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1/02/14 - 1/03/14 ~ Botafumeiro AG - Tu Blog de Aventuras Gráficas
http://nuevobag.blogspot.com/2014_02_01_archive.html
Fichas de Aventuras Gráficas. Curiosidades en torno a las Aventuras Conversacionales. La máquina del tiempo. Proyecto aventurero busca financiación en kickstarter. Su título "The Mystery of OAK ISLAND. Moebius: Empire Rising" llega el próximo 15 de abril a PC y a Mac. EnComplot busca financiación para "The Weird Story of Waldemar, The Warlock". Campañas de Kickstarter y Greenlight de Fictiorama Studios para "Dead Synchronicity: Tomorrow comes Today" - Noticia 1. Debate: "La Clave de las Aventuras Gráfica...
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Developer Blog
Experiences as a developer, and lessons learned. Page 1 of 2. Older Posts →. Cake Build Script - Node, Gulp, .NET Core MSBuild. The following is a basic guide for setting up a Cake build script to work with a project that utilizes .NET Core, Node.JS, and Gulp. . Minecraft Server Docker Image. Dockerfile Create a Dockerfile for the minecraft server image with the following: FROM ubuntu:xenial MAINTAINER Richard Meyer meyerrj@rayonnant.net ENV MINECRAFT VERSION . Dynamic Responsive Tables with Bootstrap 3.
ressie's devblog
I made an adventure game called SPOTNEY in 14 days and this blog shows you how I did it! It’s all over! This post is waaaaaay late, but #AdventureJam ended and I think it’s safe to say the event was was a big success! With 89 submissions, of which I think 70 made it past the finished line with an uploaded build, there’s now a ton of adventure content that didn’t exist before. Of those 70 finished games, SPOTNEY managed the following:. Thoughts on Adventure Games and Narrative as Gameplay. When you consid...
Geek-O-System
This is the second post on my experience running the MX ruby apprenticeship program. Focused on our goals and plans for the apprenticeship. With dates planned it was time to get some applications for the apprenticeship. How should someone apply to the apprenticeship? How would we know which candidates best fit our criteria of being self-motivated to learn new things and tackle hard problems? Who would bother applying in the first place? Read on →. I help organize a local ruby meetup group. So I liked the...
The Developer Blog
Let's make computers do amazing things. April 17, 2015. Backup to cloud when there is no space left on device. Imagine that you are planing to move some data from one server to another. To do so, you backup your data by creating a simple compressed tar. Tar cjf /tmp/backup.tar.bz2 $HOME. And, for your surprise you end up with a no space left on device. Error from tar. You need to backup and have no more space: what do you do? Simple, use some Unix Pipes to the job! And sending it directly to gsutil.
Seatwave Development Blog | All you need to know about Seatwave software development and operations
All you need to know about Seatwave software development and operations. In this blog I’m going to show you how to select an event and buy tickets for it using the Seatwave Discovery and Purchase APIs. The API supports SOAP and REST XML responses but today I’m going to return JSON from REST. I have included example code at the end which demonstrates how to make Get and POST in REST, and return either XML or JSON. I’ve built a sample app. This is my request:. A very handy web debugger. An EventGroup is a ...
devblog.sherlockholmes-thegame.com
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SIGNAL DECAY
A game about risk, trust and sacrifice, an impossible operation in a hostile world with your friends as the last human beings. Strategy and Tech System (WIP). Principles of Enhancing Replayability. Let’s talk about how to design the replayability in principle for roguelikes. As to my research, the replayability of roguelike games comes from three aspects: emergence of the gameplay, encounter randomness and input variance. Emergence of the gameplay. The visible part of randomness and visible set-up of gam...
CAP2 DevBlog
Wednesday, 19 August 2015. I've recently been asked which 3D or game engine CAP2 uses so thought I'd post on that topic. CAP2 uses a custom engine incorporating features such as:. 80km draw distance (a prerequisite for a flight simulator). Large scale tileable terrain system. Water rendering system with variable sea states. Accurate lighting based on world position, date and time. 3D audio sytem with doppler effect. Aircraft and watercraft physics systems. Flexible hierarchical object system. BTW I read ...
Blog vývojářů Skrz.cz
See, that’s what the app is perfect for. Wahhhh, I don’t wanna. Blog vývojářů Skrz.cz. Blogují vývojáři Skrz.cz o všem, co zajímavého řeší při programování Skrz.cz (PHP, Front-end, UX, Javascript, Redis, MySQL, Nginx, Elastic apod.). Skrz DEV cirkus vol. 2. Ve středu 10. 6. se v našich krásných nových kancelářích. Konal již 2. díl Skrz DEV cirkusu. Tématem bylo tentokrát zrychlování (mobilního) webu a obrázky. Jun 15th, 2015. Zpracovaní obrázků na Skrz.cz. Mar 18th, 2015. Přistupovalo všude). Nová...
Blog de Devblog - John Ceenaa .. :D - Skyrock.com
Mot de passe :. J'ai oublié mon mot de passe. John Ceenaa . :D. Bienvenue Dans ma fédération. 9733; . 9733; . 8202; &#...9733; . 8202; ...Mise à jour :. Bienvenue Dans La Fed Superstars! Salut et bienvenue dans ma fédération de. Abonne-toi à mon blog! Bienvenue Dans La Fed Superstars! Superstars Smack Down 's. Ou poster avec :. Posté le dimanche 24 janvier 2010 09:58. Poster sur mon blog.
Slice of sky | the dev'blog
Here is a brand new project which I’m working on with Monsieur Raton! It’s called Slice of Sky. Continue reading →. This entry was posted in News and updates. Thursday 16 October 2014. Here comes the dragon! It’s been a long time without posting! We started to build the dragon in 3D, have a look! Continue reading →. This entry was posted in News and updates. Wednesday 22 April 2015. Today I’m going to talk a little bit about the changes we’ve made on the dragon lately. Continue reading →. Monday 24 Novem...