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David Nolan's Blog on Computer Human Interaction

David Nolan's Blog on Computer Human Interaction. Wednesday, May 12, 2010. Qing Luan ∗. Steven M. Drucker. Asia Beijing, China. Michael F. Cohen. This paper explores solutions for annotating large pictures( 1 billion pixels). Solutions have arisen on the internet to solve the problem of panning and zooming giant images, and this paper addresses the issues that arise when doing the panning and zooming. Ch1 - My Vision Isn't My Vision: Making a Career Out of Getting Back to Where I Started. I feel like the...

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David Nolan's Blog on Computer Human Interaction | davidmnolan.blogspot.com Reviews
<META>
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David Nolan's Blog on Computer Human Interaction. Wednesday, May 12, 2010. Qing Luan ∗. Steven M. Drucker. Asia Beijing, China. Michael F. Cohen. This paper explores solutions for annotating large pictures( 1 billion pixels). Solutions have arisen on the internet to solve the problem of panning and zooming giant images, and this paper addresses the issues that arise when doing the panning and zooming. Ch1 - My Vision Isn't My Vision: Making a Career Out of Getting Back to Where I Started. I feel like the...
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KEYWORDS
1 annotating gigapixel images
2 ustc †
3 hefei china
4 qing 182@hotmail com
5 microsoft live labs
6 redmond wa
7 sdrucker@microsoft com
8 johannes kopf
9 university of konstanz
10 konstanz germany
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annotating gigapixel images,ustc †,hefei china,qing 182@hotmail com,microsoft live labs,redmond wa,sdrucker@microsoft com,johannes kopf,university of konstanz,konstanz germany,kopf@inf unikonstanz de,ying qing xu,microsoft research,yqxu@microsoft com
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David Nolan's Blog on Computer Human Interaction | davidmnolan.blogspot.com Reviews

https://davidmnolan.blogspot.com

David Nolan's Blog on Computer Human Interaction. Wednesday, May 12, 2010. Qing Luan ∗. Steven M. Drucker. Asia Beijing, China. Michael F. Cohen. This paper explores solutions for annotating large pictures( 1 billion pixels). Solutions have arisen on the internet to solve the problem of panning and zooming giant images, and this paper addresses the issues that arise when doing the panning and zooming. Ch1 - My Vision Isn't My Vision: Making a Career Out of Getting Back to Where I Started. I feel like the...

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davidmnolan.blogspot.com davidmnolan.blogspot.com
1

David Nolan's Blog on Computer Human Interaction: February 2010

http://davidmnolan.blogspot.com/2010_02_01_archive.html

David Nolan's Blog on Computer Human Interaction. Tuesday, February 16, 2010. The Inmates are Running the Asylum(Part 1). To be honest, it seemed like the first two chapters were complaints from a guy who can't figure out how to work anything electronic in his life, but I do like how he stressed the importance of planning for user interaction at the beginning and having that be a key to a product's marketability. Tuesday, February 9, 2010. HeartBeat: An Outdoor Pervasive Game for Children. Heartbeat is a...

2

David Nolan's Blog on Computer Human Interaction: The Inmates are Running the Asylum(P2)

http://davidmnolan.blogspot.com/2010/03/inmates-are-running-asylump2.html

David Nolan's Blog on Computer Human Interaction. Tuesday, March 23, 2010. The Inmates are Running the Asylum(P2). Ch8 - An Obsolete Culture. He also cites Sagent Technology as problem riddled company. Each person in the company tends to think the general customer is like the ones they interact with. Product management people think general customers need hand holding, senior developers think general customers are seasoned vets, etc. It's like the 3 blind men and the elephant story. Also, we're to realize...

3

David Nolan's Blog on Computer Human Interaction: March 2010

http://davidmnolan.blogspot.com/2010_03_01_archive.html

David Nolan's Blog on Computer Human Interaction. Tuesday, March 23, 2010. The Inmates are Running the Asylum(P2). Ch8 - An Obsolete Culture. He also cites Sagent Technology as problem riddled company. Each person in the company tends to think the general customer is like the ones they interact with. Product management people think general customers need hand holding, senior developers think general customers are seasoned vets, etc. It's like the 3 blind men and the elephant story. Also, we're to realize...

4

David Nolan's Blog on Computer Human Interaction: Annotating Gigapixel Images

http://davidmnolan.blogspot.com/2010/05/annotating-gigapixel-images.html

David Nolan's Blog on Computer Human Interaction. Wednesday, May 12, 2010. Qing Luan ∗. Steven M. Drucker. Asia Beijing, China. Michael F. Cohen. This paper explores solutions for annotating large pictures( 1 billion pixels). Solutions have arisen on the internet to solve the problem of panning and zooming giant images, and this paper addresses the issues that arise when doing the panning and zooming. Subscribe to: Post Comments (Atom). View my complete profile.

5

David Nolan's Blog on Computer Human Interaction: Predictive Text Input in a Mobile Shopping Assistant: Methods and Interface Design

http://davidmnolan.blogspot.com/2010/03/predictive-text-input-in-mobile.html

David Nolan's Blog on Computer Human Interaction. Sunday, March 21, 2010. Predictive Text Input in a Mobile Shopping Assistant: Methods and Interface Design. Petteri Nurmi, Andreas Forsblom,. Helsinki Institute for Information. Department of Computer Science, P.O. Box. 68, FI-00014 University of Helsinki, Finland. Firstname.lastname@cs.helsinki.fi. Peter Peltonen, Petri Saarikko. Helsinki Institute for Information. PO Box 9800, FI-02015 Helsinki. University of Technology TKK, Finland. Scratch Input: Crea...

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David Nolan's Blog on Computer Human Interaction

David Nolan's Blog on Computer Human Interaction. Wednesday, May 12, 2010. Qing Luan ∗. Steven M. Drucker. Asia Beijing, China. Michael F. Cohen. This paper explores solutions for annotating large pictures( 1 billion pixels). Solutions have arisen on the internet to solve the problem of panning and zooming giant images, and this paper addresses the issues that arise when doing the panning and zooming. Ch1 - My Vision Isn't My Vision: Making a Career Out of Getting Back to Where I Started. I feel like the...

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