Vertrauen als Geschäftsmodell: Irritationen für Organisationsentwickler, Innovatoren und das Management

Vertrauen als Geschäftsmodell. Uuml;ber das Buch. Uuml;ber das Buch. Uuml;ber den Autor. Uuml;ber den Autor. Sie sind hier: Startseite. Vertrauen als Geschäftsmodell. Irritationen für Organisationsentwickler, Innovatoren und das Management. Niklas Luhmann (1927-1998), deutscher Soziologe und Gesellschaftstheoretiker. Gehen Sie auf eine inspirierende, systemtheoretisch getriebene Entdeckungsreise und lassen Sie sich durch die unzähligen Beispiele für Ihren eigenen Alltag nachhaltig irritieren&#4...Wie der...

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Vertrauen als Geschäftsmodell: Irritationen für Organisationsentwickler, Innovatoren und das Management

Vertrauen als Geschäftsmodell. Uuml;ber das Buch. Uuml;ber das Buch. Uuml;ber den Autor. Uuml;ber den Autor. Sie sind hier: Startseite. Vertrauen als Geschäftsmodell. Irritationen für Organisationsentwickler, Innovatoren und das Management. Niklas Luhmann (1927-1998), deutscher Soziologe und Gesellschaftstheoretiker. Gehen Sie auf eine inspirierende, systemtheoretisch getriebene Entdeckungsreise und lassen Sie sich durch die unzähligen Beispiele für Ihren eigenen Alltag nachhaltig irritieren&#4...Wie der...