famousaspect.com
Game Production Archives - FamousAspect
http://famousaspect.com/category/game-production
Category Archives: Game Production. A playbook for cutting the corporate purse strings. Sep 30, 14. 12 months ago on the Jewish New Year, I wrote about our hours old decision to shutter the startup. Now I am celebrating the New Year again. It is a time for personal reflection and new beginnings. As I survived another year on my own, it feels like the perfect time to look back and detail the many lessons I have learned since cutting the corporate purse strings in favor of independence. Mar 20, 14. Know wh...
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Scrum Archives - FamousAspect
http://famousaspect.com/category/scrum
Design Tutorial – How to write a feature brief. Jul 15, 13. Continue reading Design Tutorial – How to write a feature brief. Embrace the Inner A-hole. Mar 9, 12. Or, What to do when Scrum Fails? During a GDC beer break, I had an interesting talk about scrum. With a former colleague who works as a scrum master. Continue reading Embrace the Inner A-hole. Mar 6, 12. On Sunday, I moderated a panel at the 2012 Flash Games Summit. On the life of flash. Mytheria/Armor Wars), Dan Stradwick. Feb 12, 12. Leading t...
dev.ionous.net
ionous: March 2009
http://dev.ionous.net/2009_03_01_archive.html
All you never wanted to know about game programming. What I've been working on as of late. Saturday, March 07, 2009. It's probably about time that I link over to the project that I've been involved with as of late. Is a small Flash gaming company, and I've been working on something called the EMP - the everMany multi-player server. It doesn't have much of a public face yet, but there is a news blog. Currently, the EMP is powering a new Diffusion Games. Flash game called: Armor Wars. HMAC vs. raw SHA-1.
blog.evermany.com
everMany: Armor Wars and the EMP
http://blog.evermany.com/2009/02/armor-wars-and-emp.html
All the latest news and information. Tuesday, February 24, 2009. Armor Wars and the EMP. We've been hard at work on version 1.2 of the server and are happy to announce that it's not only ready. but live! Even as you read this, the EMP is powering the latest Diffusion Games. It's Diffusion Games first multiplayer effort and our "first open to the public" server so check it out and let us know what you think. Subscribe to: Post Comments (Atom).
famousaspect.com
Talks Archives - FamousAspect
http://famousaspect.com/category/talks
Designing in-game purchases – GDC Next ’13. Nov 22, 13. Description of my talk from GDC Next ’13 – Designing in-game purchases:. Game Design is Business Design – GDC 2013 Edition. Apr 19, 13. I presented this latest version of my game monetization lecture –. Game Design is Business Design. 8211; at the 2013 Game Developer’s Conference as part of the Free to Play Design and Business Summit. In the talk, I mention some tools and templates in the lecture that you can find at the following links:. Sep 5, 12.