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Creation of the game ? | A role playing system | d8plus3.wordpress.com Reviews
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A role playing system
anteolsson | Creation of the game ?
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Creation of the game? A role playing system. Updates and a summary. December 27, 2011. This is where we are now: 1. Character progression will not be tracked per level. Instead you will be noticed when you learn new things and abilities. Skill levels will not be visible, instead you should get the feeling or … Continue reading →. July 15, 2011. June 17, 2011. I have started begun work on a computer game based on this project The blog can be followed here: http:/ luminousgamescape.wordpress.com. Cognition...
INSTEAD OF HP | Creation of the game ?
https://d8plus3.wordpress.com/2011/07/15/instead-of-hp
Creation of the game? A role playing system. Updates and a summary →. July 15, 2011. When you get damaged what happens is that a particular injury has occurred on your body. At this point some various things happens. When in the heat of battle, I imagine, some other rules apply. When we are completely immersed in an activity and where the consequences of our outcomes has strong meaning for us, we tend to be better at keeping our attention focused on the thing that we do even if we are injured. Let us now...
Updates and a summary | Creation of the game ?
https://d8plus3.wordpress.com/2011/12/27/updates-and-a-summary
Creation of the game? A role playing system. Updates and a summary. December 27, 2011. This is where we are now:. 1 Character progression will not be tracked per level. Instead you will be noticed when you learn new things and abilities. Skill levels will not be visible, instead you should get the feeling or know it intuitively that you have become better at your skills. 5 The speed at which a skill is learnt is determined by the three different mental faculties: Instinct, Intuition and Intelligence in a...
Creation of the game ? | A role playing system | Page 2
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Creation of the game? A role playing system. Newer posts →. Intelligence based Magic – How it works and creating Spells. March 4, 2011. Magic is the act of by will forcing what you imagine to become real. Magic is Not to manipulate with your mind what already is real. It is for example not Magic to bend a spoon with your mind. It is however Magic to materialise a spoon with your mind. Requirements for learning to use Magic. Lastly you need to Will your imagination into the Spatial dimensions. The suc...
How to Check actions | Creation of the game ?
https://d8plus3.wordpress.com/2011/06/07/how-to-check-actions
Creation of the game? A role playing system. Motivation – Cognition or Emotion. Parallell blog →. How to Check actions. June 7, 2011. A unified system on how to decide on the different Checks in any action. 1 Every action is divided into 3 steps. 2 One of the steps must use one Primal Faculty (Emotion, Cognition, Coordination, Reaction or Pattern Generation). 5 All Senses involved in the action needs to be Checked. 6 Attention needs to be Checked. 7 Add the Skill Used should be added to all the Checks.
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The Dove: October 2011
http://thedovebook.blogspot.com/2011_10_01_archive.html
Sunday, 2 October 2011. I was re-reading the contributions to The Dove from the other readers, and decided to highlight little snippets that I really enjoyed. I will try to make this a regular feature of the blog (and I'll do my best to update this more regularly). The first one is from C'nor (Outermost Toe). And his unfinished God in the machine. It's only two lines long, but I really like the wording:. Turned their goddess to a wraith. C'nor runs a blog called Lunching on Lamias. If it’s me.
The Dove: Sweet Snippets
http://thedovebook.blogspot.com/2011/10/sweet-snippets.html
Sunday, 2 October 2011. I was re-reading the contributions to The Dove from the other readers, and decided to highlight little snippets that I really enjoyed. I will try to make this a regular feature of the blog (and I'll do my best to update this more regularly). The first one is from C'nor (Outermost Toe). And his unfinished God in the machine. It's only two lines long, but I really like the wording:. Turned their goddess to a wraith. C'nor runs a blog called Lunching on Lamias. If it’s me.
Rustfoot: October 2011
http://rustfoot.blogspot.com/2011_10_01_archive.html
Sunday, October 23, 2011. The Sacrifice of Herogrios Minor (people). It was in the western parts of the great Ogrebelly forest, just where the river Broad splits and turns into the Ten Snakes, that Billobi first met Herogrios Minor. Or rather what turned out to be one of many people with that name, as he found out during a rather confusing interview for the Inquisitive. Subscribe to: Posts (Atom). Here you'll find the collected works from the now long gone eavesdropper of Billobi Rustfoot, born an awfull...
Rustfoot: The March of the Talltops (lore)
http://rustfoot.blogspot.com/2011/05/march-of-talltops-lore.html
Wednesday, May 18, 2011. The March of the Talltops (lore). For once, he had hired a guide to lead him to the good spot. It was one of the locals, a quiet old fellow with a great moustache that hid his mouth. He didn't say much - or anything, for that matter. Billobi thought he heard the guide mention his name once, but he wasn't sure because of his archaic dialect. Mostly, he did his talking through his fingers. So", Billobi said and tapped his pen against his notebook. "This is the spot? Suddenly, a low...
Rustfoot: September 2011
http://rustfoot.blogspot.com/2011_09_01_archive.html
Monday, September 26, 2011. The Badgerbrough Inquisitive, issue 9:6 (lore). Billobi sat in front of the fireplace, swearing quietly to himself. Nothing seemed to get the fire started. As he was about to develop a new curse word by combining all the previous ones he had used, he heard a familiar creaking sound behind him. Without turning around, he said: "Anabel, go to sleep.". Papa, what you doing? A tiny voice answered him. I'm trying to start a fire so we don't have to freeze. Now go to sleep.". If you...
Rustfoot: December 2011
http://rustfoot.blogspot.com/2011_12_01_archive.html
Monday, December 5, 2011. The Grinding, part 1. It was a slow day at the antiques shop. Billobi walked over to the window, smiled at the sun, and returned to the counter. He picked up a stone, turned it over and put it down again. He then returned to the window and repeated the procedure a couple of times. Stop it", Thomas mumbled from the counter. "Please.". I'm bored", Billobi said and picked up the stone again. Get a job then.". I already have one.". Then write something.". Make something up.". I mean...
Rustfoot: One Page Dungeon Contest 2010
http://rustfoot.blogspot.com/p/one-page-dungeon-contest-2010.html
One Page Dungeon Contest 2010. This is my entry for the One Page Dungeon Contest 2010. The Tomb of Orcus. It's licensed under http:/ creativecommons.org/licenses/by-sa/3.0/. You can download it from here: The Tomb of Orcus. 2 MB, PDF). May 12, 2010 at 3:28 AM. May 12, 2010 at 7:56 AM. I was afraid it went by unnoticed, but apparently not! Subscribe to: Posts (Atom). 1km1kt - Free RPG games. OSR Links to wisdom. The Dove (free sci-fi book). There's a sword down there, I promise (One page dungeon). Great A...
Rustfoot: Chug (spell)
http://rustfoot.blogspot.com/2010/01/chug-spell.html
Monday, January 4, 2010. The Chug-spell is infamous among pub owners around Badgerbrough, and anyone who is caught casting this inside that kind of establishment is banned for life. Chug fills the caster's stomach with fluid equal to one mug (12 oz. / 35 cl.). The exact type of fluid is random and cannot be predetermined, but is almost always alcohol based. If cast a second time within 2 minutes, the caster must make a successful saving throw or be prone to violent vomiting for 2d6 minutes (unable to act).
Rustfoot: Characters
http://rustfoot.blogspot.com/p/characters.html
This a list of the characters so far. Clicking on a name will (hopefully) bring up posts where they are mentioned (except for Billobi, because that would just be silly). The list is far from complete, and will be expanded as the story progresses. The main protagonist. Born and raised in Badgerbrough. Graduated from the Badgerbrough School of Magic, but didn't actually learn anything and went on to work for the Badgerbrough Inquisitive for a while, before heading off to travel on his own. Older cousin to ...
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Creation of the game ? | A role playing system
Creation of the game? A role playing system. Updates and a summary. December 27, 2011. This is where we are now:. 1 Character progression will not be tracked per level. Instead you will be noticed when you learn new things and abilities. Skill levels will not be visible, instead you should get the feeling or know it intuitively that you have become better at your skills. 5 The speed at which a skill is learnt is determined by the three different mental faculties: Instinct, Intuition and Intelligence in a...
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