codeplex.com
CodePlex - T3866
http://www.codeplex.com/site/users/view/T3866
Project Hosting for Open Source Software. Member Since August 17, 2010. Last Visit December 29, 2014. C# Synth Project. Simple Xna 3d Map Content Creator. No personal statement has been written. No activity in the last 60 days. 100% Managed Soundtrack Music Module Player. Version 8.21.2015.21031.
codeplex.com
CodePlex - MariuZ
http://www.codeplex.com/site/users/view/MariuZ
Project Hosting for Open Source Software. Member Since March 10, 2011. Last Visit January 16, 2012. CasinoBot - A C# IRC gambling bot. No personal statement has been written. No activity in the last 60 days. C# Synth Project. CasinoBot - A C# IRC gambling bot. Version 8.21.2015.21031.
ny.hateblo.jp
UnityでMIDIを再生する - n-yoda's blog
http://ny.hateblo.jp/entry/2016/01/21/230640
とか https:/ github.com/keijiro. Unityの .NET framework. Workarounds for .NET compatibility. · n-yoda/unity-midi@1a54828 · GitHub. Reveal float buffer. · n-yoda/unity-midi@443c91f · GitHub. 4 MidiFileSequencer - Synthesizer - OnAudioFilterRead. Unity-midi/MidiPlayer.cs at master · n-yoda/unity-midi · GitHub. Synth Project独自のものかも サンプルでは、 C#. Synth Projectに含まれるGMBank.bank GM. Midは上のサンプルでは、 The Mutopia Project. でダウンロードした 悲愴 第2楽章 ここさけで流れた曲 を指定しました。 UnityでDistance Fieldを使った文字の描画 ». Powered by Hatena Blog.
david-gouveia.com
David Gouveia | Creating a Basic Synth in XNA 4.0 – Part II
http://www.david-gouveia.com/portfolio/creating-a-basic-synth-in-xna-part-ii
Creating a Basic Synth in XNA 4.0 – Part II. Published March 30th, 2011. Hello folks, and welcome to part II of my. Creating a Basic Synth in XNA 4.0. This time I’ll be covering the. Class and how to put some of the concepts we discussed earlier into practice. Therefore (if you haven’t done so already) I recommend that you read part I. By the way, there’s a video sample at the end of the article in case you’d like to see it in action before you start reading! Only a “few” points along the way. Class is f...