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Sam Sarjant | CERRLA
http://samsarjant.com/cerrla
CERRLA (Cross-Entropy Relational Reinforcement Learning Algorithm) was the name given to the algorithm developed throughout my PhD research between 2009-2013. This page serves as a portal for various CERRLA-related links and data. My thesis: ‘Policy Search Based Relational Reinforcement Learning using the Cross-Entropy Method’. After much work, I have completed and submitted my thesis for my PhD work. You can find it (as well as an alternative location for CERRLA-related files) here.
samsarjant.com
Sam Sarjant | Asthma Waikato Video games
http://samsarjant.com/portfolio/2011/08/asthma-waikato-video-games
Asthma Waikato Video games. On 24 June 2011, Dacre. Screenshot of Colouring Game developed for Asthma Waikato. Screenshot of Sailors Jumpin Snatch. Over the course of a month, we developed the two games which are now available to play here. Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *. Global Game Jam 2015: VAST. Review/Design: Three Dragon Ante: Emperor’s Gambit. Global Game Jam Games. Asthma Waikato Video games.
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Sam Sarjant | Global Game Jam Games
http://samsarjant.com/portfolio/2011/08/global-game-jam-games
Global Game Jam Games. Since its inception, I have participated in the Global Game Jam (GGJ) event held every January since 2009. The event entails making a themed video game in 48 hours. At the beginning of the event, participants are given an overarching theme to incorporate into the developed games, form into teams, then get developing! I have participated in four GGJs so far, but the third one did not result in a working game (unfortunately I had to leave early). Cosmic Hamster Wheel was the game dev...
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Sam Sarjant | Global Game Jam 2015: VAST
http://samsarjant.com/portfolio/2015/01/global-game-jam-2015-vast
Global Game Jam 2015: VAST. Last weekend, I was at Global Game Jam 2015 up at the Uni. Thus far, this is my 7th(? Game jam, and second game jam as staff. This was also my first year where I was mostly in a solo team. My regular collaborators were not present and I didn’t make too much of an effort to join or enlist others to join my team. Later on, a student whose team had dropped out while he was at work joined in and created some cool looking ships (previously just triangles). Leave a Reply Cancel reply.
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Sam Sarjant | Review/Design: Three Dragon Ante: Emperor’s Gambit
http://samsarjant.com/blog/2012/01/reviewdesign-three-dragon-ante
Review/Design: Three Dragon Ante: Emperor’s Gambit. 150112 Tags: board game. Recently picked up the Dungeons and Dragons themed card game Three Dragon Ante: Emperor’s Gambit. I was introduced to it by my friend and ex-. 8216;Canadian Matt.’ The game is somewhat like poker but fantasy-fied. The game involves playing cards to win the most gold. The game is played by betting an. At the start of the. Which consists of three. Three played cards) wins the. Here’s an example card (front and back):. Haha, awesom...
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Sam Sarjant | About
http://samsarjant.com/about
I’m Samuel (Sam) Sarjant. This is my professional(ish) website outlining my various lifetime achievements and projects. In which users can pose queries, view concepts, and provide feedback to the algorithm, improving the information stored within (sort of Wikipedia-like, in that aspect). During this Research Fellow position, I also lecture part time. I teach 50% of the level 3 Artificial Intelligence course, and 50% of the level 3 Graphics and Computer Games courses. Ideally I’ll be posting more co...
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Sam Sarjant | CIG 2011
http://samsarjant.com/blog/2011/09/cig-2011
This is a little late coming, but I was recently in Seoul attending the IEEE 2011 Conference on Computational Intelligence and Games (CIG ’11). This is a conference I have been wanting to attend for quite some time, as it is basically right up my (research) alley. The rest of the conference was very enjoyable, with a large emphasis on. Finally, Seoul the city was excellent. The food was delicious and cheap (if you went to the right places), and the city is quite clean and relatively uncrowded. Th...
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Sam Sarjant | Blog
http://samsarjant.com/blog
Global Game Jam 2015: VAST. Last weekend, I was at Global Game Jam 2015 up at the Uni. Thus far, this is my 7th(? Game jam, and second game jam as staff. This was also my first year where I was mostly in a solo team. My regular collaborators were not present and I didn’t make too much of an effort to join or enlist others to join my team. Later on, a student whose team had dropped out while he was at work joined in and created some cool looking ships (previously just triangles). Back in 2008, I was an un...
samsarjant.com
Sam Sarjant | Portfolio
http://samsarjant.com/blog/portfolio
Global Game Jam 2015: VAST. Last weekend, I was at Global Game Jam 2015 up at the Uni. Thus far, this is my 7th(? Game jam, and second game jam as staff. This was also my first year where I was mostly in a solo team. My regular collaborators were not present and I didn’t make too much of an effort to join or enlist others to join my team. Later on, a student whose team had dropped out while he was at work joined in and created some cool looking ships (previously just triangles). Back in 2008, I was an un...
samsarjant.com
Sam Sarjant | Publications
http://samsarjant.com/publications
In reverse chronological order:. Samuel Sarjant, Catherine Legg, Matt Stannett, Duncan Willcock: Crowd-Sourcing Ontology Content and Curation: The Massive Ontology Interface. The 8th International Conference on Formal Ontology in Information Systems, Conference held at Rio de Janeiro, Brazil, 22 Sep 2014 – 25 Sep 2014. Editors: Pawel Garbacz, Oliver Kutz. Formal Ontology in Information Systems. IOS Press. 267: 251-260. 2014. Matt Stannett, Catherine Legg, Samuel Sarjant: Massive Ontology Interface. Cathe...
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