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iPeachStudio如果你真的想做一件事,你一定会找到一个方法; 如果你不想做一件事,你一定会找到一个借口
http://daqula.blogspot.com/
如果你真的想做一件事,你一定会找到一个方法; 如果你不想做一件事,你一定会找到一个借口
http://daqula.blogspot.com/
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iPeachStudio | daqula.blogspot.com Reviews
https://daqula.blogspot.com
如果你真的想做一件事,你一定会找到一个方法; 如果你不想做一件事,你一定会找到一个借口
iPeachStudio: [3D基础]投影矩阵的推导(1)(转载)
http://daqula.blogspot.com/2009/05/3d1.html
如果你真的想做一件事,你一定会找到一个方法; 如果你不想做一件事,你一定会找到一个借口. Http:/ www.itvue.com/Article/SoftTech/ThreeMax/200903/10035.html. 标签: 3dgame develop. 订阅: 帖子评论 (Atom). Render cegui into 3d obj in orge. Using hydrax 0.5. HOW I SUCCESSFULLY EXPORTED TO OGRE :)(转载). 3D数学]Quake3平面Surface的光照贴图(light map)UV坐标与Surface顶. IPhone 开发——已经饱和的生态圈?(转).
iPeachStudio: Projective Texture的原理与实现(转载)
http://daqula.blogspot.com/2009/05/projective-texture.html
如果你真的想做一件事,你一定会找到一个方法; 如果你不想做一件事,你一定会找到一个借口. Http:/ blog.csdn.net/xukunn1226/archive/2006/06/06/775644.aspx. 标签: 3dgame develop. 订阅: 帖子评论 (Atom). Render cegui into 3d obj in orge. Using hydrax 0.5. HOW I SUCCESSFULLY EXPORTED TO OGRE :)(转载). 3D数学]Quake3平面Surface的光照贴图(light map)UV坐标与Surface顶. IPhone 开发——已经饱和的生态圈?(转).
iPeachStudio: 六月 2009
http://daqula.blogspot.com/2009_06_01_archive.html
如果你真的想做一件事,你一定会找到一个方法; 如果你不想做一件事,你一定会找到一个借口. 也许你已经注意到了,当运行程序里,存在两个投影贴图。一个是投射在-Z方向,也就是我们的平截头体的朝向,另一个投射在 Z方向,在我们创建的平截头体的后面的Ogre人头上。这个的原因是,当一个贴图从平截头体投影出去时,一个相应的(反向)贴图从它的背面投影出去。这显然不是我们想要的。为了修正它,我们将引了一个过滤器来除去反向投影。 标签: 3dgame develop. 订阅: 帖子 (Atom).
iPeachStudio: Render cegui into 3d obj in orge
http://daqula.blogspot.com/2009/05/render-cegui-into-3d-obj-in-orge.html
如果你真的想做一件事,你一定会找到一个方法; 如果你不想做一件事,你一定会找到一个借口. Render cegui into 3d obj in orge. Need mentioned there that we set up cegui render as normal, since cegui use overlay, we just need to disable the overlay in main camera, and enable it in RTT camera, use cegui overly to fully cover the RTT camera is OK. if you have multiple cegui sheet, you can dynamically define/change it during prerendertarget. 标签: 3dgame develop. 订阅: 帖子评论 (Atom). Render cegui into 3d obj in orge. Using hydrax 0.5.
iPeachStudio: [3D基础]3D游戏中的各种旋转与基变换(2)(转载)
http://daqula.blogspot.com/2009/05/3d3d2.html
如果你真的想做一件事,你一定会找到一个方法; 如果你不想做一件事,你一定会找到一个借口. Http:/ www.itvue.com/Article/SoftTech/ThreeMax/200903/10036.html. 标签: 3dgame develop. 订阅: 帖子评论 (Atom). Render cegui into 3d obj in orge. Using hydrax 0.5. HOW I SUCCESSFULLY EXPORTED TO OGRE :)(转载). 3D数学]Quake3平面Surface的光照贴图(light map)UV坐标与Surface顶. IPhone 开发——已经饱和的生态圈?(转).
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DaQuiz
Welcome to DaQuiz.com. A free android app for all Bollywood and Cricket fans. It is fast paced, addictive and fun! If you are a Bollywood movie buff or consider Cricket your Religion this is just the right app. Download it, choose your favorite category, find an opponent and quiz away! Highlights of the app:. Free, simple and fun game. Two players on a single screen. Over 10,000 questions. Strategize your game play by using double up’s. Chat about any topic in the community forums. How do I play? You can...
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iPeachStudio
如果你真的想做一件事,你一定会找到一个方法; 如果你不想做一件事,你一定会找到一个借口. 也许你已经注意到了,当运行程序里,存在两个投影贴图。一个是投射在-Z方向,也就是我们的平截头体的朝向,另一个投射在 Z方向,在我们创建的平截头体的后面的Ogre人头上。这个的原因是,当一个贴图从平截头体投影出去时,一个相应的(反向)贴图从它的背面投影出去。这显然不是我们想要的。为了修正它,我们将引了一个过滤器来除去反向投影。 标签: 3dgame develop. Render cegui into 3d obj in orge. 标签: 3dgame develop. Http:/ blog.csdn.net/gelu1231/archive/2009/01/21/3849110.aspx. Http:/ school.ogdev.net/ArticleShow.asp? 标签: 3dgame develop. Http:/ hi.baidu.com/antking/blog/item/3a77b53847c6dec1d5622597.html. 标签: 3dgame develop. 标签: 3d...
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