noumentalia.de
Art | noumentalia.de - digital arts - science - technology
http://www.noumentalia.de/art
Information technologies offer many ways for creative experiments and artistic expression. We love to explore unknown artificial terrains to discover new structures and methods. In the past we took a many-fold way through various manifestations of art mostly staying focussed on digital media. You can retrace our findings in the following areas (chronologically descending):. Making art with visual computing technologies? Find out more: www.visualcompute.com. 2D Imaging and Compositions.
noumentalia.de
Impressum | noumentalia.de - digital arts - science - technology
http://www.noumentalia.de/impressum
Philipp Drieger (M.A.). Philipp Drieger is holding a Magister Artium degree in philosophy, philosophy of education and information sciences. With respect to his works as a digital artist. He focused on computer graphics. Technologies. He is currently working on his doctoral thesis about a method to analyze and compare textual structures with network models. Following a visual analytics approach. Beside his research he runs noumentalia.de. In-depth data analytics as well as fine art content creation.
noumentalia.de
Apps | noumentalia.de - digital arts - science - technology
http://www.noumentalia.de/apps
We build high-performance applications as well as customized cross-platform solutions that run on mobile devices, tablets, desktops and high-end workstations. The following applications showcase some of our prototypes, concept apps and works in progress. Being developed in different times under different purposes, all apps mirror our interests and passions in creating software. Aventador City – Realtime Rendering Tech Demo. CubeFlow – Intel Perceptual Computing Challenge 2013. 2 Million Pixel Experiment.
noumentalia.de
News | noumentalia.de - digital arts - science - technology
http://www.noumentalia.de/news
August 29, 2014. We present our award-winning gesture-controlled CubeFlow. Application at Lichtstrom Festival 2014. 26-27 September 2014, Exerzierhalle Klenzepark Ingolstadt. Intel Perceptual Computing Challenge. January 2, 2014. Two of our apps were choosen as a prize winner in the Intel Perceptual Computing Challenge 2013. App won a 2nd prize in the category open innovation. CubeFlow allows the user to create volumetric shapes from finger movements. July 25, 2013. CubeFlow is available now! And present...