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CREW_online - v2.5

What do we mean with? As an experimental company CREW. Aims to visualize how technology is changing. The art form that is used for this purpose and that quite simply engages the body of the spectator, is immersion. There are multiple ways of sharing immersive environments with the public but the main critera is for the art form to be live: theatre, installations and performances. These. Time creations anchor the immersive experience in the. The sole contact point between humans and technology. In the.

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CREW_online - v2.5 | crewonline.org Reviews
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What do we mean with? As an experimental company CREW. Aims to visualize how technology is changing. The art form that is used for this purpose and that quite simply engages the body of the spectator, is immersion. There are multiple ways of sharing immersive environments with the public but the main critera is for the art form to be live: theatre, installations and performances. These. Time creations anchor the immersive experience in the. The sole contact point between humans and technology. In the.
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CREW_online - v2.5 | crewonline.org Reviews

https://crewonline.org

What do we mean with? As an experimental company CREW. Aims to visualize how technology is changing. The art form that is used for this purpose and that quite simply engages the body of the spectator, is immersion. There are multiple ways of sharing immersive environments with the public but the main critera is for the art form to be live: theatre, installations and performances. These. Time creations anchor the immersive experience in the. The sole contact point between humans and technology. In the.

INTERNAL PAGES

crewonline.org crewonline.org
1

CREW_online - Projects

http://www.crewonline.org/art/projects/567

What do we mean with? Lsquo;C.a.p.e. Drop Dog’. Is a virtuality performance, created by the Brussels live-art collective CREW. Inspired by two texts of Dutch writer and poet Tonnus Oosterhoff. Lsquo;Collateral Rooms’. Is an interactive live-art. Is a staged performance created by Eric Joris and Peter Verhelst. A collaboration of CREW and NTGent. Lsquo;Tuned Senses’. For BOZAR Music Opening Night. September 19, 2015 CREW created a subtle re-enactment (creation CREW/ Christoph De Boeck. Visual art installa...

2

CREW_online - Team

http://www.crewonline.org/art/people

What do we mean with? Eric Joris, artistic direction. Vicky Vermoezen, executive manager. Valery De Smedt, artistic manager. Koen Goossens, technological coordinator. CREW platform artistic research and development. Philippe Bekaert, EDM, Expertise Centre for Digital Media, University Hasselt, BE. Kurt Vanhoutte, University Antwerp, BE. Vincent Jacobs, technological coordination and software development, BE. Johannnes Taelman, development mobile helmetcamera, BE. Steven Maesen, software development.

3

CREW_online - News Archive

http://www.crewonline.org/art/archive

What do we mean with? Fri 26 Feb 09:02 am. CREW continues working on Collateral Rooms. Installation, developed for Frankfurter Buchmesse 2016. CREW will try to incorporate all the expertise that has been developed in' viewer dependent images. This is crucial for experimenting with possible positions of the spectator in order to link them to an 'embodied perspective. The'motion capture system'and de viewer's free movement can supply infinite viewpoints and extensive visual effects. Fri 22 Jan 03:01 am.

4

CREW_online - Home

http://www.crewonline.org/art/home

What do we mean with? As an experimental company CREW. Aims to visualize how technology is changing. The art form that is used for this purpose and that quite simply engages the body of the spectator, is immersion. There are multiple ways of sharing immersive environments with the public but the main critera is for the art form to be live: theatre, installations and performances. These. Time creations anchor the immersive experience in the. The sole contact point between humans and technology. In the.

5

CREW_online - Projects

http://www.crewonline.org/art/projects/364

What do we mean with? Lsquo;Collateral Rooms’. Is an interactive live-art. Lsquo;C.a.p.e. Drop-Dog’. Is a virtuality performance, created by the Brussels live-art collective CREW. Inspired by two texts of Dutch writer and poet Tonnus Oosterhoff. Is a staged performance created by Eric Joris and Peter Verhelst. A collaboration of CREW and NTGent. Lsquo;Tuned Senses’. For BOZAR Music Opening Night. September 19, 2015 CREW created a subtle re-enactment (creation CREW/ Christoph De Boeck. Visual art installa...

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sign2.nl sign2.nl

Samenwerkingen - Sign

http://sign2.nl/samenwerkingen

Sommige projecten komen tot stand in samenwerking met andere partners zoals. Kunstenaars, (mede) curatoren, andere initiatieven en organisaties. In het verleden zijn er bij projecten de volgende instellingen betrokken geweest:. Academie voor Popcultuur Leeuwarden. Welcome to the Village. De Nacht van Kunst and Wetenschap. Vedute, Praedinius Gymnasium. En met de volgende met kunstenaars, curatoren and initiatieven:. Http:/ www.crewonline.org/. Ism Crew, Brussel. CREW, immersieve media 10 t/m 26-10 2012.

philshep.wordpress.com philshep.wordpress.com

stepping into each other’s bodies, moving, breathing, acting within them | phil shepherd: a blog

https://philshep.wordpress.com/2011/11/28/stepping-into-each-others-bodies-moving-breathing-acting-within-them-within-them

Phil shepherd: a blog. Reports from a life in community media pic: Dave Livsey. 3D Helmet Invention let’s you see through someone else’s eyes. What Difference Does Art Make? Stepping into each other’s bodies, moving, breathing, acting within them. November 28, 2011. From Nic Millington at Rural Media. Can we mediate intimacy? Will theatre allow us to dwell in this amoral zone? Check out CREW at http:/ www.crewonline.org. Http:/ www.crewonline.org. I live in Glastonbury in the middle of Somerset with my p...

moniekbaars.nl moniekbaars.nl

Doorlinken - Moniek Baars

http://www.moniekbaars.nl/doorlinken.html

Klik op de foto's om door te linken. Nr 3: Letters of Note. De link (klik op de foto) verwijst naar één van de briljante briefwisselingen op deze site. Samensteller Shaun is tijdelijk wat minder aanwezig. Gelukkig liggen er zoveel brieven te wachten om gelezen te worden dat we wel even vooruit kunnen. Als ik geraakt word wil ik dat vertellen. En dat heb ik hier gedaan in. Het zwijgen van onze vrienden" (klik op de foto). Over bijzondere vrouwen gesproken. Uit: Opzij, maart 2013. Foto: Reinoud van Leeuwen).

le-transfo.atavist.com le-transfo.atavist.com

Rencontre IETM Amsterdam 2016 : les arts vivants à l’ère du numérique

https://le-transfo.atavist.com/rencontre-ietm-amsterdam-2016-les-arts-vivants-lre-du-numrique

Made with Atavist. Make your own. Published in { publication.profile name}. Published in { publication.profile name}. Rencontre IETM Amsterdam 2016 : les arts vivants à l’ère du numérique. Journal de bord numérique de 3 journées d’ateliers. Quoi qu’il en soit, le départ pour Amsterdam est pavé d’angoisses bien auvergnates : le train pour Paris sera-t-il en retard? Allons-nous réussir à avoir notre changement? Vaisseau amiral de l’IETM. Cécile Finot, Chargée de mission chez. Ville de Clermont Ferrand.

crewlab.wordpress.com crewlab.wordpress.com

Victorian Circus – Brakke Grond (NL) | CREW_Lab: Weblog

https://crewlab.wordpress.com/2009/09/15/victorian-circus-brakke-grond-nl

Research in Immersive Theatre. Victorian Circus – Brakke Grond (NL). VIERDAAGSE ROND NIEUWE MEDIA. DO 1903 T/M ZO 22.03.09. Gast in focus: CREW/ERIC JORIS. CREW lab gave a lecture and organised a round-table discussion with Chiel Kattenbelt, Eric Joris, Kurt Vanhoutte and Nele Wynants, devoted to one of the core concepts of CREW: immersion. Http:/ www.brakkegrond.nl/VictorianCircusV.htm. You’re currently reading “Victorian Circus – Brakke Grond (NL),” an entry on CREW Lab: Weblog. Jump to comment form.

crewlab.wordpress.com crewlab.wordpress.com

November | 2010 | CREW_Lab: Weblog

https://crewlab.wordpress.com/2010/11

Research in Immersive Theatre. Archive for November, 2010. November 2, 2010. Bolscan: a new display method for immersive environments. Welcome to the archives here at CREW Lab: Weblog. Have a look around. Bolscan: a new display method for immersive environments. Annual Review 2020 3D Media in Barcelona. 8220;How we hung 6000 worth of equipment from an improvised deathride.”. ODV Post processing experiment #1: Masking. CREW lab in Bologna for 2020 3D Media meeting. Editing in ODV – some experiments.

valleyvlog.blogspot.com valleyvlog.blogspot.com

Hudson Valley Events Vlog: January 2013

http://valleyvlog.blogspot.com/2013_01_01_archive.html

Hudson Valley Events Vlog. Music, Art, Events, And Artist Resources From Around New York's Hudson River Valley. Contact us to participate and promote yourself for free. Tuesday, January 29, 2013. HvEXAS] Ben Frost Thurs Feb 07, 7:30PM EMPAC, Troy, NY. Thursday, February 7, 2013, 7:30 PM. EMPAC Studio 1 – Goodman. Rensselaer Polytechnic Institute, Troy, NY. 18 (discounted tickets available). Http:/ empac.rpi.edu/events/2013/spring/ben-frost. The music of Ben Frost. On albums like Steel Wound. Evelyn's Caf...

crewlab.wordpress.com crewlab.wordpress.com

Experiments with editing tool for ODV | CREW_Lab: Weblog

https://crewlab.wordpress.com/2009/09/15/experimental-set-ups-molenbeek

Research in Immersive Theatre. Experiments with editing tool for ODV. April 27, 28, 29, 2009. Brecht Debackere, Vincent Jacobs and Eric Joris conducted some preliminary tests with the new editing software for omni-directional footage. Designed by Philippe Bekaert and Tom Cuypers from EDM/Hasselt. You’re currently reading “Experiments with editing tool for ODV,” an entry on CREW Lab: Weblog. September 15, 2009 / 5:47 pm. Jump to comment form. Leave a Reply Cancel reply. Enter your comment here. CREW is a ...

crewlab.wordpress.com crewlab.wordpress.com

September | 2008 | CREW_Lab: Weblog

https://crewlab.wordpress.com/2008/09

Research in Immersive Theatre. Archive for September, 2008. September 10, 2008. Spacecowboys – Workshop hybrid spaces. Welcome to the archives here at CREW Lab: Weblog. Have a look around. Bolscan: a new display method for immersive environments. Annual Review 2020 3D Media in Barcelona. 8220;How we hung 6000 worth of equipment from an improvised deathride.”. ODV Post processing experiment #1: Masking. CREW lab in Bologna for 2020 3D Media meeting. Editing in ODV – some experiments.

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CREW_online - v2.5

What do we mean with? As an experimental company CREW. Aims to visualize how technology is changing. The art form that is used for this purpose and that quite simply engages the body of the spectator, is immersion. There are multiple ways of sharing immersive environments with the public but the main critera is for the art form to be live: theatre, installations and performances. These. Time creations anchor the immersive experience in the. The sole contact point between humans and technology. In the.

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