arcadefiction.blogspot.com
Arcade Fiction: December 2013
http://arcadefiction.blogspot.com/2013_12_01_archive.html
I'm a graphics technician in the Orlando area working on making games in my spare time. Below is a firsthand account of my slow decent into the insanity that is independent game development. Monday, December 30, 2013. I've Fallen into a Social Media Black Hole (and I can't get out)! I wonder if Life Call. Can help with this one. Instead of working on the things I should be working on. Of course I have a personal page, but now my game developer persona Arcade Fiction. Has its own page as does Mech Inferno.
arcadefiction.blogspot.com
Arcade Fiction: April 2014
http://arcadefiction.blogspot.com/2014_04_01_archive.html
I'm a graphics technician in the Orlando area working on making games in my spare time. Below is a firsthand account of my slow decent into the insanity that is independent game development. Thursday, April 3, 2014. Local Support and Local Resources. FREELANCERS OF CENTRAL FLORIDA UNITE AROUND A CENTRAL CAUSE. That central cause being to make video games). Subscribe to: Posts (Atom). Game Developer Help List. Pocketknives for Game Devs. Local Support and Local Resources.
arcadefiction.blogspot.com
Arcade Fiction: Mech Inferno on Indie DB
http://arcadefiction.blogspot.com/2013/12/mech-inferno-on-indie-db.html
I'm a graphics technician in the Orlando area working on making games in my spare time. Below is a firsthand account of my slow decent into the insanity that is independent game development. Friday, December 27, 2013. Mech Inferno on Indie DB. Check out the new and improved Mech Inferno page. On Indie DB. It is a WIP but its a start. Also it may or may not feature some concept images that no one has ever seen yet. For your eyes only. Subscribe to: Post Comments (Atom). Game Developer Help List.
arcadefiction.blogspot.com
Arcade Fiction: Orlando Indies on Greenlight
http://arcadefiction.blogspot.com/2014/03/orlando-indies-on-steam-greenlight.html
I'm a graphics technician in the Orlando area working on making games in my spare time. Below is a firsthand account of my slow decent into the insanity that is independent game development. Friday, March 7, 2014. Orlando Indies on Greenlight. This has been moved and a more complete list can now be found here! After attending last night's IndieNomicon. How about that Melrose Center. By Gentleman Squid Studio. Rise of the Ravager. By Gentleman Squid Studio. Already Greenlit - way to go!
arcadefiction.blogspot.com
Arcade Fiction: Local Support and Local Resources
http://arcadefiction.blogspot.com/2014/04/local-support-and-local-resources.html
I'm a graphics technician in the Orlando area working on making games in my spare time. Below is a firsthand account of my slow decent into the insanity that is independent game development. Thursday, April 3, 2014. Local Support and Local Resources. FREELANCERS OF CENTRAL FLORIDA UNITE AROUND A CENTRAL CAUSE. That central cause being to make video games). Subscribe to: Post Comments (Atom). Game Developer Help List. Pocketknives for Game Devs. Local Support and Local Resources.
arcadefiction.blogspot.com
Arcade Fiction: Local Support
http://arcadefiction.blogspot.com/p/local-support.html
I'm a graphics technician in the Orlando area working on making games in my spare time. Below is a firsthand account of my slow decent into the insanity that is independent game development. Rise of the Ravager. By Gentleman Squid Studio. By Gentleman Squid Studio. GREENLIT Congrats Gentleman Squid Studios). GREENLIT Congrats Gentleman Squid Studios). Already Greenlit - way to go! By Noble Whale Studios. FUNDED Congrats TBA Games). Subscribe to: Posts (Atom). Game Developer Help List.
arcadefiction.blogspot.com
Arcade Fiction: January 2014
http://arcadefiction.blogspot.com/2014_01_01_archive.html
I'm a graphics technician in the Orlando area working on making games in my spare time. Below is a firsthand account of my slow decent into the insanity that is independent game development. Tuesday, January 28, 2014. Global Game Jam Aftermath. Soooo, I survived my first Global Game Jam. Yippee! And I even helped make a game in 48 hours that you could play (somewhat). How did it go, you might ask. Well I will tell you in a conveniently concise bullet-point list:. I worked as a programmer and designer....
arcadefiction.blogspot.com
Arcade Fiction: I've Fallen into a Social Media Black Hole (and I can't get out)!
http://arcadefiction.blogspot.com/2013/12/ive-fallen-into-social-media-black-hole.html
I'm a graphics technician in the Orlando area working on making games in my spare time. Below is a firsthand account of my slow decent into the insanity that is independent game development. Monday, December 30, 2013. I've Fallen into a Social Media Black Hole (and I can't get out)! I wonder if Life Call. Can help with this one. Instead of working on the things I should be working on. Of course I have a personal page, but now my game developer persona Arcade Fiction. Has its own page as does Mech Inferno.
arcadefiction.blogspot.com
Arcade Fiction: March 2014
http://arcadefiction.blogspot.com/2014_03_01_archive.html
I'm a graphics technician in the Orlando area working on making games in my spare time. Below is a firsthand account of my slow decent into the insanity that is independent game development. Friday, March 7, 2014. Orlando Indies on Greenlight. This has been moved and a more complete list can now be found here! After attending last night's IndieNomicon. How about that Melrose Center. By Gentleman Squid Studio. Rise of the Ravager. By Gentleman Squid Studio. Already Greenlit - way to go!
SOCIAL ENGAGEMENT