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cristianrio.blogspot.com

Cristian Rio - Digital and Traditional Artist

Monday, January 13, 2014. COP - Cartoon Character Design. Character produced 100% in ZBrush for Classrom. Monday, August 12, 2013. Interview - Online Magazine Infoview. Thanks for the opportunity to share some of my art. I hope you enjoy! Character done 100% in ZBrush! Monday, April 22, 2013. Monday, May 14, 2012. Creature - New Updated. Tuesday, February 14, 2012. Fan Art inspired by the Pirates of the Caribbean's. Thursday, November 10, 2011. Friday, July 15, 2011. Machine of Death - Concept Design.

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Cristian Rio - Digital and Traditional Artist | cristianrio.blogspot.com Reviews
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Monday, January 13, 2014. COP - Cartoon Character Design. Character produced 100% in ZBrush for Classrom. Monday, August 12, 2013. Interview - Online Magazine Infoview. Thanks for the opportunity to share some of my art. I hope you enjoy! Character done 100% in ZBrush! Monday, April 22, 2013. Monday, May 14, 2012. Creature - New Updated. Tuesday, February 14, 2012. Fan Art inspired by the Pirates of the Caribbean's. Thursday, November 10, 2011. Friday, July 15, 2011. Machine of Death - Concept Design.
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1 postado por
2 cristian rio
3 no comments
4 infoview
5 alien cartoon
6 mech design
7 pirate
8 concept art
9 ogre
10 5 comments
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postado por,cristian rio,no comments,infoview,alien cartoon,mech design,pirate,concept art,ogre,5 comments,ogre studies,4 comments,sketch da semana,3 comments,massai warrior,9 comments,hey everybody,olá a todos,como professor da,gracom,no curso gamer
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Cristian Rio - Digital and Traditional Artist | cristianrio.blogspot.com Reviews

https://cristianrio.blogspot.com

Monday, January 13, 2014. COP - Cartoon Character Design. Character produced 100% in ZBrush for Classrom. Monday, August 12, 2013. Interview - Online Magazine Infoview. Thanks for the opportunity to share some of my art. I hope you enjoy! Character done 100% in ZBrush! Monday, April 22, 2013. Monday, May 14, 2012. Creature - New Updated. Tuesday, February 14, 2012. Fan Art inspired by the Pirates of the Caribbean's. Thursday, November 10, 2011. Friday, July 15, 2011. Machine of Death - Concept Design.

INTERNAL PAGES

cristianrio.blogspot.com cristianrio.blogspot.com
1

Cristian Rio - Digital and Traditional Artist: Workshop - SANA Fest Event 2010 - 2011

http://cristianrio.blogspot.com/2010/07/palestra-evento-sana-fest-2010.html

Wednesday, July 21, 2010. Workshop - SANA Fest Event 2010 - 2011. I recently participated of SANA Fest 2010, as Gracom School Of Visual Effects Teacher (where I teach Zbrush). I made three speeches and a brief demo of digital modeling techniques, showing the stages from the concept to the final 3D character. Thanks to the guys from SANA Fest 2010 and 2011! Recentemente participei do evento SANA Fest 2010. Escola de Efeitos Visuais, onde estarei ministrando aulas do software ZBrush.

2

Cristian Rio - Digital and Traditional Artist: Interview - Online Magazine Infoview

http://cristianrio.blogspot.com/2013/08/interview-online-magazine-infoview.html

Monday, August 12, 2013. Interview - Online Magazine Infoview. Thanks for the opportunity to share some of my art. I hope you enjoy! Subscribe to: Post Comments (Atom). View my complete profile. Available for freelance and commissioned work. cristianrio.art@hotmail.com. Interview - Online Magazine Infoview.

3

Cristian Rio - Digital and Traditional Artist: November 2011

http://cristianrio.blogspot.com/2011_11_01_archive.html

Thursday, November 10, 2011. Subscribe to: Posts (Atom). View my complete profile. Available for freelance and commissioned work. cristianrio.art@hotmail.com.

4

Cristian Rio - Digital and Traditional Artist: Studies - Classical Anatomy

http://cristianrio.blogspot.com/2010/07/estudos-de-anatomia-classica.html

Thursday, July 8, 2010. Studies - Classical Anatomy. There are some specific moments when an artist needs to stop and study. Here are some of the studies I've been developing, trying to achieve more knowledge in anatomy in order to apply it in my digital works. I made these studies based in books from renaissance and from contemporary artists, using this as a basis for future works. Hope you like it! Show estes novos estudos! Obrigado pelas amáveis palavras! Subscribe to: Post Comments (Atom).

5

Cristian Rio - Digital and Traditional Artist: July 2010

http://cristianrio.blogspot.com/2010_07_01_archive.html

Friday, July 23, 2010. Concept Design - Criature. Wednesday, July 21, 2010. Workshop - SANA Fest Event 2010 - 2011. I recently participated of SANA Fest 2010, as Gracom School Of Visual Effects Teacher (where I teach Zbrush). I made three speeches and a brief demo of digital modeling techniques, showing the stages from the concept to the final 3D character. Thanks to the guys from SANA Fest 2010 and 2011! Recentemente participei do evento SANA Fest 2010. Parabéns à organização do SANA Fest 2010 e 2011!

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Expressions...!!! | Shoaib Zaheer Malik

http://szmalik.blogspot.com/2010/03/expressions.html

Posted by Shoaib Zaheer Malik. On Wednesday, March 24, 2010. I was going through my hard drive and found this. :-). My first functional bone based facial rig put to a test. and the results were not bad at all. I will try to find the max file and share some screen shots of the bone setup. Posted by Shoaib Zaheer Malik. Arbakh - The Clan Warrior. Welcome to My Blog. View my complete profile. Design by : Web2feel.

szmalik.blogspot.com szmalik.blogspot.com

Speed Sculpting | Shoaib Zaheer Malik

http://szmalik.blogspot.com/2010/04/speed-sculpting.html

Posted by Shoaib Zaheer Malik. On Thursday, April 15, 2010. I just sat down for a couple of hours to do a speed sculpt of a head inside Zbrush and here is the result. I am pretty happy with what it turned out to be. Base mesh created in 3ds Max, detailed in Zbrush and then textured in Zbrush as well. Final Composite done in Photoshop. Posted by Shoaib Zaheer Malik. Speed Sculpting - Male Anatomy. Goblin - Work In Progress. View my complete profile. Design by : Web2feel.

szmalik.blogspot.com szmalik.blogspot.com

April 2010 | Shoaib Zaheer Malik

http://szmalik.blogspot.com/2010_04_01_archive.html

Speed Sculpting - Male Anatomy. Posted by Shoaib Zaheer Malik. On Tuesday, April 20, 2010. I started off with a very simple base mesh and then detailed and textured inside Zbrush. looked at alot of references while sculpting and really enjoyed the session. Complete session took about 3-4 hrs. Posted by Shoaib Zaheer Malik. Posted by Shoaib Zaheer Malik. On Thursday, April 15, 2010. I just sat down for a couple of hours to do a speed sculpt of a head inside Zbrush and here is the result. Mindstorm Studios...

caiofantini.blogspot.com caiofantini.blogspot.com

Caio César: Maio 2010

http://caiofantini.blogspot.com/2010_05_01_archive.html

Nenhuma postagem. Mostrar todas as postagens. Nenhuma postagem. Mostrar todas as postagens. Guarulhos, SP, Brazil. Contact me at: totinis@gmail.com See my portfolio: https:/ www.artstation.com/artist/caiofantini Available for freelance work as: Character Artist (3d modeling) Digital Sculptures / High poly modeling for normal mapping. Visualizar meu perfil completo. Modelo Awesome Inc. Tecnologia do Blogger.

caiofantini.blogspot.com caiofantini.blogspot.com

Caio César: Fevereiro 2010

http://caiofantini.blogspot.com/2010_02_01_archive.html

Nenhuma postagem. Mostrar todas as postagens. Nenhuma postagem. Mostrar todas as postagens. Guarulhos, SP, Brazil. Contact me at: totinis@gmail.com See my portfolio: https:/ www.artstation.com/artist/caiofantini Available for freelance work as: Character Artist (3d modeling) Digital Sculptures / High poly modeling for normal mapping. Visualizar meu perfil completo. Modelo Awesome Inc. Tecnologia do Blogger.

fabriciofsousa.blogspot.com fabriciofsousa.blogspot.com

MaRvIn / CINEMA 4D: O Velho: Ilustração Digital usando Photoshop.

http://fabriciofsousa.blogspot.com/2010/09/ta-ai-um-novo-tipo-de-trabalho-que.html

Quarta-feira, 29 de setembro de 2010. O Velho: Ilustração Digital usando Photoshop. Ta ai um novo tipo de trabalho que comecei a estudar. Trata-se de um desegenho digital, feito usando ferramentas como o photoshop, e uma tablet wacom. Compartilhar com o Pinterest. Assinar: Postar comentários (Atom). Sao Paulo, Sao paulo, Brazil. Menino do Interior que vive hoje na correria da cidade grande. Apaixonado por Aviação, Ciencia, Mistérios e historias. Visualizar meu perfil completo.

fabriciofsousa.blogspot.com fabriciofsousa.blogspot.com

MaRvIn / CINEMA 4D: Modelo soldado: Game model

http://fabriciofsousa.blogspot.com/2010/11/modelo-soldado-whole-body.html

Quinta-feira, 25 de novembro de 2010. Modelo soldado: Game model. Neste pequeno exercício, utilizei algumas referencias para a construção desse personagem. O modelo low poly, esta sendo criado para fins de estudos em engine de games, ou aperfeiçoar as técnicas de low poly usando c4d para construir o base mesh e zbrush para criação de detalhes e exportação de nmaps. Modelo Dentro da engine Unity. Detalhes criados em zbrush. Aqui comecei a texturização em polypaint. Compartilhar com o Pinterest. Modelo Awe...

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MaRvIn / CINEMA 4D: Cessna 172: Textured Finish

http://fabriciofsousa.blogspot.com/2011/05/cessna-172-finish-texture.html

Segunda-feira, 2 de maio de 2011. Cessna 172: Textured Finish. Texturas finais do modelo cessna 172. Compartilhar com o Pinterest. Fala aí, meu caro Marvin! Como havia te dito, fiz o banner e escrevi um artigo sobre o seu blog lá no O cara da informática (http:/ ocaradainformatica.wordpress.com/2011/05/05/artes-2d-e-3d-fantasticas-com-marvin/). Dê uma olhadinha lá depois, quando puder ok? 10 de maio de 2011 18:41. Great work, looks good. 22 de maio de 2011 07:35. Esse é meu email:.

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Dominance War V – General War concept | Ilustra Sid

https://cursohq.wordpress.com/2011/02/12/dominance-war-v-general-war-concept

Experimentos de Pintura digital Anatomia Background e Perspectiva Arte Sequencial. Sábado,12 fevereiro, 2011. Dominance War V – General War concept. Na correria dos problemas que eu enfrentava durante o mini-contest esqueci de postar aqui os detalhes do concept da General War que estava criando. Este não é só um post de atrasados, mas a volta a prancheta para completar essa personagem. Diego – Itajubá (diegolp18@gmail.com). On sábado,20 agosto, 2011. On sábado,14 dezembro, 2013. Fico muito feliz pelo con...

cursohq.wordpress.com cursohq.wordpress.com

Illustrator | Ilustra Sid

https://cursohq.wordpress.com/2011/02/09/illustrator

Experimentos de Pintura digital Anatomia Background e Perspectiva Arte Sequencial. Quarta-feira,9 fevereiro, 2011. Reorganizando Portfólio segue imagens de um carro completamente vetorizado em Illustrator. Usei referência fotográfica para atingir o realismo desejado. Laquo; Dominance War V – corri, corri e cheguei uhuhuhuh. Dominance War V – General War concept. Deixe uma resposta Cancelar resposta. Insira seu comentário aqui. Preencha os seus dados abaixo ou clique em um ícone para log in:.

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Cristian Rio - Digital and Traditional Artist

Monday, January 13, 2014. COP - Cartoon Character Design. Character produced 100% in ZBrush for Classrom. Monday, August 12, 2013. Interview - Online Magazine Infoview. Thanks for the opportunity to share some of my art. I hope you enjoy! Character done 100% in ZBrush! Monday, April 22, 2013. Monday, May 14, 2012. Creature - New Updated. Tuesday, February 14, 2012. Fan Art inspired by the Pirates of the Caribbean's. Thursday, November 10, 2011. Friday, July 15, 2011. Machine of Death - Concept Design.

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