
dev.mothteeth.com
{ FIELD NOTES }A game developer's field journal. Most of the art that comes my way is in flash format, and so I’ve been using Flash’s built in sprite sheet exporter. It works ok, as long as you work with its limitations. As I’ve been getting into pixel art recently, I’ve finally had a reason to try out Texture Packer. From Code and Web. Tips for Pixel Art Animation in Photoshop. Since writing this post, mainly as a note-to-self, I’ve come across this much more thorough post. Covering the same material and more. Pretty ...
http://dev.mothteeth.com/