
dev.aseprite.org
Aseprite DevelopmentAbout graphics software development github.com/aseprite/aseprite
http://dev.aseprite.org/
About graphics software development github.com/aseprite/aseprite
http://dev.aseprite.org/
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Aseprite Development | dev.aseprite.org Reviews
https://dev.aseprite.org
About graphics software development github.com/aseprite/aseprite
Aseprite Development - Data Recovery
http://dev.aseprite.org/post/121527538727/data-recovery
About graphics software development. Aseprite includes a data recovery feature. It was originally planned for v1.3, but as. V11 (increasing the probability of crashes), it was rescheduled for v1.1 milestone. When the program crashes and you execute it again, it tries to restore sprites that were being edited before that crash. Then it shows you this huge horrible button at the top to start the recovery process:. But, how does this exactly work? All objects in the doc layer. Has a specific ID. Tip: The on...
Aseprite Development - Color with alpha
http://dev.aseprite.org/post/123836862192/color-with-alpha
About graphics software development. This week I wasn’t able to work on Aseprite as much as I’d wish (as result of some personal issues). Anyway as there is a big change coming for the next release I think that some feedback from you will be a great help. (Make your comments below.). Next version will contain better handling of Alpha component ( issue 286. It means that palette entries, foreground color, and background color will have an Alpha component:. Effect tools (like Blur or Jumble). Eyedropper wi...
Aseprite Development
http://dev.aseprite.org/tagged/aseprite
About graphics software development. New source code license. Personal note: I’m not a native English speaker, this post might contain mistakes, typos, etc. I’ve written it as fast as possible. From Aseprite v1.1.8 the program source code license has changed from the GPLv2. To a new EULA. That still gives you the possibility to compile and modify the program for your own purposes, but it doesn’t allow you to redistribute Aseprite. Linux distributions cannot package and distribute Aseprite freely anymore.
Aseprite Development - The Tool Loop
http://dev.aseprite.org/post/120871044402/the-tool-loop
About graphics software development. Probably, the most craziest part of source code inside Aseprite is the “tool loop.” And as it is the craziest one, it is the one I’m most proud of (even when the code is ugly as hell). So, what is it? Here is a “tool loop” in action:. It’s the whole process that begins when a mouse button is pressed, continues when the mouse is moved, and ends when the same mouse button is released. Aseprite is distributed with a little gui.xml. For example, the pencil tool. Creates t...
Aseprite Development
http://dev.aseprite.org/day/2014/05/02
About graphics software development. Big changes without short-term benefits. Last year we were making a lot of refactoring tasks. As you know, improving code doesn’t affect users in a direct way (and that sucks) but anyway these changes are good for our future (or should be). There are changes like these. This commit is a shame, it contains several changes in one patch, never do that. And sometimes we don’t follow the rules). The main change here is the addition of lock/unlock semantic. In our case),.
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Aseprite - Faq
http://www.aseprite.org/faq
What do I get when I buy Aseprite? Do I get updates? How much does it cost? Can I create assets for a game which I intend to sell? Can I use Aseprite in several of my computers? Can I install Aseprite in 5, 10, or more computers buying just one copy? Is there an educational license? If Aseprite is open source, how is that you are selling it? How do I zoom? How do I scroll? How do I rotate the selection? Move layers in the stack. Flip selection horizontally or vertically. Why do I see double-sized pixels?
Aseprite - Roadmap
http://www.aseprite.org/roadmap
This is a general view of what you can expect in next releases. This roadmap is not complete and can be modified in the future, but you should expect all these features in the whole v1.x series anyway. Mouse wheel for vertical scroll or zoom. Mac OS X cursor. Fix drop in last layer and/or frame. Fix RGB - indexed conversion when save .gif files ( issue 158. Mac OS X shortcuts cmd x. Difficult to modify selections. Auto crash recovery function. Create tags in Timeline. Custom brushes from selection. Undo ...
Aseprite - Reviews
http://www.aseprite.org/reviews
Designing Retro Looking Games for Windows 8. In The Linux Action Show, season 22 Episode 6. Did you find or write another Aseprite review?
Aseprite - Pronunciation
http://www.aseprite.org/pronunciation
Aseprite /eɪs-praɪt/ is pronounced as ace-prite:. At the very beginning Aseprite was known as Allegro Sprite Editor, abbreviated with ASE, so the prefix is still pronounced as "ace".
Aseprite - Release-notes
http://www.aseprite.org/release-notes
Aseprite v1.2-beta1 Jul 28 2016. Add new pixel aspect ratio option so we can draw sprites with double-wide pixels ( issue 567. Now can be used with. In the given filename to automatic iterate through layers ( issue 1149. So we can use. To save each layer in a different file. To save each tag as. Anyway you can use. Aseprite v1.1.7 Jul 28 2016. New option to hide full path in UI ( issue 1199. Fixed theme configuration UI to show user/official folders and themes correctly. Aseprite v1.1.6 Jul 6 2016. Fixed...
Aseprite - Donate
http://www.aseprite.org/donate
You can make a one-time donation using the following "Donate" button:. Or you can subscribe to monthly donations depending on your team size:. Hobbyist: $5 USD - monthly. Indie game dev: $10 USD - monthly. Indie game dev team: $25 USD - monthly. Games dev studio: $100 USD - monthly.
Aseprite - Quickref
http://www.aseprite.org/quickref
Draw with foreground/background color (FG/BG). Left button / Right button. Alt Left button / Alt Right button. Replace FG with BG color (Right button). Space bar Left button. Space bar Arrow keys. Move / select layers. Square aspect / angle snap. Displace FG color in the Color Bar. Displace BG color in the Color Bar. Alt Shift Mouse wheel. Ctrl Z / Ctrl Y or Z / Y. Cut / Copy / Paste. Ctrl X / Ctrl C / Ctrl V or X / C / V. Ctrl A or A. Ctrl T or T (from v1.1). Ctrl D or D. Ctrl Shift D or D.
Aseprite - Docs - Tutorial
http://www.aseprite.org/tutorial
Common tasks and questions. How to use Aseprite - Interface and Basics - Pixel Art. How to use Aseprite - Layers. How to use Aseprite - Advanced Tools and Tips and Tricks. How To Use Aseprite - Animation Tools. How To Use Aseprite - Color Tools. How To Use Aseprite - Shading and Alpha/Opacity Tools. Aseprite Tutorial - Saving and Exporting. Aseprite pixelart character creation and basic animation walkthrough. Aseprite pixelart character creation from tracing. Common tasks and questions. Save as gif file.
Aseprite - Docs - Cli
http://www.aseprite.org/cli
Aseprite Command Line Interface. You can convert or export your sprites to other formats (or textures json data) from the command line. See Platform-specific Details. Section to know how to use the command line. Usage: aseprite.exe [OPTIONS] [FILES]. Options: - palette. Filename Use a specific palette by default - shell. Start an interactive console to execute scripts -b, - batch. Do not start the UI - save-as. Filename Save the last given document with other format - scale. Name or - import-layer. List ...
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Aseprite Development
About graphics software development. This week I wasn’t able to work on Aseprite as much as I’d wish (as result of some personal issues). Anyway as there is a big change coming for the next release I think that some feedback from you will be a great help. (Make your comments below.). Next version will contain better handling of Alpha component ( issue 286. It means that palette entries, foreground color, and background color will have an Alpha component:. Effect tools (like Blur or Jumble). Eyedropper wi...
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