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互動. 認知. 產品研究室: eCAADe2012 in 布拉格
http://hughlab.blogspot.com/2012/09/ecaade2012-in.html
ECAADe2012 in 布拉格 9月9日出發,9月16日回來。。。。 Http:/ ecaade2012.molab.eu/. 訂閱: 張貼留言 (Atom). 12304; 數位內容文創與推廣社群】第四次聚會邀請 "爻域互動科技設計公司﹣陳鼎瀚"邀請演講. Starting from a single line. 9508;陳若瑜 Likefool's Design├. First time open my design. About Dr. H. 助理教授, 高雄師範大學 工業設計系. Associate Researcher, KCDCC, the Faculty of Architecture, Sydney University, in Sydney, Australia. CAADRIA 2013 Open Systems - Final Call for Papers . Maher, ML, Bilda, Z, Gül, LF, Marchant, D and Yinghsiu, H. Huang, Y. H. Huang, Y. H. Huang, Y. H.,. S Ho, A&...
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互動. 認知. 產品研究室: CAADRIA 2012 Beyond Codes and Pixels: Call for Papers - Abstract Due September 5, 2011
http://hughlab.blogspot.com/2011/06/caadria-2012-beyond-codes-and-pixels.html
CAADRIA 2012 Beyond Codes and Pixels: Call for Papers - Abstract Due September 5, 2011. Beyond Codes and Pixels. The 17th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA). Dates: April 25-28, 2012. Host: School of Architecture, Hindustan University, Chennai, India. Submission guidelines and other information: http:/ caadria2012.org. 9679; Design intelligence and automation. 9679; Design cognition and analysis. 9679; Simulation and visualisation.
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互動. 認知. 產品研究室: 六月 2008
http://hughlab.blogspot.com/2008_06_01_archive.html
The Key of Humane Interface Design. 8220;An interface is humane if it is responsive to human needs and considerate of human frailties. If you want to create a humane interface, you must have an understanding of the relevant information on how both humans and machines operate.” (Raskin, 2000, p. 7). Raskin J. 2000. The Humane Interface: new directions for designing interactive systems. Reading, Massachusetts: ACM Press. 動態,轉換成為數位的影音效果,產生一件大型的抽象互動影音裝置作品(圖 2)。 本創作中,則是以使用者的動作或是發出的聲音,來產生自然界的回聲及連...在本創作中的技術可以分...
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互動. 認知. 產品研究室: 八月 2010
http://hughlab.blogspot.com/2010_08_01_archive.html
及事務性工作 (如:研究文獻蒐集、資料收集與分析、執行3D掃描、報帳及其他交辦事項)。 1碩士以上畢業。 2.具備3D-Max及Maya等3D繪圖軟體能力。3.執行過3D掃描相關計畫經驗。4.國科會或其他專案執行統合經驗。5.具高度工作熱忱,認真主動,有責任感,配合度高且具穩定性。 1 中文履歷表(附近照乙張)。2. 自傳及未來規劃。3. 研究所成績單。4. 畢業論文簡述(3-5頁)。5. 相關能力證明影本。 12290;2.享勞健保。 第一階段:資料審查。有意應徵者請將檢附資料以PDF檔附件,於本(99)年8月15日中午12:00前 ,E-mail至 yinghsiu@thu.edu.tw. 黃英修老師)。投遞履歷時請於信件主旨註明「應徵國科會專案助理—(姓名)」。 第二階段:面試。書面資料篩選後之合適應徵人選將通知面試時間。不合者恕不另行通知。 1男需役畢。2.聘期至100年7月31日。3.資料隨到隨審。 1研究人才應配合校內研究計畫之執行期限。2. 在執行期限結束後,必須協助期末報告書之整理及撰寫。 國科會數位典藏計畫終於公佈了。。。 The proceedings of the PROJECT ...
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互動. 認知. 產品研究室: KEER 2012 國際研討會
http://hughlab.blogspot.com/2011/06/keer-2012.html
Http:/ www.twtik.org/keer2012/. 訂閱: 張貼留言 (Atom). 12304; 數位內容文創與推廣社群】第四次聚會邀請 "爻域互動科技設計公司﹣陳鼎瀚"邀請演講. Starting from a single line. 9508;陳若瑜 Likefool's Design├. First time open my design. About Dr. H. 助理教授, 高雄師範大學 工業設計系. Associate Researcher, KCDCC, the Faculty of Architecture, Sydney University, in Sydney, Australia. Extreme Affordability session: ACSA 100 Call for P. CAADRIA 2012 Beyond Codes and Pixels: Call for Pap. 7月9日到16日要去美國HCII 2011 ORLANDO CONFERENCE. Huang, Y. H. Huang, Y. H. Huang, Y. H.,. S Ho, A...
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互動. 認知. 產品研究室: 六月 2011
http://hughlab.blogspot.com/2011_06_01_archive.html
Http:/ www.twtik.org/keer2012/. Extreme Affordability session: ACSA 100 Call for Papers. Dear colleagues and students,. Amid the deafening buzz about digital fabrication, you must have wondered about its relevance and value to the most pressing problems facing the people at the "Base of the Pyramid," in all parts of the resource-challenged world. If you did, please consider writing for the following session at the 100th ACSA Annual Meeting in 2012. Submission Deadline: September 14, 2011 (But don't wait!
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互動. 認知. 產品研究室: 九月 2012
http://hughlab.blogspot.com/2012_09_01_archive.html
ECAADe2012 in 布拉格 9月9日出發,9月16日回來。。。。 Http:/ ecaade2012.molab.eu/. CAADRIA 2013 Open Systems - Final Call for Papers = Abstract due September 9, 2012. CAADRIA 2013 Open Systems. Final Call for Papers. Abstract due September 9, 2012. International Conference of the Association of Computer-Aided Architectural Design Research in Asia (CAADRIA). May 15-18, 2013. National University of Singapore. Http:/ www.caadria2013.org. By focusing on the theme of Open Systems. Computational design research and education.
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互動. 認知. 產品研究室: 7月9日到16日要去美國HCII 2011 ORLANDO CONFERENCE
http://hughlab.blogspot.com/2011/06/7916hcii-2011-orlando-conference.html
7月9日到16日要去美國HCII 2011 ORLANDO CONFERENCE. 7月9日到16日要去美國 HCII 2011 ORLANDO CONFERENCE. Video Interaction Mechanism in Performance Space ─ Performers, Performing Space vs. Audiences. PaoShu Wang, Yinghsiu Huang,. Tunghai University, Taiwan. 訂閱: 張貼留言 (Atom). 12304; 數位內容文創與推廣社群】第四次聚會邀請 "爻域互動科技設計公司﹣陳鼎瀚"邀請演講. Starting from a single line. 9508;陳若瑜 Likefool's Design├. First time open my design. About Dr. H. 助理教授, 高雄師範大學 工業設計系. Extreme Affordability session: ACSA 100 Call for P. Huang, Y. H. Huang, Y. H. A cogniti...
hughlab.blogspot.com
互動. 認知. 產品研究室: Extreme Affordability session: ACSA 100 Call for Papers
http://hughlab.blogspot.com/2011/06/extreme-affordability-session-acsa-100.html
Extreme Affordability session: ACSA 100 Call for Papers. Dear colleagues and students,. Amid the deafening buzz about digital fabrication, you must have wondered about its relevance and value to the most pressing problems facing the people at the "Base of the Pyramid," in all parts of the resource-challenged world. If you did, please consider writing for the following session at the 100th ACSA Annual Meeting in 2012. Submission Deadline: September 14, 2011 (But don't wait! 100 6: DIGITAL GEO-POLITICS.
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互動. 認知. 產品研究室: CAADRIA 2013 Open Systems - Final Call for Papers == Abstract due September 9, 2012
http://hughlab.blogspot.com/2012/09/caadria-2013-open-systems-final-call.html
CAADRIA 2013 Open Systems - Final Call for Papers = Abstract due September 9, 2012. CAADRIA 2013 Open Systems. Final Call for Papers. Abstract due September 9, 2012. International Conference of the Association of Computer-Aided Architectural Design Research in Asia (CAADRIA). May 15-18, 2013. National University of Singapore. Http:/ www.caadria2013.org. By focusing on the theme of Open Systems. Computational design research and education. Digital fabrication and construction. User participation in design.