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Lubbi booster!!

Monday, June 9, 2008. Bird Brain model checklist. Method-Z-brush, PS and Maya will be used. Water tower (already textured). Method- Z-aplink and PS. Color maps and mattes-. Finish warehouse color map. Finish cityscape background matte. Method- PS, Maya. Human legs, two versions. Human legs, shop, sidewalk. Method- PS, Z-brush, Maya. Create nighttime matte painting. Method- Maya, PS. All of the above. Main bird X’s 3. Z-brush, PS, Z-aplink. Three types of radio tube bases. 3 roof pipe things. Top of build...

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Lubbi booster!! | davids3dwork.blogspot.com Reviews
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Monday, June 9, 2008. Bird Brain model checklist. Method-Z-brush, PS and Maya will be used. Water tower (already textured). Method- Z-aplink and PS. Color maps and mattes-. Finish warehouse color map. Finish cityscape background matte. Method- PS, Maya. Human legs, two versions. Human legs, shop, sidewalk. Method- PS, Z-brush, Maya. Create nighttime matte painting. Method- Maya, PS. All of the above. Main bird X’s 3. Z-brush, PS, Z-aplink. Three types of radio tube bases. 3 roof pipe things. Top of build...
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Lubbi booster!! | davids3dwork.blogspot.com Reviews

https://davids3dwork.blogspot.com

Monday, June 9, 2008. Bird Brain model checklist. Method-Z-brush, PS and Maya will be used. Water tower (already textured). Method- Z-aplink and PS. Color maps and mattes-. Finish warehouse color map. Finish cityscape background matte. Method- PS, Maya. Human legs, two versions. Human legs, shop, sidewalk. Method- PS, Z-brush, Maya. Create nighttime matte painting. Method- Maya, PS. All of the above. Main bird X’s 3. Z-brush, PS, Z-aplink. Three types of radio tube bases. 3 roof pipe things. Top of build...

INTERNAL PAGES

davids3dwork.blogspot.com davids3dwork.blogspot.com
1

Lubbi booster!!: April 2008

http://www.davids3dwork.blogspot.com/2008_04_01_archive.html

Wednesday, April 16, 2008. Bird is the word. Sunday, April 13, 2008. Back to the drawing board. Monday, April 7, 2008. I have the sickness. Wednesday, April 2, 2008. My goals for this class and this quarter are to finalize my character designs, model and texture my characters, finish up my environments and texture my environments. Finish character designs and begin to model. Make model progress on two characters. Rough draft of characters completed. Final draft on both models, start UVing.

2

Lubbi booster!!: Back to the drawing board

http://www.davids3dwork.blogspot.com/2008/04/back-to-drawing-board.html

Sunday, April 13, 2008. Back to the drawing board. Good to see your post. Would love to hear some more about the new idea tomorrow night. Head is looking real good! April 13, 2008 at 9:13 PM. Subscribe to: Post Comments (Atom). Bird is the word. Back to the drawing board. I have the sickness. View my complete profile.

3

Lubbi booster!!: rig a diga ding dong

http://www.davids3dwork.blogspot.com/2008/05/rig-diga-ding-dong.html

Monday, May 19, 2008. Rig a diga ding dong. That look really awesome, can't wait to see it in motion. May 19, 2008 at 11:12 PM. Subscribe to: Post Comments (Atom). Matte tests and other tidbits. Rig a diga ding dong. View my complete profile.

4

Lubbi booster!!: progress being made

http://www.davids3dwork.blogspot.com/2008/05/finished-towers.html

Thursday, May 8, 2008. I've been experimenting with Tileable textures made with Zbrush. I'm happy with the results. I feel these are starting to have the gritty feel I want my piece to have. Going through the list, next computer modules and electronic things. Making lots-O-progress on Zbrush and starting to rig my birds. Subscribe to: Post Comments (Atom). Matte tests and other tidbits. Rig a diga ding dong. View my complete profile.

5

Lubbi booster!!: list of activities

http://www.davids3dwork.blogspot.com/2008/05/list-of-activities.html

Monday, May 5, 2008. List of things to be modeled in no order. 2 water towers, one to be textured. Various pipes for water tower and building top. Top of building(simple roof and wall). Modify building from other Thesis(acme bird seed). Large A logo sign. 2 large tv tube things. 2 sci-fi electric modules. 2 very low poly humans (no detail they will be Silhouettes) one in pants one in dress. Inside ufo( some of the previous sci fi things will be used in ufo). May 5, 2008 at 10:33 AM. Rig a diga ding dong.

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tatyana-vasin.blogspot.com tatyana-vasin.blogspot.com

Tatyana's Thesis Blog: New Idea, new environment

http://tatyana-vasin.blogspot.com/2008/05/new-idea-new-environment.html

Welcome to my blog . This blog is dedicated to keep you all up to date on my thesis work in progress. In this blog I will be posting all the latest images of environments, characters, and some test animations. Please feel free to give your feedback. Monday, May 19, 2008. New Idea, new environment. Subscribe to: Post Comments (Atom). Advance Lighying/Texturing Quarter Plan. Week 2 -Complete Main Character and Start unwrapping and texturing it. Week 5-6 -Design two characters and model at least one of them.

zacksthesisblog.blogspot.com zacksthesisblog.blogspot.com

Zack's Thesis Blog: re-texturing character

http://zacksthesisblog.blogspot.com/2008/06/retexturing-character.html

Welcome to my MFA thesis blog. This site will be used to document my progress through the next year of creating my thesis animation. Monday, June 9, 2008. Subscribe to: Post Comments (Atom). Andrew K the Maya Master. Dave the magic man. Cliff top for Set3. View my complete profile.

zacksthesisblog.blogspot.com zacksthesisblog.blogspot.com

Zack's Thesis Blog: This Quarter's Master Plan

http://zacksthesisblog.blogspot.com/2008/04/this-quarter-master-plan.html

Welcome to my MFA thesis blog. This site will be used to document my progress through the next year of creating my thesis animation. Monday, April 7, 2008. This Quarter's Master Plan. Week 1- Finish 1st draft of storyboards and rough in an initial animatic. Begin modeling main character, Young Mother Nature. Week 2 - Refine storyboards and animatic. Define effects techniques for “steam”, “sandstorm”, “mudslide”. Define secondary animations for “hair” and “roots”. Week 3- Storyboards finished. Secondary s...

zacksthesisblog.blogspot.com zacksthesisblog.blogspot.com

Zack's Thesis Blog: Cliff top for Set3

http://zacksthesisblog.blogspot.com/2008/06/cliff-top-for-set3.html

Welcome to my MFA thesis blog. This site will be used to document my progress through the next year of creating my thesis animation. Monday, June 9, 2008. Cliff top for Set3. Subscribe to: Post Comments (Atom). Andrew K the Maya Master. Dave the magic man. Cliff top for Set3. View my complete profile.

zacksthesisblog.blogspot.com zacksthesisblog.blogspot.com

Zack's Thesis Blog: Early Scene Test

http://zacksthesisblog.blogspot.com/2008/04/early-scene-test.html

Welcome to my MFA thesis blog. This site will be used to document my progress through the next year of creating my thesis animation. Monday, April 28, 2008. Subscribe to: Post Comments (Atom). Andrew K the Maya Master. Dave the magic man. Animatic Scene- She emerges from the pod. Pod- ready for Zbrush. First model for young mother nature. This Quarters Master Plan. Test Render- Scene 3, The Landing. Concept sketch- Young Mother Nature. Concept sketch- Tree of Creation. View my complete profile.

zacksthesisblog.blogspot.com zacksthesisblog.blogspot.com

Zack's Thesis Blog: Lightning Test

http://zacksthesisblog.blogspot.com/2008/04/lightning-test_28.html

Welcome to my MFA thesis blog. This site will be used to document my progress through the next year of creating my thesis animation. Monday, April 28, 2008. Subscribe to: Post Comments (Atom). Andrew K the Maya Master. Dave the magic man. Animatic Scene- She emerges from the pod. Pod- ready for Zbrush. First model for young mother nature. This Quarters Master Plan. Test Render- Scene 3, The Landing. Concept sketch- Young Mother Nature. Concept sketch- Tree of Creation. View my complete profile.

zacksthesisblog.blogspot.com zacksthesisblog.blogspot.com

Zack's Thesis Blog: Pod Zbrushed

http://zacksthesisblog.blogspot.com/2008/04/pod-zbrushed.html

Welcome to my MFA thesis blog. This site will be used to document my progress through the next year of creating my thesis animation. Monday, April 28, 2008. Subscribe to: Post Comments (Atom). Andrew K the Maya Master. Dave the magic man. Animatic Scene- She emerges from the pod. Pod- ready for Zbrush. First model for young mother nature. This Quarters Master Plan. Test Render- Scene 3, The Landing. Concept sketch- Young Mother Nature. Concept sketch- Tree of Creation. View my complete profile.

zacksthesisblog.blogspot.com zacksthesisblog.blogspot.com

Zack's Thesis Blog: SandstormTest

http://zacksthesisblog.blogspot.com/2008/04/sandstormtest.html

Welcome to my MFA thesis blog. This site will be used to document my progress through the next year of creating my thesis animation. Monday, April 28, 2008. Subscribe to: Post Comments (Atom). Andrew K the Maya Master. Dave the magic man. Animatic Scene- She emerges from the pod. Pod- ready for Zbrush. First model for young mother nature. This Quarters Master Plan. Test Render- Scene 3, The Landing. Concept sketch- Young Mother Nature. Concept sketch- Tree of Creation. View my complete profile.

zacksthesisblog.blogspot.com zacksthesisblog.blogspot.com

Zack's Thesis Blog: She's been Zbrushed

http://zacksthesisblog.blogspot.com/2008/04/shes-been-zbrushed.html

Welcome to my MFA thesis blog. This site will be used to document my progress through the next year of creating my thesis animation. Monday, April 28, 2008. Subscribe to: Post Comments (Atom). Andrew K the Maya Master. Dave the magic man. Animatic Scene- She emerges from the pod. Pod- ready for Zbrush. First model for young mother nature. This Quarters Master Plan. Test Render- Scene 3, The Landing. Concept sketch- Young Mother Nature. Concept sketch- Tree of Creation. View my complete profile.

zacksthesisblog.blogspot.com zacksthesisblog.blogspot.com

Zack's Thesis Blog: Second Test for Spiral Sandstorm

http://zacksthesisblog.blogspot.com/2008/05/second-test-for-spiral-sandstorm.html

Welcome to my MFA thesis blog. This site will be used to document my progress through the next year of creating my thesis animation. Monday, May 12, 2008. Second Test for Spiral Sandstorm. Ok, this time the texture is also animated, spiraling inward. Subscribe to: Post Comments (Atom). Andrew K the Maya Master. Dave the magic man. Second Test for Spiral Sandstorm. The animatic reaches completion, four snapshots. View my complete profile.

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Lubbi booster!!

Monday, June 9, 2008. Bird Brain model checklist. Method-Z-brush, PS and Maya will be used. Water tower (already textured). Method- Z-aplink and PS. Color maps and mattes-. Finish warehouse color map. Finish cityscape background matte. Method- PS, Maya. Human legs, two versions. Human legs, shop, sidewalk. Method- PS, Z-brush, Maya. Create nighttime matte painting. Method- Maya, PS. All of the above. Main bird X’s 3. Z-brush, PS, Z-aplink. Three types of radio tube bases. 3 roof pipe things. Top of build...

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