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davidmiranda.me

David Miranda | Technical Artist

Skip to primary content. Skip to secondary content. Unite 2016: GPU instancing demo. Worked on this demo which demonstrates GPU instancing on Metal API. Captures from my local project:. 11 November, 2016. Worked for Unity providing all content and the base scripting layout for Apple’s WWDC16 tessellation demo. 16 June, 2016. I made this environment and material switcher app to test the shader under many different lighting situations. Then I was asked to polish my skin rendering system for ADN.

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David Miranda | Technical Artist | davidmiranda.me Reviews
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Skip to primary content. Skip to secondary content. Unite 2016: GPU instancing demo. Worked on this demo which demonstrates GPU instancing on Metal API. Captures from my local project:. 11 November, 2016. Worked for Unity providing all content and the base scripting layout for Apple’s WWDC16 tessellation demo. 16 June, 2016. I made this environment and material switcher app to test the shader under many different lighting situations. Then I was asked to polish my skin rendering system for ADN.
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David Miranda | Technical Artist | davidmiranda.me Reviews

https://davidmiranda.me

Skip to primary content. Skip to secondary content. Unite 2016: GPU instancing demo. Worked on this demo which demonstrates GPU instancing on Metal API. Captures from my local project:. 11 November, 2016. Worked for Unity providing all content and the base scripting layout for Apple’s WWDC16 tessellation demo. 16 June, 2016. I made this environment and material switcher app to test the shader under many different lighting situations. Then I was asked to polish my skin rendering system for ADN.

INTERNAL PAGES

davidmiranda.me davidmiranda.me
1

Products | David Miranda

https://www.davidmiranda.me/products

Skip to primary content. Skip to secondary content. MaxScript & .NET. Fog Volume is a fog container designed to add ambient and deeper atmospheres into game environments. Requires Unity Pro. Lens Dirtiness is an Image effect for cameras that adds the commonly known bloom effect with texture overlay that simulates lens dirtiness defocus. Works on mobile. Unity Pro required. Foggy Lights will enhance your light sources by adding a glowing effect around them. Requires Unity Pro. Works on Mobile.

2

Demo Reel 2012 | David Miranda

https://www.davidmiranda.me/demo-reel-2012

Skip to primary content. Skip to secondary content. MaxScript & .NET.

3

Graphics | David Miranda

https://www.davidmiranda.me/category/graphics

Skip to primary content. Skip to secondary content. MaxScript & .NET. Cloth Shader for Unity. Cloth shading is a topic I have revisited over time. In January 2015 I have decided to release it to the Unity community as a Shader Forge. Graph at the asset store. I would be happy to see it used in your games. As you may see in the screens and video, you will be able to emulate key lighting behaviours of a wide range of fabric surfaces, from rough fabric such as towel or carpet, to silk or velvet. After some ...

4

MaxScript & .NET | David Miranda

https://www.davidmiranda.me/category/maxscript-dotnet

Skip to primary content. Skip to secondary content. MaxScript & .NET. MaxScript and .NET. CinéPolis, a Cinema Browser. 8220;Cinépolis” was my final year project (NVQ in Computer Programming, 2010-2011, Madrid). I built most of the controls with Expression Blend. WPF is awesome. 😀. 19 December, 2011. MaxScript and .NET. Copy & Paste. A small but useful tool to copy and paste from one max to another. UI built with .NET. 19 December, 2011. MaxScript and .NET. The Oilfield – Ad Hoc Tools. 19 December, 2011.

5

Render | David Miranda

https://www.davidmiranda.me/category/render

Skip to primary content. Skip to secondary content. MaxScript & .NET. Casino De La Laguna. This is my first attempt at making an architectural visualization in 3ds max, using Mental Ray. The 19th century building is located in the city of La Laguna, in Tenerife, my island home. 19 December, 2011. I designed this guitar inspired by Steve Vai’s Jem series. Then, I customized my current guitar based on it. 19 December, 2011. 19 December, 2011.

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Source Library – San Jose Mathew

https://sanartblog.com/inspiration-2

Some great tips and rules to create great compositions. Here are some examples of lighting options:. Here is an grid to create isometric background tiles. A great technical artist who is proficient in Unity shaders and FX work. Http:/ www.davidmiranda.me/. Https:/ www.fontyukle.net/en/. Http:/ www.1001fonts.com/. Ever have a design job that you don’t know how to do or worse where to start? These posts are a great resource. Http:/ blog.123rf.com/category/how to/. Andrew hazelde’s Blog:. Different anatomic...

devlog-martinsh.blogspot.com devlog-martinsh.blogspot.com

//game dev log of martins upitis: //status update 04 & RGP day 8

http://devlog-martinsh.blogspot.com/2012/10/status-update-04-rgp-day-8.html

Game dev log of martins upitis. October 23, 2012. Status update 04 and RGP day 8. Lots of good stuff has happened recently. I am waiting for my new custom laptop to get shipped from US, so finally I will be able to normally screencast the process of the development of my racing game .and to actually play my game. As a real tech geek I will also write a short review of it :). Not much has happened to RGP since the last post and I believe the real process will start whenever I will be on my new rig. Anothe...

alexis.nomine.fr alexis.nomine.fr

Réalisations - Nominé Web Créations

http://alexis.nomine.fr/realisations-site-web

Alexis Nominé - Web Créations. AD User Editor WebPart. Voici un aperçu de mes dernières créations, élaborées principalement à partir de WordPress. Le design provient de thèmes "premium" ou est intégré à partir des chartes graphiques réalisées en collaboration avec des designers. Les fonctionnalités proviennent de solutions open-source réputées, ou créées sur mesure selon les besoins. Plateforme d'achat et de revente de titres cadeaux (cartes cadeaux, bons cadeaux et chèques cadeaux). Création et intégrat...

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Portfolio | Chrgiga

http://chrgiga.com/portfolio

0151;Desarrollador web—. Listado de trabajos realizados. Proyecto realizado en Wordpress. Para el grupo de psicólogos de Barcelona. Se ha creado una herramienta para que el cliente pueda actualizar contenido dinámico y tener un mayor control. Web destinada al proyecto sobre la construcción de Latino América. Se ha migrado el proyecto del sistema CMS SPIP. Para una mayor seguridad y facilidad de uso pra los administradores. Web desarrollada para el congreso de papyrologia. Programada con el CMS Wordpress.

dmg3d.blogspot.com dmg3d.blogspot.com

David Miranda: Car rendering: Delving into details

http://dmg3d.blogspot.com/2015/02/car-rendering-delving-into-details.html

Car rendering: Delving into details. A year ago, Unity Technologies requested me to create this demo. It was a huge load of work but finally, it was worth the effort. This article digs into the details of the project. The project went through different stages. It was first shown at the GPU Technology Conference in March ’14. And I came up with this:. I created some decals to break texture repetition as much as possible while adding some details. This demo allows you to switch between different lighting c...

dmg3d.blogspot.com dmg3d.blogspot.com

David Miranda: Dave

http://dmg3d.blogspot.com/2014/04/dave.html

After some years using Lee’s scan, I had the feeling that it was time to switch to another model. It wasn’t easy to find a good one so I decided to start zBrush and see what happened. I’d never tried to model a face before so it was a long process. After an exhausting month of December, Dave was born. You can find a making-of. I promise you lots of fun! What's in that document? A zombified Lee Perry:. A Slipknot tattoo surrounded by "junkie" veins:. And pores, billions of pores! El Enigma de la Abadía.

dmg3d.blogspot.com dmg3d.blogspot.com

David Miranda: Foggy Lights

http://dmg3d.blogspot.com/2014/04/foggy-lights.html

Foggy Lights" is a visual effect that creates a light halo. It provides you with the option to add a light that matches the glow color and intensity in real time. It takes into account scene depth in order to avoid hard intersections with the environment. You can also offset the effect to make it appear closer or further. Publicar un comentario en la entrada. Suscribirse a: Enviar comentarios (Atom). El Enigma de la Abadía. Con la tecnología de Blogger.

dmg3d.blogspot.com dmg3d.blogspot.com

David Miranda: Tileable textures from high poly

http://dmg3d.blogspot.com/2015/04/tileable-textures-from-high-poly.html

Tileable textures from high poly. I have had the chance to get back to the art side of gamedev working for my new client. I'm quite happy with this job because it's an opportunity to learn art related topics. I have never worked as artist in a company, so. nice! But at the end I always end up as 1D/2D/3D/FX/Lighting artist, so Ill be doing a little bit of everything :). Here are three textures blended together with a shader I wrote in Unity. Publicar un comentario en la entrada. El Enigma de la Abadía.

dmg3d.blogspot.com dmg3d.blogspot.com

David Miranda: Ocean shader in UE4

http://dmg3d.blogspot.com/2015/07/ocean-shader-in-ue4.html

Ocean shader in UE4. I was asked to develop an ocean shader in Unreal 4 (among other extravagances). Woot? I hope Unity forgive me this infidelity with a lover from the past :). Youtube compression destroyed the video, so here are some screens:. Publicar un comentario en la entrada. Suscribirse a: Enviar comentarios (Atom). El Enigma de la Abadía. Con la tecnología de Blogger.

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Well, here we go…. On March 30th, 2010 by admin. All A Man Can Do. On March 30th, 2010 by admin. I am a chronic people person…. On March 18th, 2010 by admin. Never a dull moment…. On March 18th, 2010 by admin. Man, is this stuff drivin’ me crazy! I’ve been through all kinds of pain tryin’ to get this stupid thing started. And I don’t what the big deal is with me anyway. I mean it’s not the hardest thing in the world and it’s certainly – CERTAINLY! On March 14th, 2010 by admin.

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This domain is in pending delete status and will be dropped from the Registry on Apr 16, 2018. And available for Registration by the public through your preferred Registrar or you can also Backorder it through Registrars that offers that service. Este dominio ha expirado y está ahora suspendido. El dominio estará disponible para el publico el Apr 16, 2018. Suggested Domains from .CO. For future sale or auction. Register These Domains Today. Search for your ideal .CO Web Address.

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David Miranda

Solve this simple math problem and enter the result. E.g. for 1 3, enter 4.

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David Miranda

Projects I'm working on. A marketplace where freelance artists and clients meet. Things I want to learn. How to build a product from scratch. Always hungry to learn more about what it takes to build something useful. How to build a product that people love. Learning how to get people excited about solving a problem for themselves. How to focus on one thing at a time. I do my best work when I ignore everything but the one thing I'm working on. How to accomplish long term goals. How to love more fully.

davidmiranda.me davidmiranda.me

David Miranda | Technical Artist

Skip to primary content. Skip to secondary content. Unite 2016: GPU instancing demo. Worked on this demo which demonstrates GPU instancing on Metal API. Captures from my local project:. 11 November, 2016. Worked for Unity providing all content and the base scripting layout for Apple’s WWDC16 tessellation demo. 16 June, 2016. I made this environment and material switcher app to test the shader under many different lighting situations. Then I was asked to polish my skin rendering system for ADN.

davidmiranda.net davidmiranda.net

David Miranda - Web Developer : David Miranda

Este es un espacio tan personal que se ha vuelto público, un poco de lo he hecho y hago durante algunos años, aquí podrán encontrar información acerca de mi, mis gustos y algunos proyectos. El orden es el placer de la razón pero el desorden es la delicia de la imaginación. Últimas entradas en el blog. Perdonar a alguien que te ha jodido es duro, pero es más duro saber que le puedes perdonar. (Magnolia, 1999). Haz clic para compartir en WhatsApp (Se abre en una ventana nueva). Haz clic para compartir en T...

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David Miranda ouça está oração que jesus vai resolver o teu problema

E-mail e ganhe Bolsa de Estudo. Título Honorífico. Título Emérito. Tv e Rádio. Academia Internacional de Músicos e Adoradores de Deus. Academia Brasileira de Letras e Oradores Evangélicos. Convenção Internacional das Igrejas Evangélicas Assembléias de Deus. Associação dos Pastores e Ministros Evangélicos do Brasil. Convenção das Igrejas e Comunidades em Células. Conselho Internacional de Pastor e Ministros. Convenção Européia de Pastores. Faça Missões na Europa! Ordem Internacional de Pastor. Marco Felic...

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Cirujano Plástico en Medellin|Aumento de Senos Medellin|

Cel: (57) 316 449 75 69" Tel: 57(4) 448 54 28. Cel: (57) 316 449 75 69. I testify through this note my sincere gratitude to Dr. David Miranda Araque and his team, who operated my breast on June 28th, 2014. This, thanks to a […]. Mi nombre es Francy Ortiz mi experiencia con el Doctor David Miranda fue muy buena,el es un gran cirujano plástico ,es muy profesional y trata muy […]. Soy María Adelaida, tengo 33 años, vivo en Medellín. Miembro de la Sociedad Colombiana de Cirugía Plástica. Diseño y SEO por:.

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Research Journal – Iberian Studies. Travel Writing and Mobility. Comic Books… by David Miranda-Barreiro

Iberian Studies. Travel Writing and Mobility. Comic Books… by David Miranda-Barreiro. My articles in Praza Pública (Galician newspaper). My articles in Palavra Comum (Galician magazine). Welcome to my research journal! My name is David Miranda-Barreiro. I’m originally from A Coruña (Galicia), and I work as a Lecturer in Hispanic Studies at Bangor University. I hope you find it interesting! Personal Staff Page at Bangor University:. Http:/ www.bangor.ac.uk/ml/staff/Miranda.php. Follow Blog via Email.

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mirandavideo

De tanto hablar de cine, he terminado encuadrando la vida. Que transmitía Loquillo en el primer tema de su álbum Arte y Ensayo (2004). Cuando llevas años con el ojo derecho pegado al visor de una cámara, la frase de Loquillo, de pronto, cobra sentido: llega un momento en que tus pensamientos son una secuencia de planos encadenados…. Blog de WordPress.com. Seguir “mirandavideo”. Recibe cada nueva publicación en tu buzón de correo electrónico. Únete a otros 90 seguidores.