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Divergence: Online Dev Blog

Divergence: Online Dev Blog. The More We Change - The More We Stay The Same. Sunday, August 16, 2015. New Continents and Ferrocrete Coming! Late July and Early August have been spent doing a multitude of things. Among the biggest and baddest:. Full-integration of our high-res blocks-building system known as "Ferrocrete". You know, the one everyone loved in Alpha 1, only four-times the resolution of our previous blocks, allowing for intricate design work not seen in any other game! What's left for August?

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Divergence: Online Dev Blog | divergence-online.blogspot.com Reviews
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Divergence: Online Dev Blog. The More We Change - The More We Stay The Same. Sunday, August 16, 2015. New Continents and Ferrocrete Coming! Late July and Early August have been spent doing a multitude of things. Among the biggest and baddest:. Full-integration of our high-res blocks-building system known as Ferrocrete. You know, the one everyone loved in Alpha 1, only four-times the resolution of our previous blocks, allowing for intricate design work not seen in any other game! What's left for August?
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1 akkhera
2 malkav
3 numerous bug fixes
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Divergence: Online Dev Blog | divergence-online.blogspot.com Reviews

https://divergence-online.blogspot.com

Divergence: Online Dev Blog. The More We Change - The More We Stay The Same. Sunday, August 16, 2015. New Continents and Ferrocrete Coming! Late July and Early August have been spent doing a multitude of things. Among the biggest and baddest:. Full-integration of our high-res blocks-building system known as "Ferrocrete". You know, the one everyone loved in Alpha 1, only four-times the resolution of our previous blocks, allowing for intricate design work not seen in any other game! What's left for August?

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1

Divergence: Online Dev Blog: August 2014

http://www.divergence-online.blogspot.com/2014_08_01_archive.html

Divergence: Online Dev Blog. The More We Change - The More We Stay The Same. Saturday, August 23, 2014. Keep your eyes peeled! So you've had a look into our new in-depth character creation system from our last post. I'm also going to try and update this blog a bit more regularly to kind of clue you in on what goes on in the development cycle as it happens. Oh, and I'm Brandon by the way. Subscribe to: Posts (Atom). Hosting by InstantTeamSpeak.com. Keep your eyes peeled! Slider(Do not Edit Here!

2

Divergence: Online Dev Blog: November 2014

http://www.divergence-online.blogspot.com/2014_11_01_archive.html

Divergence: Online Dev Blog. The More We Change - The More We Stay The Same. Friday, November 14, 2014. New Major Update Coming. Short update just to say that I've been planning on making a major update for the past two weeks but still waiting on one update to our internal system that'll allow me to show it functioning which I expect will be ready around Tuesday of next week if all goes well. Keep your eyes open! Subscribe to: Posts (Atom). Hosting by InstantTeamSpeak.com. New Major Update Coming.

3

Divergence: Online Dev Blog: January 2015

http://www.divergence-online.blogspot.com/2015_01_01_archive.html

Divergence: Online Dev Blog. The More We Change - The More We Stay The Same. Saturday, January 31, 2015. It's been a crazy three weeks since our initial release of Alpha 2. We've gone up from version 0.001 all the way to nearly version 0.03, nearly 30 updates in less than 30 days! Here are some of the highlights:. Complete implementation of humanoid inventory and management. Added Complete OSI Armor Suit 1 in three pieces; Chest, Arms, Legs,. Player Housing and Cities Basics. The first steps went in the ...

4

Divergence: Online Dev Blog: July 2014

http://www.divergence-online.blogspot.com/2014_07_01_archive.html

Divergence: Online Dev Blog. The More We Change - The More We Stay The Same. Monday, July 7, 2014. Massive Customization Upgrade Live. Well it took longer than I'd hoped, but we're finally at the point where we can begin to show the fruits of the last several months of labor. The speed of progress is directly linked to the fact that it's a constant struggle for me to hold onto reliable help, and that is directly linked to the fact that I can't pay them much. So what am I doing to rectify the issue? Not j...

5

Divergence: Online Dev Blog: Patch 07 is coming and it's going to melt your face off.

http://www.divergence-online.blogspot.com/2015/06/patch-07-is-coming-and-its-going-to.html

Divergence: Online Dev Blog. The More We Change - The More We Stay The Same. Tuesday, June 9, 2015. Patch 07 is coming and it's going to melt your face off. Just a quick update to let everyone know what's going on with the game this week. Version .07 is on its way and it's going to be big. Without giving out the surprise, what I can say is that we had originally intended on making the next patch all about "X", but development went so well that it's actually going to include X, Y, and Z all in one patch.

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Divergence: Online Dev Blog

Divergence: Online Dev Blog. The More We Change - The More We Stay The Same. Sunday, August 16, 2015. New Continents and Ferrocrete Coming! Late July and Early August have been spent doing a multitude of things. Among the biggest and baddest:. Full-integration of our high-res blocks-building system known as "Ferrocrete". You know, the one everyone loved in Alpha 1, only four-times the resolution of our previous blocks, allowing for intricate design work not seen in any other game! What's left for August?

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