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The life of a Games ProgrammerMy personal thoughts and musings...
http://dailly.blogspot.com/
My personal thoughts and musings...
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The life of a Games Programmer | dailly.blogspot.com Reviews
https://dailly.blogspot.com
My personal thoughts and musings...
The life of a Games Programmer: May 2010
http://dailly.blogspot.com/2010_05_01_archive.html
The life of a Games Programmer. My personal thoughts and musings. Sunday, May 02, 2010. DMA Design radio program. A while back the BBC did a little radio program on Dave and DMA Design, it's a pretty good program and well worth a listen. It's mainly four of us talking about how it all started, and you can hear Dave, Me, Russell and Steve talking about how it all got going. Anyway. it's pretty good, so have a listen. 2 Smart arse replys. Subscribe to: Posts (Atom). Been a Games Programmer for 26(!
The life of a Games Programmer: December 2011
http://dailly.blogspot.com/2011_12_01_archive.html
The life of a Games Programmer. My personal thoughts and musings. Sunday, December 25, 2011. A game in 2 weeks. So, while at Realtime Worlds, they decided to let everyone have a play and gave them 2 weeks to do a game. We were broken up into several teams, each was supposed to have about 5 folk on them, however some had 7 or so, and out team had 3. Still, our team was awesome, and I wouldn't have had it any other way! So what are imposter? And I tried to draw as many as I could. The scene shown here ...
The life of a Games Programmer: 2009 - A long road ahead....
http://dailly.blogspot.com/2013/12/how-long-road.html
The life of a Games Programmer. My personal thoughts and musings. Friday, December 27, 2013. 2009 - A long road ahead. Coming to the end of another year at YoYo Games. And it's hard not to reflect on how we're doing, and how far we've come in the short time I've been there. As I feel the need to ramble. I'm going to go back to where I was before, how I got here, and just how much we've accomplished in this short time. Demo shown to Ordnance Survey. Enter Mark Ettle (CEO of Cobra Mobile. XeO3 Game and Art.
The life of a Games Programmer: January 2011
http://dailly.blogspot.com/2011_01_01_archive.html
The life of a Games Programmer. My personal thoughts and musings. Saturday, January 15, 2011. A new direction in gaming. I've been clearing out some of my folders and I discovered this, it's an article I wrote, way back in mid-2004 for MCV. And it talks about appealing to the mass market, not hard core gamers. Re-reading it, I feel that very little has changed really. Realtime Worlds. A New Direction In Gaming. Being 4 to 5! Well the mass market gamer will buy a game, and play only a small section of it ...
The life of a Games Programmer: C64 raster splits
http://dailly.blogspot.com/2008/07/c64-raster-splits.html
The life of a Games Programmer. My personal thoughts and musings. Saturday, July 05, 2008. C64 sprites are great and all, but they really screw with your raster splits. Depending on how many sprites are over a raster, what character line we're on you may end up with virtually NO cpu cycles left at all! Looking up some timing info on the VIC ( HERE. Shows that BAD lines all sprites leaves you with less that 10 CPU cycles a scanline, and only 4 write cycles at the start. Your post inspired me to write this.
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Game Maker Polska - GMCLAN
http://www.gmclan.org/index.php
Middot; Polskie centrum programu Game Maker. Middot; Jesteśmy z wami już 14 lat. Gdzie zareklamować swoją . (MetalowyNerd) wczoraj, 21:57. Ignis (Adamentium) 24.08, 23:48. Temat zbiorczy na drobnostki (Ignatus) 24.08, 14:03. Rysowanie sprite o wymiar. (Fervi (doctor) 23.08, 08:14. Galeria Grafik (Ignis) 23.08, 01:45. Jak zrobić losowanie prze. (I am vader) 21.08, 23:43. Wyświetlanie napisu (gnysek) 21.08, 16:57. Dyskusja] Aliens vs. Mar. (Ignatus) 20.08, 21:19. Teścik (Phoenix) 21.08, 15:11. Nieznany pro...
Xe03 Spectrum: XEO3 Lives!
http://xe03-spectrum.blogspot.com/2007/12/xeo3-lives.html
Sunday, December 16, 2007. Well I will forgive you for thinking that this project has gone on indefinite hiatus, but it has not been forgotten, when I have had the time (we have had a daughter, now 6 months old, so my "free" time has been limited), I have been moving the project to my new assembler, RKASM. I am pleased to report that it has all been moved over, and while I would like to do a bit of optimisation (plenty of scope for that), I have it all compiling and back in ship shape. At that point, I'l...
Bilou HomeBrew's Blog: Good Ending / Bad Ending.
http://sylvainhb.blogspot.com/2015/07/good-ending-bad-ending.html
Mardi, juillet 28, 2015. Good Ending / Bad Ending. Quel est le point commun entre Pac-man, Pharaoh's Curse et Bilou? But this time, I don't want to stop there. I have plans for an ultimate level that is not accessible to "easy" (and possibly not even to "normal") difficulty level. Only when completing that final level will the true story be revealed and the happy end unlocked. And with Sourceforge's SVN finally restored. I can push the tuning. Inscription à : Publier les commentaires (Atom). To run my own.
Xe03 Spectrum: RKASM!
http://xe03-spectrum.blogspot.com/2007/09/rkasm.html
Wednesday, September 12, 2007. Well Mike has been complaining that my posts are very sporadic (he's a fine one to talk! So I thought I would update you all on progress since SigGraph. Well while I was away I implemented the sprite movement and bullets (including the collision detection), so I now have a pretty full game system in there now. So I've been writing a Z80 assembler for the Spectrum that does exactly what I wanted it to do, it is called RKASM (Russell Kay assembler) which is not very original.
Right Brain Rumblings...: July 2011
http://snap2grid.blogspot.com/2011_07_01_archive.html
Or Should that be Left? I'm a Scottish writer. Sunday, July 03, 2011. Moviemaking Updates and Other Miscellany. I claim to be an amateur movie-maker at the top of the blog, but hardly ever seem to post anything about that very subject. Well the truth is that for the last while, I haven't been entirely focused on the movie making. Part of it. My last big effort in that direction was completion of the fine tuning for The Stone Unturned. As a full-length Intrepid script, I was halfway through when Brian Ma...
Right Brain Rumblings...: Moviemaking Updates and Other Miscellany
http://snap2grid.blogspot.com/2011/07/moviemaking-updates-and-other.html
Or Should that be Left? I'm a Scottish writer. Sunday, July 03, 2011. Moviemaking Updates and Other Miscellany. I claim to be an amateur movie-maker at the top of the blog, but hardly ever seem to post anything about that very subject. Well the truth is that for the last while, I haven't been entirely focused on the movie making. Part of it. My last big effort in that direction was completion of the fine tuning for The Stone Unturned. As a full-length Intrepid script, I was halfway through when Brian Ma...
Right Brain Rumblings...: Computer Active Quotes Me on Lemmings
http://snap2grid.blogspot.com/2011/03/computer-active-quotes-me-on-lemmings.html
Or Should that be Left? I'm a Scottish writer. Saturday, March 19, 2011. Computer Active Quotes Me on Lemmings. Computer Active has a very nice blog post. About the 20th Anniversary of Lemmings. Very nice because they've quoted me and asked nicely about using one of my photos! This is probably as good a moment as any to show off my belated joining of Flickr, to which I've added a selection of pics from the celebration. Here's the selection I've uploaded. Subscribe to: Post Comments (Atom). Star Trek Fan ...
Right Brain Rumblings...: Some More DMA Witterings
http://snap2grid.blogspot.com/2010/11/some-more-dma-witterings.html
Or Should that be Left? I'm a Scottish writer. Sunday, November 21, 2010. Some More DMA Witterings. 8220;I was there at the beginning.”. But it's odd how history is coming to judge this, and by history I mean the internet. Tonight on one of my not-as-frequent-as-you-think egosurfing sessions, I stumbled across an article which was written about. It means I'm an authority or some such damned thing. In the entry for Turbo Esprit, it repeats the BBC's. Claim that it was a direct inspiration for Grand Theft ...
Right Brain Rumblings...: August 2010
http://snap2grid.blogspot.com/2010_08_01_archive.html
Or Should that be Left? I'm a Scottish writer. Friday, August 20, 2010. An Unconference, then was a conference without a fixed agenda. Attendees would shout out topic suggestions at the beginning and then everyone would sit in on the topic and chip in or not depending on their disposition. Oh, and it was also a GovCamp which is for people working in and around government; in this case government in Scotland. 160; But seriously, now it's just a matter of piecing it together. Subscribe to: Posts (Atom).
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Dailly Parish – Business Interests
I like Everything concerning This Kitchen Device therefore must You. A vital as well as preferred kitchen tool. As time proceeded however, as well as people began to realize just how splendidly simple as well as efficient food processors were, they came to be preferred. Manufacturing enhanced, costs came down, as well as now the typical kitchen could pay for to have one sitting on the closet. Effective as well as effective. Typically, food processors have two speed controls of high or reduced, with some,...
Dailly-x3's blog - Dailly . <3 - Skyrock.com
Dailly . 3. Au Manège de Dailly . Vous y trouverez :. Les photos des poney. Les photos des Mono'. Les photos des internes : ). Le skyblog officiel restera bien entendu :. Celui-ci est un simple blog perso. Pour que je puisse exprimer. Tout ce que je pense de dailly! Les photos ne proviennent pas de moi. Étant donner que je ne possèdait. Pas mon appareil photo. Durant le stage =S. Je prendrais donc les photos d'autres personnes ayant participée au stage . Comme , Clémentine . 20/08/2008 at 1:40 PM. Please...
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Logos Designed Dailly :. Our family life in a "logoblog" manner. I'm a graphic designer. And a husband. And a father. I'm also a logo design fan since about 2008 - already had some successes (features in Logopond.com. And other portfolio websites, some of my logos were printed in Logopond. But I felt that I have lot of work to do, that "having my own style" is very limiting. So I started to design one logo a day. To expand my skills. If you want, you can follow my struggle here or on facebook.
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Přihlásit se ». Registrovat se ». GALERIE: V Ostravě po nehodě shořela Škoda Fabia. S míčem k sexy postavě! 29 ledna 2011 v 13:12 Dailly. Ano, tento blog už mě nebaví.Stěhuju se :). Krom toho teď bude pololetí, a já měla co dělat abych vytáhla známky ;). Nebudu se tu nějak vypisovat. Affs, které chcete být nadále spřátelené tak mi písněte na můj nový blog. Ještě tam skoro nic nemám, ale dneska ho dodělám :). 9 ledna 2011 v 10:53 Dailly Diary. Selena Gomez 0.05. 1 ledna 2011 v 12:53 Dailly Selena Gomez.
The life of a Games Programmer
The life of a Games Programmer. My personal thoughts and musings. Friday, February 23, 2018. New version of CSpect, complete with a new demo! Cur to map cursor keys to 6789 (l/r/d/u). Fixed copper instruction order. Copper fixed - and confirmed working. (changes are only visible on next line). Copper increased to 2K - 1024 instructions. Fixed a bug in the AY emulation (updated source included). Fixed Lowres colour palette selection. Added new "Beast" demo source to the package to show off the copper.
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