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cramer|arch670|UMD

Tuesday, May 15, 2012. Here is an animation from Maya of the guitar oscillation movement that inspired my Generative Components surface. It has been batch rendering since yesterday morning, which is why it was not ready at last night's review. Monday, May 14, 2012. Project 3 Final Stuff. Here are a few more additional occlusion renderings and wireframe images of my surface in various states, using Generative Components. Final Board for Project 3. Friday, May 11, 2012. Tuesday, May 8, 2012. Project 3 Fina...

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cramer|arch670|UMD | cramer670umd.blogspot.com Reviews
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Tuesday, May 15, 2012. Here is an animation from Maya of the guitar oscillation movement that inspired my Generative Components surface. It has been batch rendering since yesterday morning, which is why it was not ready at last night's review. Monday, May 14, 2012. Project 3 Final Stuff. Here are a few more additional occlusion renderings and wireframe images of my surface in various states, using Generative Components. Final Board for Project 3. Friday, May 11, 2012. Tuesday, May 8, 2012. Project 3 Fina...
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cramer|arch670|UMD | cramer670umd.blogspot.com Reviews

https://cramer670umd.blogspot.com

Tuesday, May 15, 2012. Here is an animation from Maya of the guitar oscillation movement that inspired my Generative Components surface. It has been batch rendering since yesterday morning, which is why it was not ready at last night's review. Monday, May 14, 2012. Project 3 Final Stuff. Here are a few more additional occlusion renderings and wireframe images of my surface in various states, using Generative Components. Final Board for Project 3. Friday, May 11, 2012. Tuesday, May 8, 2012. Project 3 Fina...

INTERNAL PAGES

cramer670umd.blogspot.com cramer670umd.blogspot.com
1

cramer|arch670|UMD: February 2012

http://www.cramer670umd.blogspot.com/2012_02_01_archive.html

Monday, February 20, 2012. Everything that's worth understanding about a complex system can be understood in terms of how it processes information". Versioning: Recent shift in way architects are using technology to expand the potential effects on design. Computer has enabled a rethinking of the design process in terms of procedure and outcome, in ways common practice cannot conceive of. Methods of disassembly and reuse can be built into the design process through versioning. Sunday, February 12, 2012.

2

cramer|arch670|UMD: May 2012

http://www.cramer670umd.blogspot.com/2012_05_01_archive.html

Tuesday, May 15, 2012. Here is an animation from Maya of the guitar oscillation movement that inspired my Generative Components surface. It has been batch rendering since yesterday morning, which is why it was not ready at last night's review. Monday, May 14, 2012. Project 3 Final Stuff. Here are a few more additional occlusion renderings and wireframe images of my surface in various states, using Generative Components. Final Board for Project 3. Friday, May 11, 2012. Tuesday, May 8, 2012. After enough f...

3

cramer|arch670|UMD: March 2012

http://www.cramer670umd.blogspot.com/2012_03_01_archive.html

Saturday, March 31, 2012. Tuesday, March 27, 2012. Just realized the video didn't show with that last post. Here it is. Here is my camera 1 playblasted with lighting. I did not realize that the other cameras would show, so need to figure out a way to hide them. The ball is also rolling at a much slower pace than I expected, so I need to mess around with the distance travelled over the certain amount of frames. Monday, March 12, 2012. Saturday, March 3, 2012. Http:/ www.youtube.com/watch?

4

cramer|arch670|UMD: Project 3 Progress

http://www.cramer670umd.blogspot.com/2012/05/project-3-progress.html

Friday, May 11, 2012. Here are a few quick rendered images of the surface. Not sure why those splits are occuring in the surface but it looks kind of cool. Here are some wireframe images of the model so you can begin to see what's actually going on. May 13, 2012 at 10:23 AM. Owesome, its really interesting to see how those strings are manipulated by a point controled by you! Subscribe to: Post Comments (Atom). Project 3 Final Stuff. After enough frustration with GC, I opened Maya to. Project 3 and GC.

5

cramer|arch670|UMD: Project 3 Animation

http://www.cramer670umd.blogspot.com/2012/05/project-3-animation.html

Tuesday, May 15, 2012. Here is an animation from Maya of the guitar oscillation movement that inspired my Generative Components surface. It has been batch rendering since yesterday morning, which is why it was not ready at last night's review. Subscribe to: Post Comments (Atom). Project 3 Final Stuff. After enough frustration with GC, I opened Maya to. Project 3 and GC. View my complete profile. Simple template. Powered by Blogger.

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ambrose|arch670|UMD: January 2012

http://ambrose670umd.blogspot.com/2012_01_01_archive.html

Sunday, January 1, 2012. Http:/ bialek670umd.blogspot.com/. Http:/ cramer670umd.blogspot.com/. Http:/ ensor670umd.blogspot.com/. Http:/ ezzat670umd.blogspot.com/. Http:/ joerdens670umd.blogspot.com/. Http:/ gellman670umd.blogspot.com/. Http:/ myers670umd.blogspot.com/. Http:/ sun670umd.blogspot.com/. Http:/ svensson670umd.blogspot.com/. Http:/ tesfaye670umd.blogspot.com/. Http:/ weller670umd.blogspot.com/. Http:/ zhao670umd.blogspot.com/. Subscribe to: Posts (Atom). Http:/ gjoni670umd.blogspot.com.

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ambrose|arch670|UMD: arch670 spring 2012

http://ambrose670umd.blogspot.com/2013/02/arch670-spring-2012.html

Sunday, January 1, 2012. Http:/ bialek670umd.blogspot.com/. Http:/ cramer670umd.blogspot.com/. Http:/ ensor670umd.blogspot.com/. Http:/ ezzat670umd.blogspot.com/. Http:/ joerdens670umd.blogspot.com/. Http:/ gellman670umd.blogspot.com/. Http:/ myers670umd.blogspot.com/. Http:/ sun670umd.blogspot.com/. Http:/ svensson670umd.blogspot.com/. Http:/ tesfaye670umd.blogspot.com/. Http:/ weller670umd.blogspot.com/. Http:/ zhao670umd.blogspot.com/. Subscribe to: Post Comments (Atom). View my complete profile.

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cramer|arch670|UMD

Tuesday, May 15, 2012. Here is an animation from Maya of the guitar oscillation movement that inspired my Generative Components surface. It has been batch rendering since yesterday morning, which is why it was not ready at last night's review. Monday, May 14, 2012. Project 3 Final Stuff. Here are a few more additional occlusion renderings and wireframe images of my surface in various states, using Generative Components. Final Board for Project 3. Friday, May 11, 2012. Tuesday, May 8, 2012. Project 3 Fina...

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