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depthfirstgames.com

Depth First Games

A game development studio, founded by gamers. Depth First Games Crew. Depth First Games was founded in 2010 by video game developers that have grown tired and disillusioned of -the somewhat voluntary- servitude to the man. It was founded by Ricardo Aguiló and Juan Sanchez as a creative outlet, beholden only to gameplay, curtailing such values as revenue, release dates, and licensed intellectual property. Depth First Games are:. For his work on the award winning game GelaTennis. Fernando De La Cruz. Ferna...

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CONTACTS AT DEPTHFIRSTGAMES.COM

Depth First Games

Ricardo Aguilo

5301 ●●●●●e Dr.

Wint●●●●Park , Florida, 32792

United States

(407)●●●●●-2574
me@ricardoaguilo.com

View this contact

Depth First Games

Ricardo Aguilo

5301 ●●●●●e Dr.

Wint●●●●Park , Florida, 32792

United States

(407)●●●●●-2574
me@ricardoaguilo.com

View this contact

Depth First Games

Ricardo Aguilo

5301 ●●●●●e Dr.

Wint●●●●Park , Florida, 32792

United States

(407)●●●●●-2574
me@ricardoaguilo.com

View this contact

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Depth First Games | depthfirstgames.com Reviews
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A game development studio, founded by gamers. Depth First Games Crew. Depth First Games was founded in 2010 by video game developers that have grown tired and disillusioned of -the somewhat voluntary- servitude to the man. It was founded by Ricardo Aguiló and Juan Sanchez as a creative outlet, beholden only to gameplay, curtailing such values as revenue, release dates, and licensed intellectual property. Depth First Games are:. For his work on the award winning game GelaTennis. Fernando De La Cruz. Ferna...
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1 depth first games
2 games
3 about dfg
4 rally copters
5 gelatennis
6 our skills
7 unity
8 minecraft
9 about us
10 ricardo aguiló
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depth first games,games,about dfg,rally copters,gelatennis,our skills,unity,minecraft,about us,ricardo aguiló,creative director,juan sánchez,art director,lead designer,justin gallo,lead programmer,gelatenis,photoghraphy,illustration,print,animation,table
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Depth First Games | depthfirstgames.com Reviews

https://depthfirstgames.com

A game development studio, founded by gamers. Depth First Games Crew. Depth First Games was founded in 2010 by video game developers that have grown tired and disillusioned of -the somewhat voluntary- servitude to the man. It was founded by Ricardo Aguiló and Juan Sanchez as a creative outlet, beholden only to gameplay, curtailing such values as revenue, release dates, and licensed intellectual property. Depth First Games are:. For his work on the award winning game GelaTennis. Fernando De La Cruz. Ferna...

INTERNAL PAGES

depthfirstgames.com depthfirstgames.com
1

Depth First Games

http://www.depthfirstgames.com/index.html

A game development studio, founded by gamers. Depth First Games Crew. Depth First Games was founded in 2010 by video game developers that have grown tired and disillusioned of -the somewhat voluntary- servitude to the man. It was founded by Ricardo Aguiló and Juan Sanchez as a creative outlet, beholden only to gameplay, curtailing such values as revenue, release dates, and licensed intellectual property. Depth First Games are:. For his work on the award winning game GelaTennis. Best of IndieNomicon 2013.

2

Rally Copters

http://www.depthfirstgames.com/rallyCopters.html

Rally Copters is an intense, physics-driven, helicopter racing experience ready to push you to the limit! Pilot your way through 27 courses jam-packed with perilous obstacles and deadly corridors. Unlock a variety of helicopters to blaze through new levels and crush your record times. Race a friend in head-to-head races or compete against the world in online leaderboards! Navigate a vibrant, virtual world using four futuristic helicopters. Race against the world!

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arcadefiction.blogspot.com arcadefiction.blogspot.com

Arcade Fiction: December 2013

http://arcadefiction.blogspot.com/2013_12_01_archive.html

I'm a graphics technician in the Orlando area working on making games in my spare time. Below is a firsthand account of my slow decent into the insanity that is independent game development. Monday, December 30, 2013. I've Fallen into a Social Media Black Hole (and I can't get out)! I wonder if Life Call. Can help with this one. Instead of working on the things I should be working on. Of course I have a personal page, but now my game developer persona Arcade Fiction. Has its own page as does Mech Inferno.

arcadefiction.blogspot.com arcadefiction.blogspot.com

Arcade Fiction: April 2014

http://arcadefiction.blogspot.com/2014_04_01_archive.html

I'm a graphics technician in the Orlando area working on making games in my spare time. Below is a firsthand account of my slow decent into the insanity that is independent game development. Thursday, April 3, 2014. Local Support and Local Resources. FREELANCERS OF CENTRAL FLORIDA UNITE AROUND A CENTRAL CAUSE. That central cause being to make video games). Subscribe to: Posts (Atom). Game Developer Help List. Pocketknives for Game Devs. Local Support and Local Resources.

arcadefiction.blogspot.com arcadefiction.blogspot.com

Arcade Fiction: Mech Inferno on Indie DB

http://arcadefiction.blogspot.com/2013/12/mech-inferno-on-indie-db.html

I'm a graphics technician in the Orlando area working on making games in my spare time. Below is a firsthand account of my slow decent into the insanity that is independent game development. Friday, December 27, 2013. Mech Inferno on Indie DB. Check out the new and improved Mech Inferno page. On Indie DB. It is a WIP but its a start. Also it may or may not feature some concept images that no one has ever seen yet. For your eyes only. Subscribe to: Post Comments (Atom). Game Developer Help List.

arcadefiction.blogspot.com arcadefiction.blogspot.com

Arcade Fiction: Orlando Indies on Greenlight

http://arcadefiction.blogspot.com/2014/03/orlando-indies-on-steam-greenlight.html

I'm a graphics technician in the Orlando area working on making games in my spare time. Below is a firsthand account of my slow decent into the insanity that is independent game development. Friday, March 7, 2014. Orlando Indies on Greenlight. This has been moved and a more complete list can now be found here! After attending last night's IndieNomicon. How about that Melrose Center. By Gentleman Squid Studio. Rise of the Ravager. By Gentleman Squid Studio. Already Greenlit - way to go!

arcadefiction.blogspot.com arcadefiction.blogspot.com

Arcade Fiction: Local Support and Local Resources

http://arcadefiction.blogspot.com/2014/04/local-support-and-local-resources.html

I'm a graphics technician in the Orlando area working on making games in my spare time. Below is a firsthand account of my slow decent into the insanity that is independent game development. Thursday, April 3, 2014. Local Support and Local Resources. FREELANCERS OF CENTRAL FLORIDA UNITE AROUND A CENTRAL CAUSE. That central cause being to make video games). Subscribe to: Post Comments (Atom). Game Developer Help List. Pocketknives for Game Devs. Local Support and Local Resources.

arcadefiction.blogspot.com arcadefiction.blogspot.com

Arcade Fiction: Local Support

http://arcadefiction.blogspot.com/p/local-support.html

I'm a graphics technician in the Orlando area working on making games in my spare time. Below is a firsthand account of my slow decent into the insanity that is independent game development. Rise of the Ravager. By Gentleman Squid Studio. By Gentleman Squid Studio. GREENLIT Congrats Gentleman Squid Studios). GREENLIT Congrats Gentleman Squid Studios). Already Greenlit - way to go! By Noble Whale Studios. FUNDED Congrats TBA Games). Subscribe to: Posts (Atom). Game Developer Help List.

arcadefiction.blogspot.com arcadefiction.blogspot.com

Arcade Fiction: January 2014

http://arcadefiction.blogspot.com/2014_01_01_archive.html

I'm a graphics technician in the Orlando area working on making games in my spare time. Below is a firsthand account of my slow decent into the insanity that is independent game development. Tuesday, January 28, 2014. Global Game Jam Aftermath. Soooo, I survived my first Global Game Jam. Yippee! And I even helped make a game in 48 hours that you could play (somewhat). How did it go, you might ask. Well I will tell you in a conveniently concise bullet-point list:. I worked as a programmer and designer&#46...

arcadefiction.blogspot.com arcadefiction.blogspot.com

Arcade Fiction: I've Fallen into a Social Media Black Hole (and I can't get out)!

http://arcadefiction.blogspot.com/2013/12/ive-fallen-into-social-media-black-hole.html

I'm a graphics technician in the Orlando area working on making games in my spare time. Below is a firsthand account of my slow decent into the insanity that is independent game development. Monday, December 30, 2013. I've Fallen into a Social Media Black Hole (and I can't get out)! I wonder if Life Call. Can help with this one. Instead of working on the things I should be working on. Of course I have a personal page, but now my game developer persona Arcade Fiction. Has its own page as does Mech Inferno.

arcadefiction.blogspot.com arcadefiction.blogspot.com

Arcade Fiction: March 2014

http://arcadefiction.blogspot.com/2014_03_01_archive.html

I'm a graphics technician in the Orlando area working on making games in my spare time. Below is a firsthand account of my slow decent into the insanity that is independent game development. Friday, March 7, 2014. Orlando Indies on Greenlight. This has been moved and a more complete list can now be found here! After attending last night's IndieNomicon. How about that Melrose Center. By Gentleman Squid Studio. Rise of the Ravager. By Gentleman Squid Studio. Already Greenlit - way to go!

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A game development studio, founded by gamers. Depth First Games Crew. Depth First Games was founded in 2010 by video game developers that have grown tired and disillusioned of -the somewhat voluntary- servitude to the man. It was founded by Ricardo Aguiló and Juan Sanchez as a creative outlet, beholden only to gameplay, curtailing such values as revenue, release dates, and licensed intellectual property. Depth First Games are:. For his work on the award winning game GelaTennis. Fernando De La Cruz. Ferna...

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