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createivity.wordpress.com

Create-ivity – A programmers blog

A programmers blog

http://createivity.wordpress.com/

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Create-ivity – A programmers blog | createivity.wordpress.com Reviews
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A programmers blog
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7 haxe preloader
8 mochiads in haxe
9 fixed download links
10 free form level editor
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Create-ivity – A programmers blog | createivity.wordpress.com Reviews

https://createivity.wordpress.com

A programmers blog

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October 2008 – Create-ivity

https://createivity.wordpress.com/2008/10

Welcome on my blog! This is the place where I write about the games and game prototypes I'm working on, although sometimes a post about level-design or something totally unrelated may pop up. Programming in Python is fun! Programming in Python is fun! October 10, 2008. October 10, 2008. Two weeks ago, I wrote a tool that packs smaller images into larger ones. I first prototyped the packing algorithm in Python and then translated it to C#, which I used for the tool itself. Programming in Python is fun!

2

January 2010 – Create-ivity

https://createivity.wordpress.com/2010/01

Welcome on my blog! This is the place where I write about the games and game prototypes I'm working on, although sometimes a post about level-design or something totally unrelated may pop up. Programming in Python is fun! January 15, 2010. January 15, 2010. 2 years ago I tried to create a preloader in haXe, but whatever I tried, nothing worked. Today, I had to create a preloader for a project at work. Needless to say, I wasn’t too happy, with that first experience in mind. Add one empty frame - frame lib...

3

June 2008 – Create-ivity

https://createivity.wordpress.com/2008/06

Welcome on my blog! This is the place where I write about the games and game prototypes I'm working on, although sometimes a post about level-design or something totally unrelated may pop up. Programming in Python is fun! June 21, 2008. I’ve been prototyping yet another game idea during the last few weeks. Since I’m now a full-time game programmer at Triangle Studios, I have less spare time to devote to game-development. Fortunately, less doesn’t mean nothing at all. Blog at WordPress.com.

4

Free-form level editor – Create-ivity

https://createivity.wordpress.com/2009/09/03/free-form-level-editor

Welcome on my blog! This is the place where I write about the games and game prototypes I'm working on, although sometimes a post about level-design or something totally unrelated may pop up. Programming in Python is fun! September 3, 2009. The last week or two I’ve been working on a 2D level editor. I can drag and drop images onto it to create free-form levels (beware, placeholder art):. Programming in Python is fun! Fixed download links →. 5 thoughts on “ Free-form level editor. I know what you mean &#...

5

September 2009 – Create-ivity

https://createivity.wordpress.com/2009/09

Welcome on my blog! This is the place where I write about the games and game prototypes I'm working on, although sometimes a post about level-design or something totally unrelated may pop up. Programming in Python is fun! September 17, 2009. Just a quick update: I fixed the download links for AI Wars. 8211; due to a change in webhosts they went dead for a while. September 3, 2009. Blog at WordPress.com. Create a free website or blog at WordPress.com. Follow “Create-ivity”.

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martinpowell.blogspot.com martinpowell.blogspot.com

Martin Powell: Interweave

http://martinpowell.blogspot.com/2008/07/i-n-last-few-weeks-of-my-first.html

Monday, June 9, 2008. Nfluenced by Hertzog and DeMueron design and aspects of land art. Is a model consisting of one strip of sandpaper; its middle section scored into eight sections. Six of these were twisted while the bordering two were left untouched. The whole model was then twisted, with each end of the strip fixed to the other. The result was “Fluid” Form. July 15, 2008 at 9:51 AM. I like how you've used materials that contradict the idea of fluidity.nice strong model. July 17, 2008 at 11:55 AM.

martinpowell.blogspot.com martinpowell.blogspot.com

Martin Powell: June 2008

http://martinpowell.blogspot.com/2008_06_01_archive.html

Monday, June 9, 2008. Nfluenced by Hertzog and DeMueron design and aspects of land art. Is a model consisting of one strip of sandpaper; its middle section scored into eight sections. Six of these were twisted while the bordering two were left untouched. The whole model was then twisted, with each end of the strip fixed to the other. The result was “Fluid” Form. Saturday, June 7, 2008. 160;image to reinforce the "digital" elements of the clip. Subscribe to: Posts (Atom). Wellington, New Zealand.

martinpowell.blogspot.com martinpowell.blogspot.com

Martin Powell: The Clip

http://martinpowell.blogspot.com/2008/07/clip.html

Saturday, June 7, 2008. His video was a response to a brief which asked us to represent our chosen discipline. Me and my partner: Ronshi Parrera, decided to go for his chosen subject; Digital Media Design. I was trying to represent the frustration which sometimes comes up when dealing with (all to often inobedient) computers. However it ended up being more of a comedic video and a true testament to the film: . 160;image to reinforce the "digital" elements of the clip. Subscribe to: Post Comments (Atom).

cmarcelo.wordpress.com cmarcelo.wordpress.com

A little Emacs experiment | cmarcelo

https://cmarcelo.wordpress.com/2008/04/26/a-little-emacs-experiment

Yet another tech blog. April 26, 2008. A little Emacs experiment. Posted by cmarcelo under Uncategorized. As I mentioned before, after starting out the new job, in a new city, with a new language, and a new computer, I started playing with GNU Emacs. Editor. I kind of. With Vim, knew how to do stuff, but I wasn’t feeling very pleased by Vimscript. On the other hand I was reading good things about Emacs (many of them in Steve Yegge. And always had some curiosity about Elisp. File with Barbieri’s. He tried...

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CREATEivite: Art, Animation and Film

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creATEivity

Wednesday, 6 March 2013. What do you do when you have leftover caramel and cream cheese? Make caramel cheesecake brownies, naturally. That's really all I could come up with to use up my leftover ingredients and I'm sure glad I did. 1 stick (4 ounces) unsalted butter, cut into pieces. 3 ounces unsweetened chocolate, chopped. 2 large eggs, room temperature. 1/2 tsp pure vanilla extract. 2/3 cup all-purpose flour. 1 Melt the butter and chocolate together over a double boiler. Stir to homogenize. 2 Place bro...

createivity.wordpress.com createivity.wordpress.com

Create-ivity – A programmers blog

Welcome on my blog! This is the place where I write about the games and game prototypes I'm working on, although sometimes a post about level-design or something totally unrelated may pop up. Programming in Python is fun! January 15, 2010. January 15, 2010. 2 years ago I tried to create a preloader in haXe, but whatever I tried, nothing worked. Today, I had to create a preloader for a project at work. Needless to say, I wasn’t too happy, with that first experience in mind. Add one empty frame - frame lib...

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Create with iz | Become Creative – Express Yourself

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