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Michal Dymel - DevBlog - Passionate software developer interested in Web Development, .NET, Angular2, Architecture and security. Currently doing remote consulting.
Michal Dymel - DevBlog. Notes on my adventures as a software developer. 109876.5.4.3.2.1. 2017! January 10, 2017. 2016 passed and we have a new year. With this post, I would like to make a quick summary of the last year and share some of my plans for 2017. But first of all, my dear reader, I would like to wish you a great year! What to do with a legacy application? November 15, 2016. Angular2 and i18n - translating your application. November 3, 2016. October 25, 2016. October 20, 2016. Some time ago, Ang...
e-learning3d.de
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The EatThisMuch blog
Eat This Much home. Version 1.21. Theme Designed and Developed by Amit Jakhu. Eat This Much Android App Is Here! We’re incredibly happy to announce that our Android app is officially here! Head now to the Google Play Store and download our fresh Android app:. Https:/ play.google.com/store/apps/details? Special thanks to the beta testers that helped us iron out all the bugs and provided us with awesome feedback. Or leave us a comment below. Thank you for your support! April 06, 2016. We’ve been work...
nova blog
Azonnali üzenetküldés Firebase segítségével PHP-ból. Készült: 2016.04.07. Azonnali üzenetküldés Firebase segítségével PHP-ból. Készült: 2015.09.17. Egy nem szabványos firmata elkészítését tűztem ki célul. A feladatba annak kapcsán botlottam bele, hogy kaptam egy 4×7-es kijelzőt a vásárolt csomagomban, és megpróbáltam node.js segítségével használni. De nagyon villogtak a ledek és befagyott egy idő után. Ekkor próbálkoztam az arduino által javasolt Processinggel. Arduino: LED fényerő szabályozása a netről.
DEVBLOG – Energy Heroes | Devblog about the incoming game Energy Heroes
The Energy Heroes alpha prolonged! Dear alpha testers,. We are back this week for a new announcement: the Energy Heroes alpha will be extended! The end of the alpha, initially scheduled for the 17th of August 2015, will in fact happen a few weeks later! This alpha phase is very important for our developers as it’s the best time to test, to change and to adjust the gameplay in order to make the game as enjoyable as possible. That’s why we are counting on you! See you on Thursday for the answer! First, we ...
Faerun's New Dawn | Developer Blog
Faerun's New Dawn. Corso di Assembler Amiga. Diamo il via alla pubblicazione aggiornata e rivista di uno dei migliori corsi di programmazione assembly per Amiga, scritto peraltro in italiano! Il numero di lezioni di base del corso è pari a 16 (una marea di informazioni! La prima lezione del corso può essere consultata qui. Machine Language for the Commodore 64, 128 and Other Commodore Computer. Il manuale è facilmente reperibile su diversi siti (ad esempio qui. Di seguito un breve indice dei capitoli:.
FHO Corp DEVBLOG - Bidouillages, bricolages, compilations, ports series...
Bidouillages, bricolages, compilations, ports series…. FHO Corp DEVBLOG Blog. 23 Mai, 2016. Middot; Published mai 23, 2016. Middot; Last modified septembre 10, 2016. Historique des versions de firmware Livebox 2.1. Voici la liste des versions de firmwares connus sur la Livebox 2.1 (livebox de Orange Spain en espagne) 00.96.010 00.96.114 (08.02.2013-21:33:12) Version de firmware initiale pour les livebox 2.1 en révision matérielle R01 Provisionning.. 30 Mar, 2015. Middot; Published mars 30, 2015. Voici l&...
ForeyeT Development Blog
Tuesday, February 14, 2012. Wicket and JEE6. Part 3: Security. This is part 3 of our Wicket and JEE6 series. Here is Part 1. Security is something that JEE delivers out of the box. It delivers Authentication en Authorization for URIs, servlets and EJB methods. Wicket als provides (multiple) security frameworks, the one we chose is Wicket Auth/Roles. This is an simple framework that allows authentication en authorization for Wicket components. In this blog I will explain how we integrated the two. 160; &...
Forsaken Mountain Development Blog – A periodic update of Forsaken Mountain development by the fine folks working on it
Forsaken Mountain Development Blog. Forsaken Mountain – Foliage workflow. Posted on June 4, 2016. Our workflow to make Foliage in Unreal Engine. View post on imgur.com. In house NPC’s having fun with the pan. Posted on June 4, 2016. View post on imgur.com. View post on imgur.com. Introduction to Town outskirts: Level Layout and play. Posted on May 31, 2016. Today’s topic will be the layout and brief discussion of the progression through of the starting level, the outskirts of town. A second and a bit mor...