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danvrico.blogspot.com

Lingering Creations

Monday, November 24, 2014. Tomorrow, at 2pm, I will be presenting my final thesis. The golem and my secondary rig, shall be viewed by a panel of 3. The golem was combed over many times, and the animators haven't given any feedback since the previous post. All that is left, is to take that step into the room, and give it all I've got. Here's to the future. Monday, October 13, 2014. Updates as of October 13th, 2014. Thursday, September 25, 2014. Updates as of September 25, 2014. Aside from a few adjustment...

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Lingering Creations | danvrico.blogspot.com Reviews
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Monday, November 24, 2014. Tomorrow, at 2pm, I will be presenting my final thesis. The golem and my secondary rig, shall be viewed by a panel of 3. The golem was combed over many times, and the animators haven't given any feedback since the previous post. All that is left, is to take that step into the room, and give it all I've got. Here's to the future. Monday, October 13, 2014. Updates as of October 13th, 2014. Thursday, September 25, 2014. Updates as of September 25, 2014. Aside from a few adjustment...
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2 final thesis entry
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Lingering Creations | danvrico.blogspot.com Reviews

https://danvrico.blogspot.com

Monday, November 24, 2014. Tomorrow, at 2pm, I will be presenting my final thesis. The golem and my secondary rig, shall be viewed by a panel of 3. The golem was combed over many times, and the animators haven't given any feedback since the previous post. All that is left, is to take that step into the room, and give it all I've got. Here's to the future. Monday, October 13, 2014. Updates as of October 13th, 2014. Thursday, September 25, 2014. Updates as of September 25, 2014. Aside from a few adjustment...

INTERNAL PAGES

danvrico.blogspot.com danvrico.blogspot.com
1

Lingering Creations: Updates as of October 13th, 2014

http://danvrico.blogspot.com/2014/10/updates-as-of-october-13th-2014.html

Monday, October 13, 2014. Updates as of October 13th, 2014. On the other front, I'll be creating a demo for one of the other characters I rigged during the Studio X program. I do need to ask for an animation sample of the character, but I do not think that there is anything completed relating to it at this time, so I may either have to create a quick piece myself, or as for a WIP animation from them. Subscribe to: Post Comments (Atom). Updates as of October 13th, 2014. View my complete profile.

2

Lingering Creations: Final Thesis Entry

http://danvrico.blogspot.com/2014/11/final-thesis-entry.html

Monday, November 24, 2014. Tomorrow, at 2pm, I will be presenting my final thesis. The golem and my secondary rig, shall be viewed by a panel of 3. The golem was combed over many times, and the animators haven't given any feedback since the previous post. All that is left, is to take that step into the room, and give it all I've got. Here's to the future. Subscribe to: Post Comments (Atom). View my complete profile. Watermark theme. Powered by Blogger.

3

Lingering Creations: Update as of August 12th, 2014

http://danvrico.blogspot.com/2014/08/update-as-of-august-12th-2014.html

Tuesday, August 12, 2014. Update as of August 12th, 2014. So a few things to note today. I've completed replacing all of the ground point controls so they stand out against the individual controls of a component. They now consist of two controls: one for the position, and one for the rotation. I've also replaced the controls on the IK arms and their switches, so that they stand out more. Subscribe to: Post Comments (Atom). Update as of August 12th, 2014. View my complete profile.

4

Lingering Creations: Updates as of September 25, 2014

http://danvrico.blogspot.com/2014/09/updates-as-of-september-25-2014.html

Thursday, September 25, 2014. Updates as of September 25, 2014. A few things to show for now. First up is a calisthenics test of the golem's movement:. Secondly is just a personal animation test I'm doing on the side while I wait for animators to test out the current generation of the rig:. Aside from a few adjustments that were made to the back chain system, and the testing, this rig is complete. At most, I'll remake the nCloth file for an animation. Subscribe to: Post Comments (Atom).

5

Lingering Creations: Updates as of July 31st, 2014

http://danvrico.blogspot.com/2014/07/updates-as-of-july-31st-2014.html

Thursday, July 31, 2014. Updates as of July 31st, 2014. So a few updates, but nothing radical. I'm honestly glad I took a semester away from this thing, because now I can look at it and see what can change to streamline things, as well as fix some readability in the controls. Beyond these, not much to report on. With the semester coming to a close in the next few days, work will shift back onto the golem with some more refinement and, thanks to a few friends of mine, animation testing.

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hiddensketch2021.blogspot.com hiddensketch2021.blogspot.com

News and Sketches: February 2015

http://hiddensketch2021.blogspot.com/2015_02_01_archive.html

A basic place to keep quick sketch work thats currently required, but may be useful later on. Wednesday, February 18, 2015. Just a couple of things I did while I was rendering out a file. Sunday, February 15, 2015. Discount chocolate day update. Elsewhere, not much luck on the job front, but that's to be expected in this day and age, which a lot of folks being shuffled around in the industry. Just need to keep working on other things and sending out applications for now. Now, some sketch updates.

rico3dmodels.blogspot.com rico3dmodels.blogspot.com

3d Workbench: Things in Brief

http://rico3dmodels.blogspot.com/2016/09/things-in-brief.html

3d models and concept art for them. Tuesday, September 6, 2016. Not much to say for this side of things, as everything I've built is still behind NDAs. However, I can at least show a proper update to the creature Parker. Give a reason to your critique, suggestion, or compliment. Subscribe to: Post Comments (Atom). A former Ai student focusing on 3d modeling and environments as I improve. View my complete profile. Awesome Inc. theme. Theme images by RBFried.

rico3dmodels.blogspot.com rico3dmodels.blogspot.com

3d Workbench: September 2016

http://rico3dmodels.blogspot.com/2016_09_01_archive.html

3d models and concept art for them. Tuesday, September 6, 2016. Not much to say for this side of things, as everything I've built is still behind NDAs. However, I can at least show a proper update to the creature Parker. Subscribe to: Posts (Atom). A former Ai student focusing on 3d modeling and environments as I improve. View my complete profile. Awesome Inc. theme. Theme images by RBFried.

rico3dmodels.blogspot.com rico3dmodels.blogspot.com

3d Workbench: Arm Smear Script production update

http://rico3dmodels.blogspot.com/2016/03/arm-smear-script-production-update.html

3d models and concept art for them. Tuesday, March 29, 2016. Arm Smear Script production update. So what I haven't mentioned at this time is that I am currently writing out a small script. It's purpose is to create a sort of smear shape for a character's limbs akin to 2d animation's smear frames. Give a reason to your critique, suggestion, or compliment. Subscribe to: Post Comments (Atom). A former Ai student focusing on 3d modeling and environments as I improve. View my complete profile.

rico3dmodels.blogspot.com rico3dmodels.blogspot.com

3d Workbench: August 2012

http://rico3dmodels.blogspot.com/2012_08_01_archive.html

3d models and concept art for them. Thursday, August 9, 2012. So, this blog has been kind of quiet for a few months. Lets fix that. So these were my final projects for my Organic Modeling 1 class, focusing on using the program Zbrush. Both were built from scratch in Maya, then imported into ZBrush for sculpting. Subscribe to: Posts (Atom). A former Ai student focusing on 3d modeling and environments as I improve. View my complete profile. So, this blog has been kind of quiet for a few mon.

rico3dmodels.blogspot.com rico3dmodels.blogspot.com

3d Workbench: Progress 02-05-2015

http://rico3dmodels.blogspot.com/2016/02/progress-02-05-2015.html

3d models and concept art for them. Friday, February 5, 2016. Got most of the face roughed out and built the hooves/hands. Need to detail the tail fin area and rework the edge flow along the length of the body. Give a reason to your critique, suggestion, or compliment. Subscribe to: Post Comments (Atom). A former Ai student focusing on 3d modeling and environments as I improve. View my complete profile. Ive started another personal project. Awesome Inc. theme. Theme images by RBFried.

rico3dmodels.blogspot.com rico3dmodels.blogspot.com

3d Workbench: April 2016

http://rico3dmodels.blogspot.com/2016_04_01_archive.html

3d models and concept art for them. Thursday, April 21, 2016. Simple Smear/Multi Arm Script release. Its been done for a spell, but I'll make note of it here as well. I've completed a first generation release of the script. It can currently be found over on the tea time animation site. The script is based on the demonstration C. J. Crow gave, as seen below. Subscribe to: Posts (Atom). A former Ai student focusing on 3d modeling and environments as I improve. View my complete profile.

rico3dmodels.blogspot.com rico3dmodels.blogspot.com

3d Workbench: November 2012

http://rico3dmodels.blogspot.com/2012_11_01_archive.html

3d models and concept art for them. Monday, November 5, 2012. Organic 2 mid term. My mid term for my organic 2 class. Zbrush is not a good texturing tool, but it can sculpt something fierce. Subscribe to: Posts (Atom). A former Ai student focusing on 3d modeling and environments as I improve. View my complete profile. Organic 2 mid term. Awesome Inc. theme. Theme images by RBFried.

rico3dmodels.blogspot.com rico3dmodels.blogspot.com

3d Workbench: November 2014

http://rico3dmodels.blogspot.com/2014_11_01_archive.html

3d models and concept art for them. Saturday, November 22, 2014. Oh cheese and crackers! I haven't touched this thing in a while, have I? Well today is the day to change that. Let's drop some crazy amount of render updates on the golem from earliest to latest. Then, lets show how crazy this rig can be:. Subscribe to: Posts (Atom). A former Ai student focusing on 3d modeling and environments as I improve. View my complete profile. Oh cheese and crackers! Awesome Inc. theme. Theme images by RBFried.

rico3dmodels.blogspot.com rico3dmodels.blogspot.com

3d Workbench: May 2013

http://rico3dmodels.blogspot.com/2013_05_01_archive.html

3d models and concept art for them. Wednesday, May 1, 2013. Beginning log for my thesis project at The Academy of Art University. Early concept for the golem. Rough sketches depicting some forms and potential ideas on its anatomy. More early work regarding the golem's anatomy. Gem stone mounting concepts and marking design based on Arabic symbol for "God". Fleshing out how particular limbs may look. A more in-depth look at how its posture may be, as well as its back structure. Subscribe to: Posts (Atom).

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Lingering Creations

Monday, November 24, 2014. Tomorrow, at 2pm, I will be presenting my final thesis. The golem and my secondary rig, shall be viewed by a panel of 3. The golem was combed over many times, and the animators haven't given any feedback since the previous post. All that is left, is to take that step into the room, and give it all I've got. Here's to the future. Monday, October 13, 2014. Updates as of October 13th, 2014. Thursday, September 25, 2014. Updates as of September 25, 2014. Aside from a few adjustment...

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