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David Leverton - Computer Game Programmer | A Blog showing Projects and Work i have undertaken

I am a graduate of the BSc (Hons) Computer Games Programming course at the University of Derby, I'm currently awaiting my final results, but am predicted a First or a high 2:1. History / Achievements During my final year and continuing now, I'm working on a Windows Phone 7 mobile phone project, you can read…

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David Leverton - Computer Game Programmer | A Blog showing Projects and Work i have undertaken | davidleverton.wordpress.com Reviews
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I am a graduate of the BSc (Hons) Computer Games Programming course at the University of Derby, I'm currently awaiting my final results, but am predicted a First or a high 2:1. History / Achievements During my final year and continuing now, I'm working on a Windows Phone 7 mobile phone project, you can read…
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David Leverton - Computer Game Programmer | A Blog showing Projects and Work i have undertaken | davidleverton.wordpress.com Reviews

https://davidleverton.wordpress.com

I am a graduate of the BSc (Hons) Computer Games Programming course at the University of Derby, I'm currently awaiting my final results, but am predicted a First or a high 2:1. History / Achievements During my final year and continuing now, I'm working on a Windows Phone 7 mobile phone project, you can read…

INTERNAL PAGES

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Applied Game Development | David Leverton - Computer Game Programmer

https://davidleverton.wordpress.com/projects/academic-workgrades/applied-game-development

David Leverton – Computer Game Programmer. A Blog showing Projects and Work i have undertaken. Applied Game Development – Final Grade – B. It was also a great experience to see other peoples coding styles, and we all had to use one coding standard, which was not like my personal style, but I kept to it! Unfortunately code is unavailable, since it would be a breach of contract (taking any of Gamebryo’s code out of university is), but we have 2 videos of the project which we finally called Scorched W...

2

AI Programming Techniques for Games | David Leverton - Computer Game Programmer

https://davidleverton.wordpress.com/projects/academic-workgrades/ai-programming-techniques-for-games

David Leverton – Computer Game Programmer. A Blog showing Projects and Work i have undertaken. AI Programming Techniques for Games. AI Programming Techniques for Games. My project was implementing a Sensor Grid algorithm for dynamic covering of AI Agents. So my AI Agents would try to find a hiding place from ‘searching’ agents. I’ve created a demo video of the application, which was also handed in with the project. That can be found here:. Leave a response and help improve reader response. All your r...

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Advanced 3D Graphics Programming | David Leverton - Computer Game Programmer

https://davidleverton.wordpress.com/projects/academic-workgrades/advanced-3d-graphics-programming

David Leverton – Computer Game Programmer. A Blog showing Projects and Work i have undertaken. Advanced 3D Graphics Programming. Advanced 3D Graphics Programming. This module is part of the Final Year at university. It is a module which teaches the advanced 3D graphics techniques that may be used in the industry. Topics covered in this module include: Shaders, Spatial Partitioning, Texturing, Mesh Deformation, Graphics Pipeline Optimisation, Shadows, Anti-aliasing, Level of Detail and more. Notify me of ...

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Imagine Cup 07/08 | David Leverton - Computer Game Programmer

https://davidleverton.wordpress.com/projects/imagine-cup-0708

David Leverton – Computer Game Programmer. A Blog showing Projects and Work i have undertaken. During the end of 2007 and the start of 2008 me and 3 others entered a competition called The Imagine Cup. As a team, our name was Geeks with Lives and the team was Me, Jon Langham. Craig Bishop and Nathan Kohut. We entered the Game Development category and as a team we had to create a game based on the theme of the environment using XNA Game studio. Final 80 in the world, final 8 in the UK. The UK Finals were ...

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Back at University! Productive Placement Year | David Leverton - Computer Game Programmer

https://davidleverton.wordpress.com/2010/10/21/back-at-university-productive-placement-year

David Leverton – Computer Game Programmer. A Blog showing Projects and Work i have undertaken. October 21, 2010. So, here I am again, it’s been a VERY. Long time since I’ve last posted, but all has been well. I was approached by my Course Leader, who wanted to set up his own games company, and employ me and one other student on their placement year ( Justin Alexander. To work alongside him! Screw the Dealer – Card game – iPhone. Cavemen Vs. Aliens – Strategy – Xbox Live Indies. Next to be developed was W...

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Justin Alexander: Googly Eyed Splitters

http://www.justin-alexander.co.uk/work/146/googly-eyed-splitters

Gameplay / Tools Programming. Googly Eyed Splitters was a concept Dave Leverton. Created. I spent 1-2 months developing the game for Xbox Live, before leaving We Are Colin to return to University. A fun side-scrolling platformer, with a twist! Roll, Jump and Split your way through a whopping 40 levels to finish the game. Beware lava pits, lava boulders and being crushed by platforms as you play! With both skill based and puzzle based levels you’re sure to enjoy playing this cute little Indie Title!

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Matrix Class | Jon Langham's Games Programming Blog

https://jlangham.wordpress.com/2008/11/03/matrix-class

Jon Langham’s Games Programming Blog. November 3, 2008 – 1:52 pm. Posted in Intro into 3D Graphics. Now I have created a martix class, which is very useful as they allow for transformations to be applied to vectors. This means that vectors can be rotated, scaled along with many more useful operations. A snapshot of some test on this class are shown below:. I’ve also changed my 3D Vector class into a 4D vector class which allows matrices to perform translations on vectors. Laquo; 3D Vector Class.

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Disassembling a PS2 Game – Naughty Naughty | Jon Langham's Games Programming Blog

https://jlangham.wordpress.com/2008/10/15/disassembling-a-ps2-game-naughty-naughty

Jon Langham’s Games Programming Blog. Disassembling a PS2 Game – Naughty Naughty. October 15, 2008 – 3:56 pm. Posted in Console Development. I’ve had to try and find some examples of Playstation 2 assembly code by disassembling a game. It wasn’t very easy and some games there didn’t seem to be anything useful once disassembled. Anyway, I got there in the end and here is how I did it:. I got PS2DIS from this website – http:/ www.geocities.com/SiliconValley/Station/8269/ps2dis/. Put game in DVD drive.

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Jon Langham's Games Programming Blog | Sharing the Knowledge | Page 2

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Jon Langham’s Games Programming Blog. My design document so far…. October 8, 2008 – 8:37 am. Posted in Unreal Tournament 2004 Modding. My UnrealEd progress so far…. October 8, 2008 – 8:33 am. Posted in Unreal Tournament 2004 Modding. I’ve got pretty far with UnrealED in terms of my knowledge and working out what I can and cannot do, I have followed all the 3D Buzz tutorials and also additional ones on the net. Some of the areas that will be useful and which I have tested are:. I have followed the 3DBuzz ...

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Co-ordinate Systems | Jon Langham's Games Programming Blog

https://jlangham.wordpress.com/2008/10/12/co-ordinate-systems

Jon Langham’s Games Programming Blog. October 12, 2008 – 2:05 pm. Posted in Intro into 3D Graphics. Usually a number of co-ordinate systems are used in computer graphics:. World Space This is the global co-ordinate system which can be used to express other co-ordinate systems within it, however these other co-ordinate systems cannot be used to express world space. Think of it as the universe, with its origin at the centre, with our solar system being a co-ordinate space within it. Inertial Space The mid-...

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October | 2008 | Jon Langham's Games Programming Blog

https://jlangham.wordpress.com/2008/10

Jon Langham’s Games Programming Blog. Monthly Archives: October 2008. TicTacToe V1 – In MIPS Assembly Code! October 15, 2008 – 4:10 pm. Posted in Console Development. Well its all very interesting isn’t it, with assembly code I can talk to computers at their level (well relativly close to their level). This can only lead to a better relationship between me and my own computer, hopefully we can do beautiful things together. Title: .asciiz Welcome to Tic-Tac-Toe in Assembly! Board: .asciiz n n n. Li $v0, 4.

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matrix-test-2 | Jon Langham's Games Programming Blog

https://jlangham.wordpress.com/2008/11/03/matrix-class/matrix-test-2

Jon Langham’s Games Programming Blog. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out. Notify me of new comments via email. Intro into 3D Graphics. Unreal Tournament 2004 Modding.

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Camera class, Object class and loading Quake 2 models! | Jon Langham's Games Programming Blog

https://jlangham.wordpress.com/2008/11/03/camera-class-object-class-and-loading-quake-2-models

Jon Langham’s Games Programming Blog. Camera class, Object class and loading Quake 2 models! November 3, 2008 – 2:07 pm. Posted in Intro into 3D Graphics. Well this project is coming on quickly and soon I will hopefully be able to render something to the screen, but before I can do this there are a few things I need. Although nothing can be seen on screen at this point, below is a screenshot showing the number of vertices and polygons stores in my object class after loading in a model of a fish. 8216;Big...

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Never underestimate the power of Unit Tests! | Jon Langham's Games Programming Blog

https://jlangham.wordpress.com/2008/11/17/never-underestimate-the-power-of-unit-tests

Jon Langham’s Games Programming Blog. Never underestimate the power of Unit Tests! November 17, 2008 – 6:56 pm. Posted in Intro into 3D Graphics. In particular, that unit testing is paramount and must not be overlooked, nothing must be assumed to be working correctly straight away. You must assume that it does not work, until a test can prove otherwise. The handy part of this is that when some code inevitably doesn’t work, you wont be too disappointed. J. X /= Magnitude();. Y /= Magnitude();. Therefore t...

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50 United Nations Plaza, New York, New York, 2013. April 16, 2014. David Leventi was commissioned by Pentagram to document the neighborhood around the United Nations in a series of color photographs that provided a context for 50 UN Plaza, a residential building designed by Norman Foster. Share on Facebook (Opens in new window). Click to share on Twitter (Opens in new window). Click to email (Opens in new window). Click to print (Opens in new window). The Printing House, West Village, New York, 2012.

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David Leverett

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David Le Versha

07707 384285 - 01787 236155. Your Custom Text Here. The photographs on this site are of unique work designed and produced by David in his workshops at Finchingfield, England. Always interested in modernist design and architecture, but also fascinated by ironwork of the seventeenth and eighteenth centuries, much of this work has been in the styles of these periods and includes everything from candelabra and chandeliers to ornamental bridges and garden seats.

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David Leverton - Computer Game Programmer | A Blog showing Projects and Work i have undertaken

David Leverton – Computer Game Programmer. A Blog showing Projects and Work i have undertaken. I am a graduate of the BSc (Hons) Computer Games Programming course at the University of Derby, I’m currently awaiting my final results, but am predicted a First or a high 2:1. During my final year and continuing now, I’m working on a Windows Phone 7 mobile phone project, you can read about the updates here: http:/ 1houraday.wordpress.com. During the First year I participated in the Imagine Cup 2008 Game Develo...

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David Levesley | Journalist, Theatremaker, Redhead

Journalist, Theatremaker, Redhead. Play and Libretto Writing. Grindr the Opera to open in New York and it’s more than just a gimmick. That idea, of online dating as a masquerade ball for the modern age, has not gone unnoticed by others. A new rehearsed reading in New York this week moves their focus off the computer monitor and tackles the world of phone apps. After all, what’s more fitting for the world of illusion than Grindr: an app with a mask for a logo? Continue reading →. Continue reading →. Just ...

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Blogue de davidlevesque7 - Blog de davidlevesque7 - Skyrock.com

Mot de passe :. J'ai oublié mon mot de passe. Mise à jour :. Abonne-toi à mon blog! Ajouter cette vidéo à mon blogue. N'oublie pas que les propos injurieux, racistes, etc. sont interdits par les conditions générales d'utilisation de Skyrock et que tu peux être identifié par ton adresse internet (54.145.69.42) si quelqu'un porte plainte. Ou poster avec :. Retape dans le champ ci-dessous la suite de chiffres et de lettres qui apparaissent dans le cadre ci-contre. Posté le jeudi 30 juillet 2009 09:17. N'oub...

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David Levesque, DPM - Sports Medicine of the Foot & Ankle in Bergen County, NJ

David Levesque, DPM. Sports Medicine of the Foot and Ankle. Home Dr. Levesque. Of the Foot and Ankle. Dr Levesque uses his expertise to treat a variety of both overuse and traumatic injuries of the lower extremity including:. For the past 5 years, Dr. David Levesque has provided incredible care for the athletes of Pascack Valley High School. Bill Reger, MA, ATC, Head Athletic Trainer, Pascack Valley High School. David Levesque, DPM. Sports Medicine of the Foot and Ankle. Custom Made Sport Orthotics.

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Real Estate - David Levey - United Real Estate - United Real Estate - Success

I'd like to request a showing for . Thank you. Search 29,283 active listings. We could not find a location to match your search criteria. Please try again. We could not locate:. Kansas City, MO. School District, County, MO. 123 Main St, Kansas City, MO. Main St, Kansas City, MO. United Real Estate - Success. 7450 E. Pinnacle Peak Road, Suite 256. Scottsdale, AZ 85255. AgentAchieve™ Real Estate CRM, A CoreLogic Technology.

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davidlevi.ca - David Levi Salon

The Luxurious Salon Experience. David Levi Salon is Victoria’s premier hair salon. Located in beautiful Oak Bay Village, David Levi Salon pampers you with a luxurious hair salon experience. We offer fresh, appropriate hair styles to best meet your unique needs. David Levi Hair Salon professionals have continuous and extensive training with Kevin Murphy and Kerastase Paris (Advanced Research L’Oreal) to offer you the most scientifically advanced products. About our salon services.