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DevMaster - game development news, discussions, and resources

Game Development News and Links. Game GUI - An OpenGL based GUI / Widget class with skin support. Supreme Commander - Graphics Study. Sparse Voxel Octree Raytracing Tech-Demo using Image Warping (up to 4x faster). Godot Engine 1.1 Out! Planning ballistic trajectories with air resistance in Unity3D. Deus Ex: Human Revolution - Graphics Study. Premium Experiences on Mobile - an ARM blog post. Tungsten: A Physically Based Renderer in C 11. 3D model search engine. Matali Physics Version 3.3 Released. Welcome...

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Game Development News and Links. Game GUI - An OpenGL based GUI / Widget class with skin support. Supreme Commander - Graphics Study. Sparse Voxel Octree Raytracing Tech-Demo using Image Warping (up to 4x faster). Godot Engine 1.1 Out! Planning ballistic trajectories with air resistance in Unity3D. Deus Ex: Human Revolution - Graphics Study. Premium Experiences on Mobile - an ARM blog post. Tungsten: A Physically Based Renderer in C 11. 3D model search engine. Matali Physics Version 3.3 Released. Welcome...
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DevMaster - game development news, discussions, and resources | devmaster.net Reviews

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Game Development News and Links. Game GUI - An OpenGL based GUI / Widget class with skin support. Supreme Commander - Graphics Study. Sparse Voxel Octree Raytracing Tech-Demo using Image Warping (up to 4x faster). Godot Engine 1.1 Out! Planning ballistic trajectories with air resistance in Unity3D. Deus Ex: Human Revolution - Graphics Study. Premium Experiences on Mobile - an ARM blog post. Tungsten: A Physically Based Renderer in C 11. 3D model search engine. Matali Physics Version 3.3 Released. Welcome...

INTERNAL PAGES

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Dynamic Lighting Gameplay with UE4 and Enlighten using Blueprints | DevMaster

http://devmaster.net/p/24435/dynamic-lighting-gameplay-with-ue4-and-enlighten-using-blueprints

Dynamic Lighting Gameplay with UE4 and Enlighten using Blueprints. At Dec 10, 2014. Geomerics has posted a video and a blog post showcasing new lighting techniques that are now available in the Unreal Engine 4. The post with the video can be found here: http:/ www.geomerics.com/blogs/dynamic-lighting-gameplay-with-ue4-and-enlighten-using-blueprints/. Click here to visit link. Commenting will be coming soon. In the meantime, feel free to create a discussion topic. Noise Functions and Map Generation.

2

Engines | DevMaster

http://devmaster.net/devdb/engines

Showing 1 - 25 of 376 results. Lumix Engine is a free, open source 3D game engine written in C . Editor inc. The Atomic Game Engine features 2D and 3D rendering, standards compliant Java. NÖN is focusing on simplicity and transparency. Because of that it uses MoonS. Minko is a 3D framework for web, desktop and mobile devices, developed by A. The GNOSIS SDK is a cross-platform object-oriented SDK for visualizing map da. The Ecere SDK features a cross-platform runtime library providing graphical u. Duality...

3

Matali Physics Version 3.3 Released | DevMaster

http://devmaster.net/p/24439/matali-physics-version-3-3-released

Matali Physics Version 3.3 Released. At Dec 22, 2014. We are pleased to announce the release of Matali Physics. 33 Matali Physics is a high-performance, cross-platform, advanced 3D physics engine intended for physics-based simulations and games. The engine comes in the three editions: Basic. And is available across multiple platforms:. The latest version 3.3 introduces:. An updated Matali Render. Commenting will be coming soon. In the meantime, feel free to create a discussion topic. Call for a New Post-...

4

Coffee, the engine (engine) | DevMaster

http://devmaster.net/devdb/engines/coffee-the-engine

Coffee, the engine. Coffee, the engine. Http:/ www.coffee3d.net. Aug 07, 2013. Coffee, the engine, is a full Game Development SDK, allowing you to create prototypes, visualizations, and even softwares or complete games. It’s written in C , with careful design and implementations. It’s based on a single Indie licensing model, ideal for you if you are either a student learning C and game development, either an independent game developer. Newton Dynamics integration Rigid bodies support (box, sphere, capsul...

5

Engines | DevMaster

http://devmaster.net/engines

Showing 1 - 25 of 376 results. Lumix Engine is a free, open source 3D game engine written in C . Editor inc. The Atomic Game Engine features 2D and 3D rendering, standards compliant Java. NÖN is focusing on simplicity and transparency. Because of that it uses MoonS. Minko is a 3D framework for web, desktop and mobile devices, developed by A. The GNOSIS SDK is a cross-platform object-oriented SDK for visualizing map da. The Ecere SDK features a cross-platform runtime library providing graphical u. Duality...

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formation 3d et infographie programmation Le placement pour nos étudiants est facilité grâce à un portail qui fait le lien entre les employeurs et les étudiants.

http://tomatodefence.com/placement_fr.php

Campus Longueuil 450.812.8543. Campus Sherbrooke 819.823.8024. 3D jeux et cinéma. Notre implication pour aider nos étudiants à trouver un emploi ou un stage se traduit par l’organisation d’événements de rencontres finissants/employeurs et la mise à disposition auprès des employeurs d’un portail leur permettant de visionner directement les travaux des finissants et de les contacter. Avantages pour les étudiants*. Lors de l’implantation de nouveaux studios, l’institut Desgraff participe activement à la sél...

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formation 3d et infographie programmation Formation en arts numériques 2D pour dessins animés et jeux vidéos.

http://tomatodefence.com/formation_dessin_2d_fr.php

Campus Longueuil 450.812.8543. Campus Sherbrooke 819.823.8024. 3D jeux et cinéma. Arts numériques 2D pour dessins animés et jeux vidéo. Venez visiter la meilleure école en arts numériques au Québec. Imaginez ce que. Pourriez faire après seulement 12 mois de formation intensive chez Desgraff! La formation reconnue est accessible à tous, des débutants aux plus avancés, et cela de façon très structurée car elle a fait ses preuves en termes de haute qualité pédagogique. Les gradués s'épargnent ainsi plus...

tomatodefence.com tomatodefence.com

formation programmation jeux 3D de jeux vidéo interactifs orienté web c++ opengl android flash.

http://tomatodefence.com/formation_programmation_fr.php

Campus Longueuil 450.812.8543. Campus Sherbrooke 819.823.8024. 3D jeux et cinéma. Programmeur de moteur 3D/2D interactifs pour simulateurs et jeux vidéo. L'institut Desgraff offre un programme complet échelonné sur 1 an en programmation de logiciels interactifs 3D pour simulateur et jeux vidéos. La formation reconnue est accessible à tous, des débutants aux plus avancés, et cela de façon très structurée car elle a fait ses preuves en termes de haute qualité pédagogique. Les gradués s'épargnent ainsi ...

cowboyprogramming.com cowboyprogramming.com

Cowboy Programming » Custom responsiveness measuring device

http://cowboyprogramming.com/2008/12/03/custom-responsiveness-measuring-device

Game Development and General Hacking by the Old West. Toggling Hotlink Protection in CPanel Kills WordPress Permalinks. Words With Friends word list changes. 1995 Programming on the Sega Saturn. Customizing Home Page Bookmarks on iPhone and iPad. AURemoteIOServer Error getting default device UID: ‘! IPhone OpenAL Linking Problem. Some Uses of SQL Databases in Game Development. Custom responsiveness measuring device. My coding practices in 1991. Debugging Memory Corruption in Game Development. Seven Degre...

tomatodefence.com tomatodefence.com

formation 3d et infographie programmation Formation en arts numériques et animation 3D pour jeux vidéos et cinéma.

http://tomatodefence.com/formation_3d_jeux_fr.php

Campus Longueuil 450.812.8543. Campus Sherbrooke 819.823.8024. 3D jeux et cinéma. Arts numériques et animation 3D pour jeux vidéo, effets spéciaux et impression 3D. Venez visiter la meilleure école en arts numériques au Québec. Imaginez ce que. Pourriez faire après seulement 12 mois de formation intensive chez Desgraff! Par exemple, Katia, tout comme d'autres diplômés, s'est trouvé un travail. Elle nous a permis de vous partager ce vidéo qui est la totale de ses connaissances aquises incluant ses étu...

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Helpful | The Clashing Bashes Of Battle's creation site!

https://clashingbashes.wordpress.com/helpful

The Clashing Bashes Of Battle's creation site! Just another WordPress.com weblog. HERE ARE SOME SITES THAT WILL HELP ARE SITE VERY MUCH! Http:/ www.devmaster.net/. Http:/ www.mmorpgmaker.com/. Http:/ www.devmaster.net/articles/building-mmorpg/. Http:/ knol.google.com/k/so-you-want-to-make-an-mmorpg#. Http:/ gmc.yoyogames.com/index.php? Http:/ answers.yahoo.com/question/index? Http:/ www.gamedev.net/community/forums/topic.asp? Http:/ www.torquepowered.com/community/blogs/view/13051. Http:/ www.knowled...

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VB.Net DirectX Audio Player | Florea Razvan Ioan

https://florearazvan20.wordpress.com/2012/07/09/vb-net-directx-audio-player

VBNet DirectX Audio Player. Până acum v-am trecut prin etapele programării unui program axat pe programul la care lucram, dar acum nu o voi mai face pentru că durează prea mult cel mai simplu vă dau exact pașii apoi dacă doriți să dezvoltați programul mai mult, nu aveți decât să vă bateți capul, iar unde nu înțelegeți ceva puteți cere ajutorul și vă voi ajuta cum pot. 1 Deschidem Visual Basic / Visual Studio. 2 New Project Windows Forms Application dăm nume proiectului OK. 8211; Visible = true. Acum codu...

florearazvan20.wordpress.com florearazvan20.wordpress.com

November | 2012 | Florea Razvan Ioan

https://florearazvan20.wordpress.com/2012/11

Monthly Archives: November 2012. Program de calculat ecuația de gradul 2 tutorial. Ok, știu că nu am mai scris de foarte multă vreme, dar se mai întâmplă, motivul pentru care m-am apucat să scriu astăzi este următorul:. Din acest motiv scriu în continuare următorul tutorial, prin care vă voi arăta cum poate fi realizat un asemenea program în Visual Basic, care de altfel în opinia mea este cel mai potrivit limbaj de programare pentru asemenea tipuri de aplicații. Contabilitate, Calcule, Browsere etc.

cowboyprogramming.com cowboyprogramming.com

Cowboy Programming » AURemoteIOServer Error getting default device UID: ‘!obj’

http://cowboyprogramming.com/2009/05/20/auremoteioserver-error-getting-default-device-uid-obj

Game Development and General Hacking by the Old West. Toggling Hotlink Protection in CPanel Kills WordPress Permalinks. Words With Friends word list changes. 1995 Programming on the Sega Saturn. Customizing Home Page Bookmarks on iPhone and iPad. AURemoteIOServer Error getting default device UID: ‘! IPhone OpenAL Linking Problem. Some Uses of SQL Databases in Game Development. Custom responsiveness measuring device. My coding practices in 1991. Debugging Memory Corruption in Game Development. Seven Degre...

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