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DarkXL is a Hardware Accelerated remake of Dark Forces. It requires the original game data, and will fully support the original game - with cutscenes, briefings and other features. In addition user mods and levels will be supported. 

The point of this project is to allow people to play Dark Forces in high resolution, on windows in either “classic” mode (no new features) or “extended” mode. All modes will benefit from newer control meth

http://darkxl.codeplex.com/

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DarkXL - Home | darkxl.codeplex.com Reviews
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DarkXL is a Hardware Accelerated remake of Dark Forces. It requires the original game data, and will fully support the original game - with cutscenes, briefings and other features. In addition user mods and levels will be supported. &amp;#10;&amp;#10;The point of this project is to allow people to play Dark Forces in high resolution, on windows in either &amp;#8220;classic&amp;#8221; mode &amp;#40;no new features&amp;#41; or &amp;#8220;extended&amp;#8221; mode. All modes will benefit from newer control meth
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1 updating
2 code plex
3 register
4 source code
5 downloads
6 documentation
7 discussions
8 issues
9 people
10 license
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DarkXL - Home | darkxl.codeplex.com Reviews

https://darkxl.codeplex.com

DarkXL is a Hardware Accelerated remake of Dark Forces. It requires the original game data, and will fully support the original game - with cutscenes, briefings and other features. In addition user mods and levels will be supported. &amp;#10;&amp;#10;The point of this project is to allow people to play Dark Forces in high resolution, on windows in either &amp;#8220;classic&amp;#8221; mode &amp;#40;no new features&amp;#41; or &amp;#8220;extended&amp;#8221; mode. All modes will benefit from newer control meth

INTERNAL PAGES

darkxl.codeplex.com darkxl.codeplex.com
1

DarkXL - Change History

http://darkxl.codeplex.com/wikipage/history

Project Hosting for Open Source Software. Version 8.21.2015.21031.

2

DarkXL - Download: DarkXL Alpha, Build 9.08

http://darkxl.codeplex.com/releases/view/55952

Project Hosting for Open Source Software. DarkXL Alpha, Build 9.08. Nov 18, 2010. Nov 18, 2010. DarkXL Alpha b9 08. Application, 2326K, uploaded Nov 18, 2010. DarkXL Alpha Build 9.08. Safe : run the minimum settings, windowed, 800×600. From here you can re-enable settings to figure out the problematic setting. Use this if DarkXL gets into a bad state. Nosound : run DarkXL without any sound or midi support. If you’re having trouble with OpenAL drivers, this may help verifying the issue. Order of loading i...

3

DarkXL

http://darkxl.codeplex.com/stats

Project Hosting for Open Source Software. 000 downloads / visit. 033 downloads / day. 000 downloads / visit. 023 downloads / day. Download counts are for all publicly available releases, source code changesets, and wiki attachments. Mouse over a data point to see download traffic for that specific date. Version 8.21.2015.21031.

4

DarkXL - Documentation

http://darkxl.codeplex.com/documentation

Project Hosting for Open Source Software. By clicking Delete, all history, comments and attachments for this page will be deleted and cannot be restored. Change History (all pages). This project does not have documentation yet. Visit the Discussions tab. Version 8.21.2015.21031.

5

DarkXL - People

http://darkxl.codeplex.com/team/view

Are you sure you want to leave this project? Project Hosting for Open Source Software. Project Member since Jul 23, 2008. Follower since Nov 27, 2011. Version 8.21.2015.21031.

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LINKS TO THIS WEBSITE

darkxl.wordpress.com darkxl.wordpress.com

FAQ | DarkXL

https://darkxl.wordpress.com/about/faq

This project has moved, please visit xlengine.com. Q: What is DarkXL? Q: Does DarkXL use any source code from the original game or engine? A: No Lucas Arts has never made the code for Dark Forces or the Jedi engine publicly available. This means that DarkXL and all tools have been written completely from scratch. Thusly DarkXL is not. A source port, but is written in the same spirit – trying to remake the original not reinterpret or re envision it. Q: What new features does DarkXL support now? Q: What ne...

codeplex.com codeplex.com

CodePlex - lucius_dxl

http://www.codeplex.com/site/users/view/lucius_dxl

Project Hosting for Open Source Software. Member Since July 23, 2008. Last Visit February 15, 2011. No personal statement has been written. No activity in the last 60 days. No projects being followed. Version 8.21.2015.21031.

darkxl.wordpress.com darkxl.wordpress.com

Weapon Scripting and Forums | DarkXL

https://darkxl.wordpress.com/2011/01/03/weapon-scripting-and-forums

Weapon Scripting and Forums. January 3, 2011. Posted by luciusdxl in Uncategorized. I’m sorry to say that I missed the date of my goal – the Beta release has been delayed until later this week. So my last post was not the “Final Update Before Beta” after all. In the meantime I’ll talk about a feature that I decided to add earlier due to some issues I was having with the Beta. To create a weapon requires multiple steps:. 1) Register a weapon at a specific index (which maps to the inventory items and keys).

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DarkXL - Home

Project Hosting for Open Source Software. By clicking Delete, all history, comments and attachments for this page will be deleted and cannot be restored. Change History (all pages). DarkXL is a Hardware Accelerated remake of Dark Forces. It requires the original game data, and will fully support the original game - with cutscenes, briefings and other features. In addition user mods and levels will be supported. Project Webpage: darkxl.wordpress.com. Project Forums: DarkXL Forums.

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DarkXL - About

DarkXL is a Hardware Accelerated remake of Dark Forces. It requires the original. Game data, and will fully support the original game -. With cutscenes, briefings and. Other features. In addition user mods and levels will be supported. The point of this project is to allow people to play Dark Forces in high resolution, on. Windows in either classic mode (no new features) or extended mode. All modes. Will benefit from newer control methods like mouse look, high resolutions and color. Time lighting, slopes,.

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