
crypthunters.blogspot.com
Azangrail Crypt HuntersAction RPG powered by the S2 Engine.
http://crypthunters.blogspot.com/
Action RPG powered by the S2 Engine.
http://crypthunters.blogspot.com/
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Azangrail Crypt Hunters | crypthunters.blogspot.com Reviews
https://crypthunters.blogspot.com
Action RPG powered by the S2 Engine.
Azangrail Crypt Hunters: November 2007
http://crypthunters.blogspot.com/2007_11_01_archive.html
Saturday, 17 November 2007. Have been busy doing some new concepts. The creature list has expanded a small amount from whats listed but only by a couple Including the these here. The slug is to complement the slimes. Subscribe to: Posts (Atom). Is an action RPG game in development using the NeoAxis engine. I hope you will find this an interesting Dev blog and we look forward to you joining us as we progress to hopefully a finished demo next year. Temple of Slimes: 0%.
Azangrail Crypt Hunters: Screenshot!
http://crypthunters.blogspot.com/2008/08/screenshot.html
Friday, 29 August 2008. Here we go.the first in engine shot of the Road to Cartvale, still a work in progress. Wow, that is very beautiful Kaylon. I'm very impressed with your work. 9 February 2009 at 12:14. Subscribe to: Post Comments (Atom). Is an action RPG game in development using the NeoAxis engine. I hope you will find this an interesting Dev blog and we look forward to you joining us as we progress to hopefully a finished demo next year. Temple of Slimes: 0%.
Azangrail Crypt Hunters: The Mummy Arrives...
http://crypthunters.blogspot.com/2008/08/some-new-art-for-you-to-look-at.html
Friday, 22 August 2008. Some new Art for you to look at. Subscribe to: Post Comments (Atom). Is an action RPG game in development using the NeoAxis engine. I hope you will find this an interesting Dev blog and we look forward to you joining us as we progress to hopefully a finished demo next year. Temple of Slimes: 0%.
Azangrail Crypt Hunters: Gobbo & S2
http://crypthunters.blogspot.com/2008/08/gobbo-s2.html
Monday, 25 August 2008. He's not on the list as such but I thought we can't really do a fantasy RPG without Goblins.and so I'm going to be working on this little chap next. Also I have received the hardware key for the S2 engine so will be looking into the full possibilities of this tool suite. I am impressed with the end results of the demo so I'm very hopeful that the engine will be the dev platform of Crypt Hunters. This comment has been removed by the author. 11 December 2008 at 08:48.
Azangrail Crypt Hunters: October 2007
http://crypthunters.blogspot.com/2007_10_01_archive.html
Thursday, 4 October 2007. Development continues but has been at a slow pace due to full time jobs.and beer :). Subscribe to: Posts (Atom). Is an action RPG game in development using the NeoAxis engine. I hope you will find this an interesting Dev blog and we look forward to you joining us as we progress to hopefully a finished demo next year. Temple of Slimes: 0%.
TOTAL PAGES IN THIS WEBSITE
14
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Crypt Hunt
Welcome to Crypt Hunt. Crypt Hunt is an online treasure hunt game, which consists of many levels. Each level has a riddle or clue. You need to understand it, solve it and move to next level. As levels increase, difficulty increase. Is enabled now. You may discuss hints. Try completing the entire game. Contact to crypthunt@gpl4you.com. The rules of crypt hunt before starting. To register for crypt hunt. If you are already regeistered. 2012 GPL4you. All Rights Rerserved.
Crypt Hunt
Welcome to Crypt Hunt 2. Play Crypt Hunt Season 1. Crypt Hunt 2 is an online treasure hunt game, which consists of many levels. Each level has a riddle or clue. You need to understand it, solve it and move to next level. As levels increase, difficulty increase. Is enabled now. You may discuss hints. Try completing the entire game. Contact to crypthunt@gpl4you.com. If you want to submit a new level please Contact to crypthunt@gpl4you.com. It will be published with name if accepted.
Azangrail Crypt Hunters
Friday, 5 September 2008. Something a little arty. a quick random environment concept. Friday, 29 August 2008. Here we go.the first in engine shot of the Road to Cartvale, still a work in progress. Monday, 25 August 2008. WellI've had a good look at S2 and yes it's a very powerful engine some some fantastic features but it's navigation and general tool features are over complected and some are simply annoying. Friday, 22 August 2008. Some new Art for you to look at. Sunday, 17 August 2008. The plan is st...
adam-p: Adam Pritchard
Welcome to my little site. It mostly has software development-related information, but there’s some other stuff here and there. Feel free poke around.
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