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Sam (GuangFa) Wu - ARCH1392 - 2008: July 2008
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Sam (GuangFa) Wu - ARCH1392 - 2008. Sunday, July 27, 2008. Remuneration can be defined in your own word as reward you get after you have been working for someone, salary/wage will be the most common remuneration. How much you for your remuneration can be varied from your experiences and skills, time constraints, amount of works and other costs. For our UT3 modeling. Project, our remuneration would be around $20,000 to $25,000 since we are still exploring as junior designer. And the. Conflicts happened in...
samwu-arch1392-08.blogspot.com
Sam (GuangFa) Wu - ARCH1392 - 2008: May 2008
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Sam (GuangFa) Wu - ARCH1392 - 2008. Wednesday, May 7, 2008. For our collaboration team, we kind of used two different team structure. one is one leader leads four members, for organizing and decision making which leader can make the decisions after team discussion, to avoid conflicts gets further. another team structure is all members are equal when each of us have assigned works, we work equally while sharing experiences and knowledges. Http:/ en.wikipedia.org/wiki/hierarchy. Subscribe to: Posts (Atom).
samwu-arch1392-08.blogspot.com
Sam (GuangFa) Wu - ARCH1392 - 2008: Conflict (recover)
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Sam (GuangFa) Wu - ARCH1392 - 2008. Sunday, July 27, 2008. One of the most effective ideas is the win-win approach. This approach is about both people being satisfied with the outcome. It's about finding out what you both want and where there are areas that you can both agree on, then working towards them. It's about working together as partners trying to solve a problem, not as opponents trying to win against each other. Http:/ en.wikipedia.org/wiki/conflict. Subscribe to: Post Comments (Atom).
samwu-arch1392-08.blogspot.com
Sam (GuangFa) Wu - ARCH1392 - 2008: Remuneration (recover)
http://samwu-arch1392-08.blogspot.com/2008/07/remuneration-recover.html
Sam (GuangFa) Wu - ARCH1392 - 2008. Sunday, July 27, 2008. Remuneration can be defined in your own word as reward you get after you have been working for someone, salary/wage will be the most common remuneration. How much you for your remuneration can be varied from your experiences and skills, time constraints, amount of works and other costs. For our UT3 modeling. Project, our remuneration would be around $20,000 to $25,000 since we are still exploring as junior designer. And the.
samwu-arch1392-08.blogspot.com
Sam (GuangFa) Wu - ARCH1392 - 2008: June 2008
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Sam (GuangFa) Wu - ARCH1392 - 2008. Tuesday, June 17, 2008. You have the knowledge that I don’t have, I can learn from you; I have the knowledge that you never touched, then I can teach you. In Oxford English Dictionary,. Lets divide the methods in classes:. Oral – Communication, lecture/class. Written - books, newspapers, notes. Practical – action, moves. Imagery – drawing, symbol, sign. Imagery – photo, digital images. Audio - radio, voice record. Video – video capture, movie. Subscribe to: Posts (Atom).
samwu-arch1392-08.blogspot.com
Sam (GuangFa) Wu - ARCH1392 - 2008: Knowledge
http://samwu-arch1392-08.blogspot.com/2008/06/knowledge.html
Sam (GuangFa) Wu - ARCH1392 - 2008. Tuesday, June 17, 2008. You have the knowledge that I don’t have, I can learn from you; I have the knowledge that you never touched, then I can teach you. In Oxford English Dictionary,. Lets divide the methods in classes:. Oral – Communication, lecture/class. Written - books, newspapers, notes. Practical – action, moves. Imagery – drawing, symbol, sign. Imagery – photo, digital images. Audio - radio, voice record. Video – video capture, movie. View my complete profile.
samwu-arch1392-08.blogspot.com
Sam (GuangFa) Wu - ARCH1392 - 2008: Intent
http://samwu-arch1392-08.blogspot.com/2008/04/intent.html
Sam (GuangFa) Wu - ARCH1392 - 2008. Tuesday, April 29, 2008. Intent is the purpose of something that is intended, the target that you going or planning to achieve. define it as "design intent" in architeture which will be a detailed explanation of the ideas,concepts, and criteria. Can you prove intent? These Diagrams shows your intent while it still need to be proved, and how your intention change in different area and different condictions. (2 images from Anecdote. Subscribe to: Post Comments (Atom).
grahamhannaharch1392-2008.blogspot.com
Group A : ARCH1392 : S1 2008: May 2008
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Group A : ARCH1392 : S1 2008. Tuesday, May 13, 2008. Groups C and 3 are presenting on Context for us on Wednesday and I expect we shall see some models in the engine to be inspired by. The team have a great assemblage of pieces, I think it is time to start bringing them together so we can see it living and breathing as a whole. Speaking of living and breathings - have a look at this video of gaming AI software just purchased by Autodesk bringing this map to life - more info and vids here.
grahamhannaharch1392-2008.blogspot.com
Group A : ARCH1392 : S1 2008: Tasks
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Group A : ARCH1392 : S1 2008. Friday, March 28, 2008. Everyone need to be keeping up with the tasks as per the course blog. Plus by the Monday team meeting everyone should have made progress on these things (refer to more detailed email coverage also):. 5th Member catchup and inclusion. Progressive blogging on collaboration, Topics and Fabrication. Clear submission blog entries (but other entries will be taken into account). Building your 'room' in UT3. Blog on the Dam Theater project choice.