deftware.blogspot.com deftware.blogspot.com

deftware.blogspot.com

DEFTWARE's DEVBLOG

My little corner of the web where I share my thoughts and ideas while building a multiplayer 3D action game from scratch. BITPHORIA, the game itself. It occurred to me that most of what I write about on this blog has been the technical side of my thoughts and ideas while working on my game BITPHORIA. I haven't really been posting much in the way of actual progress on the game itself. I think that these screenshots portray the overall aesthetic and graphical design of what the final game will consist of&#...

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DEFTWARE's DEVBLOG | deftware.blogspot.com Reviews
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My little corner of the web where I share my thoughts and ideas while building a multiplayer 3D action game from scratch. BITPHORIA, the game itself. It occurred to me that most of what I write about on this blog has been the technical side of my thoughts and ideas while working on my game BITPHORIA. I haven't really been posting much in the way of actual progress on the game itself. I think that these screenshots portray the overall aesthetic and graphical design of what the final game will consist of&#...
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DEFTWARE's DEVBLOG | deftware.blogspot.com Reviews

https://deftware.blogspot.com

My little corner of the web where I share my thoughts and ideas while building a multiplayer 3D action game from scratch. BITPHORIA, the game itself. It occurred to me that most of what I write about on this blog has been the technical side of my thoughts and ideas while working on my game BITPHORIA. I haven't really been posting much in the way of actual progress on the game itself. I think that these screenshots portray the overall aesthetic and graphical design of what the final game will consist of&#...

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deftware.blogspot.com deftware.blogspot.com
1

DEFTWARE's DEVBLOG: November 2014

http://www.deftware.blogspot.com/2014_11_01_archive.html

My little corner of the web where I share my thoughts and ideas while exploring various projects in programming, procedural generation, 3d multiplayer game development, hobby CNC machining, and specular holography. Procedural Modeling and Animation. I failed at maintaining at least one post per month, a lot of distractions are abound! One feature of the engine that I was looking to implement is procedural model scripting. The goal here is to allow a user to easily script a game 'model'. A model c...Anoth...

2

DEFTWARE's DEVBLOG: March 2015

http://www.deftware.blogspot.com/2015_03_01_archive.html

My little corner of the web where I share my thoughts and ideas while exploring various projects in programming, procedural generation, 3d multiplayer game development, hobby CNC machining, and specular holography. Game Logic Scripting and Networking. There are three components to this setup. At the core we have entity 'types', which are a set of parameters that define a specific entity. Properties that don't change about a type of game object are represented as a 'type'. Things like a model,...This make...

3

DEFTWARE's DEVBLOG: April 2015

http://www.deftware.blogspot.com/2015_04_01_archive.html

My little corner of the web where I share my thoughts and ideas while exploring various projects in programming, procedural generation, 3d multiplayer game development, hobby CNC machining, and specular holography. BITPHORIA, The Game Itself. It occurred to me that most of what I write about on this blog has been the technical side of my thoughts and ideas while working on my game BITPHORIA. I haven't really been posting much in the way of actual progress on the game itself. I think that these screenshot...

4

DEFTWARE's DEVBLOG: June 2014

http://www.deftware.blogspot.com/2014_06_01_archive.html

My little corner of the web where I share my thoughts and ideas while exploring various projects in programming, procedural generation, 3d multiplayer game development, hobby CNC machining, and specular holography. Networking Game State and Events. This entails a complex system of backing up copies of the game state to generate a delta-compressed update unique to each client's situation, based on what the client has acknowledged having received as far as the game state is concerned. Fortunately, thin...

5

DEFTWARE's DEVBLOG: BITPHORIA, The Game Itself

http://www.deftware.blogspot.com/2015/04/bitphoria-game-itself.html

My little corner of the web where I share my thoughts and ideas while exploring various projects in programming, procedural generation, 3d multiplayer game development, hobby CNC machining, and specular holography. BITPHORIA, The Game Itself. It occurred to me that most of what I write about on this blog has been the technical side of my thoughts and ideas while working on my game BITPHORIA. I haven't really been posting much in the way of actual progress on the game itself. I think that these screenshot...

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pausebreakstudios.com pausebreakstudios.com

[FAP] #8 – Zelda 4-Way Style Animation | PauseBreak Studios

http://pausebreakstudios.com/fap-8-zelda-4-way-style-animation

FAP] #8 – Zelda 4-Way Style Animation. February 5, 2015. February 5, 2015. The amount of similar topics popping up on the Unity2D subreddit have been incredible! I’ve been planning this FAP for a month now, and just as I’m about to release, there’s like three topics popping up with their own unique methods to the madness! Links to the project files:. Http:/ pausebreakstudios.com/Downloads/ZeldaType1.zip. Http:/ pausebreakstudios.com/Downloads/ZeldaType2.zip. Easy Sprite Sheet Copy Released!

pausebreakstudios.com pausebreakstudios.com

DevBlog | PauseBreak Studios | Don't pause what you can break. Or something.

http://pausebreakstudios.com/devblog

Dun’t Eat Me. It’s been a while since I’ve posted: Just been busy with so many things! And I’m still rushing right now (third kid on the way)! I’ll be moving the site to a new hosting provider, so expect a few delays here and there. In the meanwhile, I’m taking a break from my main mobile game […]. Giving in… To Unity3D Pro. FAP] #8 – Zelda 4-Way Style Animation. The amount of similar topics popping up on the Unity2D subreddit have been incredible! Easy Sprite Sheet Copy Released! Hmmm… FAT #6 &#82...

pausebreakstudios.com pausebreakstudios.com

Easy Sprite Sheet Copy Released! | PauseBreak Studios

http://pausebreakstudios.com/easy-sprite-sheet-copy-released

Easy Sprite Sheet Copy Released! January 7, 2015. January 7, 2015. Easy Sprite Sheet Copy. Easily copy sprite and sprite sheet settings from one sprite texture to another! Easy Sprite Sheet Copy allows you to copy sprite settings such as the Sprite Mode, Pixels Per Unit, Filter Mode, and (most importantly) the sliced sprites from the Sprite Editor, names included! Copy All Sprite Sheet Settings. Copies all sprite settings, including platform specific overrides. Copy All Except Overrides. On Be Remarkable...

pausebreakstudios.com pausebreakstudios.com

Giving in… To Unity3D Pro | PauseBreak Studios

http://pausebreakstudios.com/giving-in-to-unity3d-pro

Giving in… To Unity3D Pro. February 16, 2015. February 16, 2015. I… bit the bullet. Today, I purchased Unity Pro. It’s one of those things I’ve always been wanting to do, but just never felt I could get the funds to do it. So not much of an update, but just excited (and scared) to the point where I just have to tell the world. May this be the turning point of my game dev career! FAP] #8 – Zelda 4-Way…. Dun’t Eat Me →. Subscribe to PauseBreak Studios via Email. Dun’t Eat Me. Giving in… To Unity3D Pro.

pausebreakstudios.com pausebreakstudios.com

12/19/2014 – Free Asset Thursdays #7 | PauseBreak Studios

http://pausebreakstudios.com/free-asset-thursdays-7

12/19/2014 Free Asset Thursdays #7. December 19, 2014. December 19, 2014. Maybe if I change the posting date, no-one will notice I’m late for this weeks FAT! 8211; FAT #5. 8211; FAT #4. 8211; FAT #3. 8211; FAT #2. 8211; FAT #1. So yeah… I was trying to make something special for this weeks FAT, but it proved too much to handle… OK I PROCRASTINATED AND OVERESTIMATED the needed time. Harumph. (Maybe I’ll have it ready by next week…). Keep it secret. Keep it safe. What is “AllTheScripts”? Enter your email a...

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DEFTWARE's DEVBLOG

My little corner of the web where I share my thoughts and ideas while building a multiplayer 3D action game from scratch. BITPHORIA, the game itself. It occurred to me that most of what I write about on this blog has been the technical side of my thoughts and ideas while working on my game BITPHORIA. I haven't really been posting much in the way of actual progress on the game itself. I think that these screenshots portray the overall aesthetic and graphical design of what the final game will consist of&#...

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