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DANENGLESSON.COM

Dan Englesson

Master Thesis: Improving the visual quality of crowd systems for feature film productions. Pose Space Deformation (PSD), Radial Basis Functions interpolation, Shepard's interpolation method, Stretchable and twistable Bones Skinning, Dynamic Pose Space Deformation. C , Lua, Maya. Maya plugin: Hair generation and realtime Hair shading for the Maya Viewport. TNCG13 - VFX tricks of the trade. C , Maya, GLSL, python, CUDA. TSBK03 - Advanced game programming. C , OpenGL, OpenMP. TNM063 - Sound technology II.

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Dan Englesson | danenglesson.com Reviews
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Master Thesis: Improving the visual quality of crowd systems for feature film productions. Pose Space Deformation (PSD), Radial Basis Functions interpolation, Shepard's interpolation method, Stretchable and twistable Bones Skinning, Dynamic Pose Space Deformation. C , Lua, Maya. Maya plugin: Hair generation and realtime Hair shading for the Maya Viewport. TNCG13 - VFX tricks of the trade. C , Maya, GLSL, python, CUDA. TSBK03 - Advanced game programming. C , OpenGL, OpenMP. TNM063 - Sound technology II.
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Dan Englesson | danenglesson.com Reviews

https://danenglesson.com

Master Thesis: Improving the visual quality of crowd systems for feature film productions. Pose Space Deformation (PSD), Radial Basis Functions interpolation, Shepard's interpolation method, Stretchable and twistable Bones Skinning, Dynamic Pose Space Deformation. C , Lua, Maya. Maya plugin: Hair generation and realtime Hair shading for the Maya Viewport. TNCG13 - VFX tricks of the trade. C , Maya, GLSL, python, CUDA. TSBK03 - Advanced game programming. C , OpenGL, OpenMP. TNM063 - Sound technology II.

INTERNAL PAGES

danenglesson.com danenglesson.com
1

Dan Englesson

http://www.danenglesson.com/apod.php

A pawful of dollars. TNM060 - Project Management for Audiovisual Media Production. A pawful of dollars is a short movie about three bears robbing the Bank of New York. When shooting in a green screen studio we could create a story that can take place anywhere, and therefore we decided to make a short movie about three bears robbing the Bank of New York. TNM060 - Project Management for Audiovisual Media Production. Short movie, Greenscreen, CG scenes. Blender3D, After Effects, Premier.

2

Dan Englesson

http://www.danenglesson.com/blockz.php

TNM082 - Agile Usability Development for Handheld Devices. User-centered system development, target group analysis, personas. Interview techniques, cognitive walkthrough, roleplaying, prototyping. Quantitative and qualitative usage tests. Brainstorming, storyboards, creativity exercises Agile development:. Extreme programming with concepts such as pair-programming, test-driven development and refactoring. Bluetooth communication, sound in interfaces. Android development, Scrum. Java, Android SDK.

3

Dan Englesson

http://www.danenglesson.com/moa1.php

TNM079 - Modelling and Animation. Modelling and animation Part 1. Mesh data structures, splines and subdivision. First we started off by implementing the Half-edge data structure to be able to find neighboring faces and then went on to splines and subdivision methods. The Loop subdivision scheme was implemented in this lab as well as an adaptive subdivision scheme based on mean curvature. TNM079 - Modelling and Animation. C , wxWidgets.

4

Dan Englesson

http://www.danenglesson.com/color_demosaicing.php

TNM089 - Imaging Technology. Color (multi spectral),Color spaces,Color imaging,demosaicing,White balancing.

5

Dan Englesson

http://www.danenglesson.com/hdr.php

TNM089 - Imaging Technology. Exposure, HDR imaging assembly, Camera response function, Tone mapping.

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acervin.com acervin.com

Albert Cervin -- About Me

https://acervin.com/about

My name is Albert Cervin and I am currently working as a software engineer in the Frostbite rendering team, where we create fast and shiny pixels :). Currently living in Stockholm, Sweden. My main interests are game programming, computer graphics and also programming and computers in general. I spend my spare time working with a lot of small side-projects and some of them can be seen in the portfolio.

acervin.com acervin.com

Albert Cervin -- Portfolio

https://acervin.com/portfolio

Crowd plugin for Maya. Modeling and Animation (Part 2). Modeling and Animation (Part 1). Monte Carlo (Stochastic) Ray Tracer.

acervin.com acervin.com

Albert Cervin -- Updated portfolio

https://acervin.com/blog/2011/sep/08-updated_portfolio

I have updated my portfolio. To include some newer and also current projects. Be shure to check it out! In the very near future this blog will also serve as a development blog for the game engine we are developing so be shure to check back from time to time if you are interested. Blog comments powered by Disqus.

acervin.com acervin.com

Albert Cervin -- Why you should (or should you?) roll your own memory manager (Part 1)

https://acervin.com/blog/2011/oct/06-memory_manager

Why you should (or should you? Roll your own memory manager (Part 1). Do you write performance-critical applications? Do you feel that the built in memory manager in C/C does not do the trick for you? Then this article might be of interest :). All optimizations must however be based on real data so if a custom memory manager does not improve the performance of your application (or maybe some other aspect), do not use it! Lets you specify a memory address where you want to place your objects. The object d...

acervin.com acervin.com

Albert Cervin -- Hello World (again)

https://acervin.com/blog/2011/aug/10-hello_again

Welcome to my new homepage where I will blog a lot more than I did on my old page, I promise. My blog posts will be about computers, programming, software, computer graphics and to some extent life in general :). My first tip is the software that has actually created this page: nanoc. But now, why would you want a static site in the 21st century? So, for a small to medium sized website it can be very suitable. Other static site generators are for example Jekyll. Blog comments powered by Disqus.

acervin.com acervin.com

Albert Cervin -- Adventures in the HTML5 history API

https://acervin.com/blog/2011/sep/08-adventures_in_html5

Adventures in the HTML5 history API. When developing drinkmixen we decided that we needed to have a javascript slider for pagination (like the GitHub tree slider. The difference is that our slider is used in pagination. To accomplish this we had to look into the HTML5 history API. This is not a HTML API per se but a JavaScript interface. The main idea is that the click on a page link, next or previous button is intercepted. The JavaScript method. The main idea looks like this (with jQuery):. But since we...

acervin.com acervin.com

Albert Cervin -- Integrating Lua (Part 2)

https://acervin.com/blog/2012/jan/22-lua_part2

Integrating Lua (Part 2). In the last tutorial we saw that it was possible to call Lua functions from C (and C ). It is also possible to define functions in C that is callable from Lua. All C functions that will be callable from Lua follows the same pattern and must have a prototype as specified by. Lua CFunction) (lua State *L);. Defining our C function. Our C function will be a simple add function. It is defined as. Lua add(lua State *L) { / Check the number of arguments. Argc = lua gettop(L); if.

acervin.com acervin.com

Albert Cervin -- A gentle introduction to integrating Lua

https://acervin.com/blog/2011/dec/05-simple_lua_intro

A gentle introduction to integrating Lua. To introduce a scripting language into your project can be a huge boost in productivity. Interpreted languages run slower than compiled C/C code but the win you make in productivity and rapid development will be larger. This series will NOT be an introduction to Lua as a language but rather its C API. For a reference of the language, refer to lua.org. A simple hello world. To start, we create a simple lua script that does nothing useful at all but nonetheless.

acervin.com acervin.com

Albert Cervin -- How to roll your own memory management system - Part 2

https://acervin.com/blog/2011/oct/12-memory_manager_2

How to roll your own memory management system - Part 2. In this post, I am going to start talking about implementation of the actual allocators. This post will in particular deal with the simplest kind of allocator, the stack allocator. A simple Allocator interface. The interface will look something like this. Allocate(uint32 size, uint32 align) = 0. Uint32 allocated size( void. Uint32 get free() = 0. Uint32 get used() = 0. But wait, how do we actually obtain memory from the OS? That is correct. It i...

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danengle.us danengle.us

Pieces of Web - Dan Engle's Rails and Web Development Blog

Dan Engle’s Rails and Web Development Blog. Generating custom XML for your rails app. Posted on May 13 2009 by Dan }. Categories : Ruby on Rails. Rails provides a very simple way to generate xml. Most of the time though, it is much too verbose. Current information obtained by google does not seem to provide all the info needed to generate custom xml. Keep reading to find out how to generate your own custom xml for your rails 2.3 apps. Read More ». Posted on Mar 29 2009 by Dan }. Categories : Ruby on Rails.

danengler.blogspot.com danengler.blogspot.com

The Official Blog of Dan "Rudy" Engler

The Official Blog of Dan "Rudy" Engler. Welcome to the official blog of Dan "Rudy" Engler. I don't think there are any unofficial Dan Engler blogs out there, but better safe than sorry. I've covered and written about high school football and other sports for 14 years now. While I am not a professional journalist, I do take a lot of pride in what I write and always treat my work professionally. I'll talk about a wide variety of topics but will mainly focus on high school football. PCS Rankings: Week 2.

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danenglesson.com danenglesson.com

Dan Englesson

Master Thesis: Improving the visual quality of crowd systems for feature film productions. Pose Space Deformation (PSD), Radial Basis Functions interpolation, Shepard's interpolation method, Stretchable and twistable Bones Skinning, Dynamic Pose Space Deformation. C , Lua, Maya. Maya plugin: Hair generation and realtime Hair shading for the Maya Viewport. TNCG13 - VFX tricks of the trade. C , Maya, GLSL, python, CUDA. TSBK03 - Advanced game programming. C , OpenGL, OpenMP. TNM063 - Sound technology II.

danenglish.com danenglish.com

Dan English

Down With the Rich! A piece in today’s. By James Wilson titled. Ldquo;Angry About Inequality? Don’t Blame the Rich”. So, why aren’t more politicians focusing on defeating the cycle of poverty instead of demonizing the rich? Are their proposals like millionaire taxes aimed more at punishing a certain segment of the population versus aiding the segment that needs it most? If Mitt Romney had paid $5 million more in taxes last year, would the poor be better off? Seems a bit disingenuous to me. How would a gr...

danenglisheducation.com danenglisheducation.com

自由が丘で、満足度の高い英語のPrivate Lessonを受けてみませんか? | Dan Cook ENGLISH EDUCATION

Dan Cook ENGLISH EDUCATION. English where it lives, is taught in Jiyugaoka. 2008年7月にUniversity of Phoenixでの教育学の修士課程を修了し、Master's degreeを取得致しました。

danenglishneuro.com danenglishneuro.com

Daniel F. English PhD - Home

Daniel F. English PhD. Intracellular recording of the membrane potential of a pyramidal neuron in the CA1 region of the hippocampus and an extracellular recording of the CA1 pyramidal layer local field potential during a sharp-wave ripple recorded from a freely behaving mouse. In orange is a different CA1 pyramidal neuron filled with biocytin during intracellular recording, and in blue DAPI staining. For my PhD thesis I combined optogenetic techniques with. Whole cell recordings and. Excitation and inhib...

danenglund.com danenglund.com

Master Carpenter Dan Englund – Just another WordPress site

Custom Doors & Windows. Handmade Log Hunting Cabins. Fine custom homes, staircases, doors in Pagosa Springs Colorado. Few builders can offer the range of fine woodworking skills that master carpenter Dan Englund brings to each home and commercial building project. Dan’s sense of design and his attention to detail allow him to offer you a high level of satisfaction, whether you are looking for simple mountain cabin or an exquisite Colorado manor. For a free consultation on your next large or small constru...

danengos.com danengos.com

电缆隧道综合监控系统,分布式光纤测温系统,变电站智能辅助系统综合监控平台,达能电气,辽宁达能电气

如今的综合管廊,在很多地方基本上都已经起到了最重要的作用,在现如今的全国各大城市当中,它们在使用的同时,同样也会遇到各类不同的问题,比如,综合管廊内部经常会出现一些交叉混乱的情况,而且还有一些用户的供热管道的衔接比较有难度,因此有的时候会出现一些主体漏水的情况,尤其是在对综合管网监控设备进行设计的过程当中,在内部的管道交叉方面,同样也应该进行重点的优化,而且,这有利于有效地防止整个综合管廊原本的漏水情况,目前,它们在设计的同时,也会在以后的使用过程当中提供一个良好的使用环境。 如今的综合管廊在建设的过程当中,确实有很多不同的综合管廊监控设备,这些设备在使用的时候通常来说种类比较多,而且它们的容量相对较大,因为如今有很多的综合管廊,在建设的同时,基本上都是在管道当中使用了一些管道衔接的功能,才能够让附近的区域有效地连接为一体,也正是因为这样,它们表现出来的交通功能和管道功能才非常的不错,这有利于发展集约化的空间资源。 在综合管廊监控设备设计的同时,首先应该考虑一些相关的定理,然后也要把通信光缆这些设计融入到整个监控设备的内部结构当中,并且有一些需要实际操作的设备,必须要安装在综合管廊中部的位置,对于一些防...