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Letters from Deep Space

Letters from Deep Space. A Blog of Fiction and Gaming. Saturday, August 15, 2015. How I Generate Systems: Part I. The Stars Without Number default seems to be that a system has maybe one point of obvious interest in it. I like my star systems to be substantially denser than that, and to feel like real places. I'm going to show you guys how I do that, with an example of star system generation. I hope that this is instructive. It's going to be long. I think it's important to make system names that kind of ...

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Letters from Deep Space | deepspacecorrespondence.blogspot.com Reviews
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Letters from Deep Space. A Blog of Fiction and Gaming. Saturday, August 15, 2015. How I Generate Systems: Part I. The Stars Without Number default seems to be that a system has maybe one point of obvious interest in it. I like my star systems to be substantially denser than that, and to feel like real places. I'm going to show you guys how I do that, with an example of star system generation. I hope that this is instructive. It's going to be long. I think it's important to make system names that kind of ...
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1 step 0
2 basic principles
3 step 1
4 basic system geography
5 our one belt
6 step 2
7 add moons
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10 points of interest
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step 0,basic principles,step 1,basic system geography,our one belt,step 2,add moons,neat,step 3,points of interest,gaia world 17,forest world 8,dwarf planet 15,well ****,4 refueling station 19,step 4,arranging everything,the refueling station,orbital i
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Letters from Deep Space | deepspacecorrespondence.blogspot.com Reviews

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Letters from Deep Space. A Blog of Fiction and Gaming. Saturday, August 15, 2015. How I Generate Systems: Part I. The Stars Without Number default seems to be that a system has maybe one point of obvious interest in it. I like my star systems to be substantially denser than that, and to feel like real places. I'm going to show you guys how I do that, with an example of star system generation. I hope that this is instructive. It's going to be long. I think it's important to make system names that kind of ...

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Letters from Deep Space: SPACE MADNESS

http://deepspacecorrespondence.blogspot.com/2013/11/space-madness.html

Letters from Deep Space. A Blog of Fiction and Gaming. Saturday, November 2, 2013. Why have I been so quiet lately? Https:/ docs.google.com/file/d/0B3byNvOofZkMRmFsNVhTX29iRnc/edit? Subscribe to: Post Comments (Atom). Space Madness Update: Skill Philosophy and Dance-Off. Doctor of Law, Master of Dungeons. View my complete profile. How I Generate Systems: Part I. The Stars Without Number default seems to be that a system has maybe one point of obvious interest in it. I like my star systems to be subst.

2

Letters from Deep Space: September 2013

http://deepspacecorrespondence.blogspot.com/2013_09_01_archive.html

Letters from Deep Space. A Blog of Fiction and Gaming. Sunday, September 29, 2013. An alternate combat system for SWN, Achievements, and a Campaign Update. Okay, the formatting on this post is weird for some reason. I'm not actually preparing to implement this in my game, but I thought I'd noodle around with what SWN combat might look like if to-hit was a skill check, and armor functioned as Damage Resistance. The necessary changes are as follows. Woven Body Armor: 3. Combat Field Uniform: 4. Please note...

3

Letters from Deep Space: On OD&D, Skills, & Attributes

http://deepspacecorrespondence.blogspot.com/2015/04/on-od-skills-attributes.html

Letters from Deep Space. A Blog of Fiction and Gaming. Monday, April 20, 2015. On OD&D, Skills, and Attributes. Our ideas of what the game should be like are informed by our preferred fantasy fiction. If anybody happens to have a copy of the Chronicles of Amber around, bust that open and read the first few pages. You know what you'll notice? I'm not actually convinced that this was the intent in OD&D. Old Geezer, of course, is welcome to tell me that I've got this wrong. The Customization Attributes are ...

4

Letters from Deep Space: October 2013

http://deepspacecorrespondence.blogspot.com/2013_10_01_archive.html

Letters from Deep Space. A Blog of Fiction and Gaming. Saturday, October 12, 2013. As I have mentioned before, I'm currently working on my own OSR-compatible game. I think my influences will be fairly obvious, but I'm trying to remix them in an interesting way. There's some recycling of ideas I've played with before, but I think that's inevitable when I'm basically writing a game that consists of all the things that I personally think are cool. On the other hand, higher-level characters gain more skill p...

5

Letters from Deep Space: August 2013

http://deepspacecorrespondence.blogspot.com/2013_08_01_archive.html

Letters from Deep Space. A Blog of Fiction and Gaming. Sunday, August 25, 2013. Dungeons and Dragons . in . SPAAAAACE! I have recently started a campaign of Stars Without Number over on RPGnet. I think this is a good place to chronicle the exploits of the crew and my approach to refereeing the campaign. It would be great if I got any reader questions. So far, the following are the books I'm using:. 1 Stars Without Number, Core Edition. 2 Stars Without Number: Suns of Gold. 3 Hulks and Horrors. Subscribe ...

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An EVE Online and Star Citizen Alliance. Skip to primary content. Skip to secondary content. A Missioneer in EVE. A Scientist's Life in EVE. Inner Sanctum of the Ninveah. Letters From Deep Space. Life on the Bubble / OUCH. Sand, Cider and Spaceships. The Ancient Gaming Noob. Rarr;Tags Angel Cartel Cynabal. Cheesecake In Space #8. June 24, 2014. Here’s the ship that changed all that, the Angel Cartel’s Cynabal. So nice not to have to dilute projectile damage with missiles! I’m Not From Here. Tip of the day.

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CQ | BadWrongFun

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An EVE Online and Star Citizen Alliance. Skip to primary content. Skip to secondary content. A Missioneer in EVE. A Scientist's Life in EVE. Inner Sanctum of the Ninveah. Letters From Deep Space. Life on the Bubble / OUCH. Sand, Cider and Spaceships. The Ancient Gaming Noob. August 8, 2014. Art reminds us once again. It’s been a colossal failure, hasn’t it? Perhaps you’re having too much fun to have noticed. The one thing NPCs have in common with each other is that they all have jobs. Their behavior ...

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Captain Quarters | BadWrongFun

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An EVE Online and Star Citizen Alliance. Skip to primary content. Skip to secondary content. A Missioneer in EVE. A Scientist's Life in EVE. Inner Sanctum of the Ninveah. Letters From Deep Space. Life on the Bubble / OUCH. Sand, Cider and Spaceships. The Ancient Gaming Noob. Rarr;Tags Captain Quarters. Cheesecake In Space #4. June 13, 2014. Barbie’s Dream Station. May 23, 2014. Duncan is going Commando in the latest trim and sexy pant from the New Eden. August 14, YC118. BB77: To Die Is to Live. All othe...

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A Life Full of Adventure: Z is for Zechariah

http://alifefullofadventure.blogspot.com/2015/04/z-is-for-zechariah.html

A Life Full of Adventure. Art by Jeff Brown. WFRP 1E Town: Hobbly. AD&D 2E World: Verdendrage. Thursday, April 30, 2015. Z is for Zechariah. Zechariah is sometimes seer, sometimes agitator, and sometimes demagogue, depending on the situation and the number of people around. Sometimes his messages are meant for certain people. Those he needs to seek out. This information usually causes more than a little agitation for the intended recipient. Subscribe to: Post Comments (Atom). View my complete profile.

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A Life Full of Adventure: Happy Star Wars Day!

http://alifefullofadventure.blogspot.com/2015/05/happy-star-wars-day.html

A Life Full of Adventure. Art by Jeff Brown. WFRP 1E Town: Hobbly. AD&D 2E World: Verdendrage. Monday, May 4, 2015. Happy Star Wars Day! May the Fourth be with you! I watched the first three episodes this weekend. It's pretty entertaining. It has potential. Subscribe to: Post Comments (Atom). View my complete profile. Billy Goes to Mordor. Carmen's Fun Painty Time. Letters from Deep Space. Musings from the Dungeon. Polar Bear Dreams and Stranger Things. Realm of Chaos 80s. The Song of Middenheim.

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A Life Full of Adventure: Character Profile: Elder Abednego

http://alifefullofadventure.blogspot.com/2015/05/character-profile-elder-abednego.html

A Life Full of Adventure. Art by Jeff Brown. WFRP 1E Town: Hobbly. AD&D 2E World: Verdendrage. Wednesday, May 13, 2015. Character Profile: Elder Abednego. Elder Abednego is a high priest of Solkan, the "Avenger" god of law. In his role, the Elder had been given almost elementalist-like control over fire. Solkan allows the Elder to purge his enemies with flame. A benefit of this power is that Elder Abednego is able to walk through flames unharmed. WFRP 1e Cleric Level 4 (Complete Career). Earthdawn Fourth...

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A Life Full of Adventure: AD&D 2E World: Verdendrage

http://alifefullofadventure.blogspot.com/p/this-is-setting-my-friend-used-for-our.html

A Life Full of Adventure. Art by Jeff Brown. WFRP 1E Town: Hobbly. AD&D 2E World: Verdendrage. AD&D 2E World: Verdendrage. This is a setting my friend used for our AD&D 2e game. I wanted to get it down to save it. He modified/created dragon lords using the Council Of Wyrms boxed set. These dragons were nasty! Magic was very prevalent across all nations. There was one nation ruled by an oligarchy council. There was a region ruled by a college of wizards. Subscribe to: Posts (Atom). View my complete profile.

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A Life Full of Adventure: Character Profiles: Gairloch Stats

http://alifefullofadventure.blogspot.com/2015/03/character-profiles-gairloch-stats.html

A Life Full of Adventure. Art by Jeff Brown. WFRP 1E Town: Hobbly. AD&D 2E World: Verdendrage. Wednesday, March 4, 2015. Character Profiles: Gairloch Stats. Was posted a few years ago. Here are his stats to go along with it:. Specialty Priest of Grumbar (Earth). 15 Stamina 13 Muscle 17. 10 Aim 10 Balance 10. 12 Health 14 Fitness 10. 10 Knowledge 12 Reason 8. 18 Intuition 18 Willpower 18. 9 Leadership 9 Appearance 9. Maul 2, Light stone warhammer. Full plate, Shield 2 (a scale of a black dragon), Helmet.

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A Life Full of Adventure: Sunday Inspiration: Halfling Explorer

http://alifefullofadventure.blogspot.com/2015/05/sunday-inspiration-halfling-explorer.html

A Life Full of Adventure. Art by Jeff Brown. WFRP 1E Town: Hobbly. AD&D 2E World: Verdendrage. Sunday, May 3, 2015. Sunday Inspiration: Halfling Explorer. I believe the site we're looking for should be right over that rise.". Http:/ lanebrownart.blogspot.com/2013/02/i-recenely-illustrated-some-characters.html. Subscribe to: Post Comments (Atom). View my complete profile. Billy Goes to Mordor. Carmen's Fun Painty Time. Letters from Deep Space. Musings from the Dungeon. Polar Bear Dreams and Stranger Things.

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AC | BadWrongFun

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An EVE Online and Star Citizen Alliance. Skip to primary content. Skip to secondary content. A Missioneer in EVE. A Scientist's Life in EVE. Inner Sanctum of the Ninveah. Letters From Deep Space. Life on the Bubble / OUCH. Sand, Cider and Spaceships. The Ancient Gaming Noob. August 4, 2014. 8220;My God. It’s full of rocks.”. June 9, 2014. I took my first tentative steps out the door in Arena Commander. August 20, YC118. BB77: To Die Is to Live. BB75: Going Super Nova. Tip of the day. Sunrise in New Eden.

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Letters from Deep Space

Letters from Deep Space. A Blog of Fiction and Gaming. Saturday, August 15, 2015. How I Generate Systems: Part I. The Stars Without Number default seems to be that a system has maybe one point of obvious interest in it. I like my star systems to be substantially denser than that, and to feel like real places. I'm going to show you guys how I do that, with an example of star system generation. I hope that this is instructive. It's going to be long. I think it's important to make system names that kind of ...

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