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Exploring Animation

Monday, 13 January 2014. I'm gong to experiment a bit more with toon shading so here's a link for my reference:. Http:/ www.youtube.com/watch? Labels: Lighting and Rendering. Friday, 15 November 2013. I've been pondering how to give a less 'CG' look to my film so here's a link for future reference. The clip of the rotating shape is ace. Http:/ area.autodesk.com/blogs/duncan/crosshatch shading. Wednesday, 2 October 2013. Hope that helps anyone else who's temporarily lost in maya menus :). The source was G...

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Exploring Animation | cruelyeti.blogspot.com Reviews
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Monday, 13 January 2014. I'm gong to experiment a bit more with toon shading so here's a link for my reference:. Http:/ www.youtube.com/watch? Labels: Lighting and Rendering. Friday, 15 November 2013. I've been pondering how to give a less 'CG' look to my film so here's a link for future reference. The clip of the rotating shape is ace. Http:/ area.autodesk.com/blogs/duncan/crosshatch shading. Wednesday, 2 October 2013. Hope that helps anyone else who's temporarily lost in maya menus :). The source was G...
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Exploring Animation | cruelyeti.blogspot.com Reviews

https://cruelyeti.blogspot.com

Monday, 13 January 2014. I'm gong to experiment a bit more with toon shading so here's a link for my reference:. Http:/ www.youtube.com/watch? Labels: Lighting and Rendering. Friday, 15 November 2013. I've been pondering how to give a less 'CG' look to my film so here's a link for future reference. The clip of the rotating shape is ace. Http:/ area.autodesk.com/blogs/duncan/crosshatch shading. Wednesday, 2 October 2013. Hope that helps anyone else who's temporarily lost in maya menus :). The source was G...

INTERNAL PAGES

cruelyeti.blogspot.com cruelyeti.blogspot.com
1

Exploring Animation: Maya Cross Hatching

http://www.cruelyeti.blogspot.com/2013/11/maya-cross-hatching.html

Friday, 15 November 2013. I've been pondering how to give a less 'CG' look to my film so here's a link for future reference. The clip of the rotating shape is ace. Http:/ area.autodesk.com/blogs/duncan/crosshatch shading. 16 November 2013 at 03:54. Thats a really neat effect! Subscribe to: Post Comments (Atom). Small Boy (unused character). View my complete profile. Simple template. Powered by Blogger.

2

Exploring Animation: Margarita - Blend Shapes

http://www.cruelyeti.blogspot.com/2013/07/margarita-blend-shapes.html

Thursday, 4 July 2013. Margarita - Blend Shapes. Blendshapes for Margarita are coming together :). Just have to tweak her smile a bit, and then polish all shapes so that they work together. Here are a couple of expressions . . . Subscribe to: Post Comments (Atom). Small Boy (unused character). Margarita - Blend Shapes. Tech Tips - symmetrical modelling with reflection . View my complete profile. Simple template. Powered by Blogger.

3

Exploring Animation: October 2013

http://www.cruelyeti.blogspot.com/2013_10_01_archive.html

Wednesday, 2 October 2013. A very dumb problem that was getting to me yesterday. Highlighting on selected objects didn't show up in the perspective view (though it worked on front / side / top etc.). I knew that I must have accidentally checked / unchecked a box somewhere but couldn't find it. I'm even sure that I tried the "show" menu in the persp view but I can't have been looking very carefully because it turns out that - when I looked again this morning - there it was! Subscribe to: Posts (Atom).

4

Exploring Animation: January 2014

http://www.cruelyeti.blogspot.com/2014_01_01_archive.html

Monday, 13 January 2014. I'm gong to experiment a bit more with toon shading so here's a link for my reference:. Http:/ www.youtube.com/watch? Labels: Lighting and Rendering. Subscribe to: Posts (Atom). Small Boy (unused character). View my complete profile. Simple template. Powered by Blogger.

5

Exploring Animation: Toon Shaders

http://www.cruelyeti.blogspot.com/2014/01/toon-shaders.html

Monday, 13 January 2014. I'm gong to experiment a bit more with toon shading so here's a link for my reference:. Http:/ www.youtube.com/watch? Labels: Lighting and Rendering. Subscribe to: Post Comments (Atom). Small Boy (unused character). View my complete profile. Simple template. Powered by Blogger.

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dylangauld.blogspot.com dylangauld.blogspot.com

Clouds Make Shapes: Results

http://dylangauld.blogspot.com/2011/08/results.html

Wednesday, 31 August 2011. Yesterday, after a long and tiring year, we received the results of our Masters programmes. I wanted to include this post, as 'blog closure' - I think it is important that any readers can see the link between the amount of work carried out, and how that relates to the course requirements. I was awarded a Master of Science with Distinction. In Animation and Visualisation. I guess I'm waiting for the clouds to make shapes and show me the way. Posted by Dylan Gauld.

dylangauld.blogspot.com dylangauld.blogspot.com

Clouds Make Shapes: Growth Compositing

http://dylangauld.blogspot.com/2011/07/growth-compositing.html

Monday, 25 July 2011. Over the last few weeks, I have been trying to finish compositing " Growth. As mentioned in a previous post, I have been working in Nuke to put all of the render layers together and adjust all of the visual attributes. Growth uses a variety of passes (rendered out of Maya), and these are shown below;. I was initially having problems adding depth-of-field (my frames were acquiring 'stepped' edges) in Nuke, but as part of our masterclass with Hugo Guerra. Compositing has definitely tr...

dylangauld.blogspot.com dylangauld.blogspot.com

Clouds Make Shapes: RealFlow Character Fill

http://dylangauld.blogspot.com/2011/06/realflow-character-fill.html

Monday, 27 June 2011. Over the last couple of weeks I have been working on a shot for one of the other students on my course. Kaye is working on applying an illustration style to an animated commercial, and her blog can be found here. At this point, I passed the source files back to Kaye to implement in her own project. As an additional step I imported the RealFlow files into Maya and created a simple render to show the outcome of this short project;. Posted by Dylan Gauld. And how we see things.

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Clouds Make Shapes: Alternative Styles (1)

http://dylangauld.blogspot.com/2011/06/alternative-styles.html

Friday, 10 June 2011. As part of the visual development of my project, I have started to explore different styles which could be used to present the outcomes of my technical development. The first of these newer examples (below) tries to maintain simplicity. Although similar to the previous examples, there is nothing going on except the cells growing and expanding, forcing the viewer to focus on this and only this. From a technical perspective, the gradient background was removed, as this caused problems...

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Clouds Make Shapes: Growth

http://dylangauld.blogspot.com/2011/08/growth.html

Friday, 26 August 2011. Posted by Dylan Gauld. Subscribe to: Post Comments (Atom). Clouds make shapes. or do they? I guess its all about visualisation. And how we see things. This blog will detail my thoughts and research throughout the MSc Animation and Visualisation course at Duncan of Jordanstone College of Art and Design. Research Skills And Methods. New Sprites for Masters Project. Generate VFX Directory from Command Prompt. When music merges into moving image. Curating a centenary exhibition.

dylangauld.blogspot.com dylangauld.blogspot.com

Clouds Make Shapes: Compositing Goodness...

http://dylangauld.blogspot.com/2011/05/compositing-goodness.html

Sunday, 8 May 2011. Following on from my most recent post ( here. I continued to develop the scene I had been working on as a 2D image in Photoshop (using 3D renders from Maya). I then added additional layers/objects to the Maya scene file and organised the appropriate render layers. Image sequences were rendered, and imported into After Effects, where a 10-second sequence was constructed - using the same 'style' as the prototype image. The completed test sequence can be seen below;. Posted by Dylan Gauld.

dylangauld.blogspot.com dylangauld.blogspot.com

Clouds Make Shapes: Growth Visuals

http://dylangauld.blogspot.com/2011/07/growth-visuals.html

Sunday, 17 July 2011. Now that the timing and content is close enough to being finalised, I have spent some more time polishing the visual style of the cells. Feedback has shown that the visuals are a bit 'murky' at the moment, and there needs to be more definition - something to make the cells 'pop' and stand out. The cells move in a really unique and interesting manner, so it is important that this is the focus of the viewer (so that all my hard work can be seen! I have yet to test this new style on an...

dylangauld.blogspot.com dylangauld.blogspot.com

Clouds Make Shapes: Growth Poster

http://dylangauld.blogspot.com/2011/08/growth-poster.html

Monday, 15 August 2011. Coming soon to a Masters Show. Posted by Dylan Gauld. Subscribe to: Post Comments (Atom). Clouds make shapes. or do they? I guess its all about visualisation. And how we see things. This blog will detail my thoughts and research throughout the MSc Animation and Visualisation course at Duncan of Jordanstone College of Art and Design. Research Skills And Methods. New Sprites for Masters Project. Generate VFX Directory from Command Prompt. When music merges into moving image.

dylangauld.blogspot.com dylangauld.blogspot.com

Clouds Make Shapes: August 2011

http://dylangauld.blogspot.com/2011_08_01_archive.html

Wednesday, 31 August 2011. Yesterday, after a long and tiring year, we received the results of our Masters programmes. I wanted to include this post, as 'blog closure' - I think it is important that any readers can see the link between the amount of work carried out, and how that relates to the course requirements. I was awarded a Master of Science with Distinction. In Animation and Visualisation. I guess I'm waiting for the clouds to make shapes and show me the way. Posted by Dylan Gauld. In establishin...

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Exploring Animation

Monday, 13 January 2014. I'm gong to experiment a bit more with toon shading so here's a link for my reference:. Http:/ www.youtube.com/watch? Labels: Lighting and Rendering. Friday, 15 November 2013. I've been pondering how to give a less 'CG' look to my film so here's a link for future reference. The clip of the rotating shape is ace. Http:/ area.autodesk.com/blogs/duncan/crosshatch shading. Wednesday, 2 October 2013. Hope that helps anyone else who's temporarily lost in maya menus :). The source was G...

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