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cyberpunking-jack.blogspot.com

Jack's Blog

Wednesday, December 10, 2008. Avatars, in Space! When looking for examples of what Mark Stephen Meadows is discussing in his book, I, Avatar. You need look no further than EVE-Online. In the world of EVE-Online, users engage in social activities beyond what is normally capable, but mirroring the real world. They form national entities, social systems, even their own policing forces. Are strong elements in EVE Online, and are in fact a big draw to the game. Lindin Labs had wanted to create a real world, m...

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Jack's Blog | cyberpunking-jack.blogspot.com Reviews
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Wednesday, December 10, 2008. Avatars, in Space! When looking for examples of what Mark Stephen Meadows is discussing in his book, I, Avatar. You need look no further than EVE-Online. In the world of EVE-Online, users engage in social activities beyond what is normally capable, but mirroring the real world. They form national entities, social systems, even their own policing forces. Are strong elements in EVE Online, and are in fact a big draw to the game. Lindin Labs had wanted to create a real world, m...
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Jack's Blog | cyberpunking-jack.blogspot.com Reviews

https://cyberpunking-jack.blogspot.com

Wednesday, December 10, 2008. Avatars, in Space! When looking for examples of what Mark Stephen Meadows is discussing in his book, I, Avatar. You need look no further than EVE-Online. In the world of EVE-Online, users engage in social activities beyond what is normally capable, but mirroring the real world. They form national entities, social systems, even their own policing forces. Are strong elements in EVE Online, and are in fact a big draw to the game. Lindin Labs had wanted to create a real world, m...

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cyberpunking-jack.blogspot.com cyberpunking-jack.blogspot.com
1

Jack's Blog: Future Supposition

http://www.cyberpunking-jack.blogspot.com/2008/12/future-supposition.html

Wednesday, December 3, 2008. The future holds many possibilities. To accurately predict specifics would be an incredible, next to impossible feat. Yet, discussion on the topic is always interesting, so here I shall attempt to provide such discourse. Here's the reasoning behind this. This scenario has worked well for a very, very long time. Such basic things have little reason to change fundamentally, and ten years is not long enough to produce a reason. My job is likely to be in technology, specifically ...

2

Jack's Blog: November 2008

http://www.cyberpunking-jack.blogspot.com/2008_11_01_archive.html

Thursday, November 20, 2008. Real ID is an act passed that is requiring states to update their ID system, waiving laws prohibiting physical barriers at borders, and several other important immigration changes, asylum changes, etc. There isn't much info on technical specifics worth mentioning, but here's a gist. 1 All states must share DMV databases amongst each other. Information about drivers is instantly available. 2 Security measures must be enhanced on all documents. (Holograms, small-print, etc).

3

Jack's Blog: Starlit City

http://www.cyberpunking-jack.blogspot.com/2008/10/starlit-city.html

Thursday, October 30, 2008. I not-so-regretfully return to the world of New Eden for this posting. I allowed my account to lapse on Pirates of the Burning Sea, and as such do not have access to the game world. Cities in New Eden are mostly unseen by the Pod Pilots. Cities are too rustic, unfit for men and women of their position. There are cultural centers, social centers, and economic centers visible in EVE, but not always centered in the same place. Only part of the system can function without other pl...

4

Jack's Blog: October 2008

http://www.cyberpunking-jack.blogspot.com/2008_10_01_archive.html

Thursday, October 30, 2008. I not-so-regretfully return to the world of New Eden for this posting. I allowed my account to lapse on Pirates of the Burning Sea, and as such do not have access to the game world. Cities in New Eden are mostly unseen by the Pod Pilots. Cities are too rustic, unfit for men and women of their position. There are cultural centers, social centers, and economic centers visible in EVE, but not always centered in the same place. Only part of the system can function without other pl...

5

Jack's Blog: September 2008

http://www.cyberpunking-jack.blogspot.com/2008_09_01_archive.html

Wednesday, September 24, 2008. Of Red Stars, and Star Factions. So, while I wait for another of my skills to train, I found and read the short story, "Red Star, Winter Orbit", a tale of an alternate history where the Soviet Union has won the space race. A story that captures the cyberpunk genre, it gives a bleak, yet somehow hopeful future. The story is about the crew of a Soviet space station, Kosmograd. They are still, however present. There is no surer route to destruction than abandoning friends ...

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karbunkle.blogspot.com karbunkle.blogspot.com

KARBUNKLE'S SQUIG: December 2008

http://karbunkle.blogspot.com/2008_12_01_archive.html

A Blog About Gaming and Cyberpunk Cultures. By Dan Jorquera. Thursday, December 4, 2008. What does the Future Hold? Journal Entry No. 10. So, if I got a crystal ball, probably operated by millions of little nanobots, and looked inside, what might it tell me about the future? I think the change that could happen in a decade would be as drastic as the changes that have happened in our world since 1998. Subscribe to: Posts (Atom). Karbunkle and his pet squig (Warhammer Online). What does the Future Hold?

karbunkle.blogspot.com karbunkle.blogspot.com

KARBUNKLE'S SQUIG: What does the Future Hold?

http://karbunkle.blogspot.com/2008/12/what-does-future-hold.html

A Blog About Gaming and Cyberpunk Cultures. By Dan Jorquera. Thursday, December 4, 2008. What does the Future Hold? Journal Entry No. 10. So, if I got a crystal ball, probably operated by millions of little nanobots, and looked inside, what might it tell me about the future? I think the change that could happen in a decade would be as drastic as the changes that have happened in our world since 1998. Subscribe to: Post Comments (Atom). Karbunkle and his pet squig (Warhammer Online).

karbunkle.blogspot.com karbunkle.blogspot.com

KARBUNKLE'S SQUIG: August 2010

http://karbunkle.blogspot.com/2010_08_01_archive.html

A Blog About Gaming and Cyberpunk Cultures. By Dan Jorquera. Tuesday, August 10, 2010. Check out the brand new blog: NIGHTMARE TACO. Aren't those fishies neat? Subscribe to: Posts (Atom). Karbunkle and his pet squig (Warhammer Online). View my complete profile. The Undead Are Everywhere. Jacob A. Bryant on Cyberpunk.

vulsecp.blogspot.com vulsecp.blogspot.com

Jacob A. Bryant on Cyberpunk: Survalience Security o.O

http://vulsecp.blogspot.com/2008/11/survalience-security-oo.html

Jacob A. Bryant on Cyberpunk. Thursday, November 20, 2008. Survalience Security o.O. Well that’s a mentality I might hold to but I have been hurt by Red-light cameras and have read many stories of the innocent under suspicion. That’s why the thought of the government holding someone without probable cause or evidence is so scary. You cannot expect someone who is not to prove they are not and if you assume they are you will waste time effort and resources getting nowhere. Jacob A. Bryant (Vulse).

vulsecp.blogspot.com vulsecp.blogspot.com

Jacob A. Bryant on Cyberpunk: MMOXFire

http://vulsecp.blogspot.com/2008/12/mmoxfire.html

Jacob A. Bryant on Cyberpunk. Thursday, December 11, 2008. Http:/ student-iat.ubalt.edu/sde/students/bryant/cosc497/finalproject.html. Http:/ student-iat.ubalt.edu/sde/students/bryant/cosc497/MyCPFlash.txt. Http:/ student-iat.ubalt.edu/sde/students/bryant/cosc497/MyCPFlashDialog.doc. Http:/ student-iat.ubalt.edu/sde/students/bryant/cosc497/MyCPFlashDialog.rtf. Http:/ student-iat.ubalt.edu/sde/students/bryant/cosc497/MyCPFlashDialog.wps. Jacob A. Bryant (Vulse). Subscribe to: Post Comments (Atom).

vulsecp.blogspot.com vulsecp.blogspot.com

Jacob A. Bryant on Cyberpunk: September 2008

http://vulsecp.blogspot.com/2008_09_01_archive.html

Jacob A. Bryant on Cyberpunk. Thursday, September 18, 2008. What is a cyborg? Let’s back up a bit now that I’ve gotten that point a crossed, and take a look at one of the other preconceptions of cyborgs. Does a cyborg have to be an augmented human? With that in mind I would like to talk about the robots seen in sonic the hedgehog games. While destroying them releases the little woodland critters that was their power source. Do those woodland creatures make the robots cyborgs? Jacob A. Bryant (Vulse).

vulsecp.blogspot.com vulsecp.blogspot.com

Jacob A. Bryant on Cyberpunk: Ten Years of an Apathetic Artist

http://vulsecp.blogspot.com/2008/12/ten-years-of-apathetic-artist.html

Jacob A. Bryant on Cyberpunk. Thursday, December 4, 2008. Ten Years of an Apathetic Artist. Just so you know I’m not type of person who worries about the future. I think ahead more than a year only on the rare occasion that I am prompted by others. I am graduating this coming January with a graduate degree in Simulation and Digital Entertainment. I fully intend to seek work in graphic design for the first video game company to hire me. The future hinges on power. Our planet has boomed through the exp...

vulsecp.blogspot.com vulsecp.blogspot.com

Jacob A. Bryant on Cyberpunk: A Hallowed Warcraft

http://vulsecp.blogspot.com/2008/10/hallowed-warcraft.html

Jacob A. Bryant on Cyberpunk. Thursday, October 30, 2008. Hello, my name is Guenhwyvar. I’m fairly young as those here in Azeroth go. I’ve spent much of the last few weeks visiting whatever towns I can reach, collecting Handful of Candy. This handful’s come from large Jack-O-Lantern buckets the every inn in all of Azeroth and even Outland where I would need to be very strong to be allowed. Jacob A. Bryant (Vulse). Subscribe to: Post Comments (Atom). A wishlist for a future not here. My Birth in Gaia.

karbunkle.blogspot.com karbunkle.blogspot.com

KARBUNKLE'S SQUIG: October 2008

http://karbunkle.blogspot.com/2008_10_01_archive.html

A Blog About Gaming and Cyberpunk Cultures. By Dan Jorquera. Thursday, October 30, 2008. Online Interactivity and Social Networking: Warhammer Style. Journal Entry No. 6. I think MMORPG's have successfully done just that. Of course, there is the way MMORPG systems link people together in parties: damage dealers need tanks, tanks need healers, and healers need tanks. Playing Warhammer Online, I have realized that other systems exist in MMORPG worlds: and in Warhammer, the system is really cool. It sounds ...

karbunkle.blogspot.com karbunkle.blogspot.com

KARBUNKLE'S SQUIG: September 2008

http://karbunkle.blogspot.com/2008_09_01_archive.html

A Blog About Gaming and Cyberpunk Cultures. By Dan Jorquera. Tuesday, September 30, 2008. Everyone Drives the Same Silver, Avocado Shaped Car. Journal Entry No. 2. In William Gibson's short story, The Gernsback Continuum. Offers a dismal view of the real future, but one that we should enjoy living in. But it could be worse, huh? 8221; “That's right. or even worse, it could be perfect.” So, what makes a perfect world so imperfect? Suggests. In Gibson's story, the minds of Gernsback and the people of t...

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Jack's Blog

Wednesday, December 10, 2008. Avatars, in Space! When looking for examples of what Mark Stephen Meadows is discussing in his book, I, Avatar. You need look no further than EVE-Online. In the world of EVE-Online, users engage in social activities beyond what is normally capable, but mirroring the real world. They form national entities, social systems, even their own policing forces. Are strong elements in EVE Online, and are in fact a big draw to the game. Lindin Labs had wanted to create a real world, m...

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