koonsolo.com
Koonsolo – Make your own games |
http://www.koonsolo.com/news/author/admin
Make your own games! Outsourcing when you pay yourself $0. August 9, 2016. Suppose you are starting a business, building a product that one day, you will sell. At first, you will have $0 income. So if you pay yourself $0, nobody else can do it cheaper than you. So what do you gain by outsourcing? As it turns out, a lot! Some entrepreneur articles and books talk … Read more. What doesn’t kill you makes you stronger. May 10, 2016. November 9, 2015. November 9, 2015. A Different Entity Component System.
erraticgamer.com
Erratic Gamer - So many games. So little time. - Blog
http://www.erraticgamer.com/blog?currentPage=2
So many games. So little time. Teslagrad is Creative, Infuriating, Maybe Great. Thursday, May 23, 2013 at 10:26PM. I love finding a new gameplay mechanic that makes me think "Yes! Why aren't more games trying this? And this week I was lucky enough to find one of those. I received an e-mail on Monday from Eduardo of Rain Games. An indie group from Norway that makes games that are "small, smart, simple and elegantly designed." Eduardo's message entreated me to take a look at their first offering,. I was su...
sirylcat.net
인디게임 목록 - CatWiki
http://sirylcat.net/index.php/인디게임_목록
The Game of My Dream. LambdaRogue: The Book of Stars. Forge Quest - A Sandbox Action RPG. Echoes of Eternea. A modern take on a classic design. Dungeons: The Eye of Draconus. DWARF FORTRESS - MIKE MAYDAY'S GRAPHICAL EDITION. Hardcore Roguelike.Rhythm Game? Ice - Add ROMs to Steam. Errant Heart - A Visual Novel. Torment: Tides of Numenera. Ring Runner - Flight of the Sages. Sealark, an Oceanic Adventure Game. 원본 주소 " http:/ sirylcat.net/index.php? 이 문서는 2016년 3월 27일 (일) 08:50에 마지막으로 바뀌었습니다.
myownprivatealderaan.wordpress.com
My Own Private Alderaan | My Humble Little Star Wars Podcast | Page 2
https://myownprivatealderaan.wordpress.com/page/2
My Own Private Alderaan. Newer posts →. 02/28/2013 · 18:01. The developers of any future Star Wars First Person style games, need to seriously consider hiring The Stunt People. This group of very talented stunt actors put together the most epic FPS lightsaber battle I’ve ever seen. Check it out below:. Filed under Star Wars. 02/24/2013 · 14:57. MOPA Special: VisionCon 2013. A MOPA Special Podcast! 02/23/2013 · 21:49. MOPA Special Report: VisionCon 2013. And on his site www.gerrykissell.com. The amazing c...
pixelscopic.com
About | Pixelscopic
http://pixelscopic.com/about
The "method" behind the madness. Pixelscopic [ pik sel skap ik ] means that every aspect of our work reflects a love of the smallest nuances of the digital medium. Founded on the principles of developing games and user experiences of impeccable quality, we craft otherworldly experiences with passion for subtle aesthetic detail and creative ambitions as expansive as our imaginations. The engine uses DirectX on Windows and OpenGL on Mac OSX and iOS, and uses PortAudio for high quality sound. The asset ...
pixelscopic.com
Blog | Pixelscopic
http://pixelscopic.com/blog
Inspired by millions of tiny lights. News, updates, and general rambling from the crew at Pixelscopic. How Making CSV Databases Changed Our Design Process. Posted by Ryan Baker. This week I’ve been frantically trying to finalize some of the database structures so that I can (hopefully) move off of databases completely, and work only on art. I say databases, because all of our game’s properties, stats, effects, etc Continue reading. Delver’s Drop Process - Part 2: Art. Posted by Ryan Burrell. Visit Pixels...
pixelscopic.com
Development Archives | Pixelscopic
http://pixelscopic.com/category/development
How Making CSV Databases Changed Our Design Process. Posted by Ryan Baker. This week I’ve been frantically trying to finalize some of the database structures so that I can (hopefully) move off of databases completely, and work only on art. I say databases, because all of our game’s properties, stats, effects, etc Continue reading. Delver’s Drop Process - Part 2: Art. Posted by Ryan Burrell. Delver’s Drop Process Part 1: Ideas and Organization. Posted by Ryan Burrell. We are moving our @DelversDrop. Moshi...
indiegamemag.com
‘Delver’s Drop’ – New Site, New Trailer, New Ways To Support | Indie Game Magazine
http://indiegamemag.com/delvers-drop-new-site-new-trailer-new-ways-to-support
Submit A News Tip. Submit a Game for Review. Submit A News Tip. Submit a Game for Review. 8216;Delver’s Drop’ – New Site, New Trailer, New Ways To Support. 8216;Delver’s Drop’ – New Site, New Trailer, New Ways To Support. With the indie game scene soaring, it is increasingly difficult for developers to get their game to stand out and be remembered by players throughout the game’s development. Luckily for. Their game, Delver’s Drop. The Legend of Zelda. The Binding of Issac. In their extra time,. Apart fr...
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