davideaversa.it
Academic Archivi - Davide Aversa
http://www.davideaversa.it/category/academic
PhD Student. Game Developer. AI Lover. Hardcore Gamer. My work in the academic world as an Artificial Intelligence Ph.D. student. Because this is what I do for a living. On the procedural generation of a proto-language. As you probably know, last week I was at the DiGRA-FDG. Conference in Dundee, Scotland. The conference ended last week, but I have the urge to add something to a really interesting presentation I’ve attended during the first day at the workshop on Procedural Contents Generation. However, ...
davideaversa.it
Davide Aversa, Autore a Davide Aversa
http://www.davideaversa.it/author/admin
PhD Student. Game Developer. AI Lover. Hardcore Gamer. On the procedural generation of a proto-language. As you probably know, last week I was at the DiGRA-FDG. Conference in Dundee, Scotland. The conference ended last week, but I have the urge to add something to a really interesting presentation I’ve attended during the first day at the workshop on Procedural Contents Generation. 8220;Diegetically Grounded Evolution of Gameworld Languages”. However, I feel that the thing I was interested into was not r...
davideaversa.it
GameDev Archivi - Davide Aversa
http://www.davideaversa.it/category/gamedev
PhD Student. Game Developer. AI Lover. Hardcore Gamer. All about game development! My work and effort to exit from the “wannabe gamedev” state and become a real dev. On the procedural generation of a proto-language. As you probably know, last week I was at the DiGRA-FDG. Conference in Dundee, Scotland. The conference ended last week, but I have the urge to add something to a really interesting presentation I’ve attended during the first day at the workshop on Procedural Contents Generation. However, I fe...
autoteles.org
autoteles.org - Guenter Wallner
http://www.autoteles.org/index.php?p=about
For more information see my profiles at:. Using lag-sequential analysis for understanding interaction sequences in visualizations. Margit Pohl, Guenter Wallner, Simone Kriglstein. International Journal of Human-Computer Studies, 96, pp.54-66, Elsevier, 2016 [DOI]. Who, Where, When and with Whom? Evaluation of Group Meeting Visualizations. Simone Kriglstein, Johanna Haider, Guenter Wallner, Margit Pohl. Sequential Analysis of Player Behavior. See full list of publications]. Program Co-Chair, ACE 2016.
fransmayra.fi
video games – frans goes blog
https://fransmayra.fi/tag/video-games
Frans Mäyrä's personal blog site. Please spread the word. CFP DiGRA/FDG 2016 – 1st Joint International Conference of DiGRA and FDG. For the first time, the Digital Games Research Association (DiGRA) and the Foundation of Digital Games (FDG) will partner in an unprecedented gathering of games researchers. We invite researchers and educators within game research, broadly construed, to submit their work. For more information, please visit the conference’s website: www.digra-fdg2016.org. Due to the interdisc...
chinesedigra.org
Events | Chinese DiGRA
http://www.chinesedigra.org/events
DiGRA/FDG 2016 1st joint international conference of DiGRA and FDG. These events are not organised by Chinese DiGRA, but among some of our favourites around the world. Feel free to suggest adding conferences and other events on the list by emailing hanna.wirman@polyu.edu.hk. For a more exhaustive list, please go to DiGRA International events listing. CfP: Chinese DiGRA 2016. The 3rd Annual Chinese DiGRA Conference will be held July 1-2 at Providence University, Taichung City, Taiwan.
gameresearchlab.uta.fi
DiGRA-FDG conference 2016 – Game Research Lab
http://gameresearchlab.uta.fi/2016/07/30/digra-fdg-sessions
Become a Game Expert! August 1-5, there are dozens of highly interesting research papers, panels, keynotes and other sessions presented in the first joint DiGRA-FDG conference. In Dundee, Scotland. Here are listed some highlights, including only selection of presentations by Finnish game researchers from UTAgamelab, as well as from our colleagues and collaborators in the universities of Jyväskylä and Turku:. Digital Games, Gender, and Cultural Participation: A Study of Finnish Female Gamers. Olli Sotamaa...