
docs.platino.io
Platino DocumentationInstalling Android and iOS SDKs. Testing and Building Apps. Scoping and Event Callbacks. Generated on Thu 25 Jun 2015 01:27:56 by JSDuck.
http://docs.platino.io/
Installing Android and iOS SDKs. Testing and Building Apps. Scoping and Event Callbacks. Generated on Thu 25 Jun 2015 01:27:56 by JSDuck.
http://docs.platino.io/
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Platino Documentation | docs.platino.io Reviews
https://docs.platino.io
Installing Android and iOS SDKs. Testing and Building Apps. Scoping and Event Callbacks. Generated on Thu 25 Jun 2015 01:27:56 by JSDuck.
Learn | Platino
http://platino.io/learn
Bugs & Tickets. Below you will find everything you need to get started and build your projects, whether you are new to Platino and JavaScript, or you just need to learn some specific, new skills to implement more features in your games. Before you start, make sure you download Platino. Check out our API documentation. For a full list of supported APIs and examples of how to use them in your Platino projects. If you haven't already, download the latest version of Platino. Last updated March 7, 2014).
Events | Platino
http://platino.io/about/events
Bugs & Tickets. Find out where the Black Gate Games team will be attending or speaking and come say hi! Columbus, OH, June 15-19). John Gould, Peach Pellen, and Joseph Austin. Will be there, showing off a major new release. Come and see what we've been up to for the past 15 months!
Blog | Platino
http://platino.io/blog
Bugs & Tickets. An Open Letter to our Developers. Developing apps is fun. Developing games even more so . Sometimes developing the tools, we have days that are far less fun. So, we wanted to take a moment to explain to our loyal customers and followers what is going on, in a little more detail than the notice posted on our store. When we sent. Platino 2.9 is here - a teasing and auspicious number, and one I’m pretty excited about. Most of the features, fixes and tweaks. Platino 2.5 is here! Thanks to the...
Resources | Platino
http://platino.io/learn/resources
Bugs & Tickets. Disclaimer: In the near future we will have a well organized resources section here. This is a temporary list to help you get started while we improve our offerings. Some tutorials, namely those written by Peach Pellen (me! Are 100% functional but a little rough. If you have questions, please post in the forum. And we'll help however we can. Please stay tuned for the updated page; we have a LOT of exciting things coming very soon. Have a tutorial, sample or resource not listed here? This ...
Sample Code | Platino
http://platino.io/sample-code
Bugs & Tickets. Platino Game Engine Sample Code. Here you will find a selection of sample code to help you get started with Platino. You can download individual projects below, or grab everything straight from our Github. Looking for community contributed samples, tutorials and more? A fully functional clone of the popular game Flappy Bird in Javascript, made with Platino. Download Flappy Bird Sample. Use a flip effect to turn a card back and forth when tapped. Download Card Flip Sample. Download Multipl...
Release Notes | Platino
http://platino.io/about/release-notes
Bugs & Tickets. Version 3.0.0. The Platino GameView may now directly contain other Titanium views, such as labels. Phasing out ‘register/unregisterForMultiTouch’ in favor of one single property, ‘enableMultiTouchEvents’. Adding a sprite to the same scene or HUD more than once will no longer be allowed cross-platform. Orthographic (non-perspective) mode is now the default. Viewport is no longer directly editable and is not returned in the screen data. This was never documented and not useful. For sprites,...
The Platino Engine | Platino
http://platino.io/about/the-platino-engine
Bugs & Tickets. The Platino Game Engine. Class="btn btn-danger btn-large btn-inline " target=" blank" Get Platino Now. Platino allows developers to build 2D and 2.5D casual and high-end mobile games for iOS and Android, leveraging one the most popular languages in the development industry: JavaScript, and its ecosystem. Platino runs alongside the well established, industry standard TiSDK. Which export fully compatible particle files. PhysicsJS module, bundled with Platino 3, provides a rich set of APIs t...
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Platform.sh Documentation
Get started with Drupal. Migrate an existing Drupal site. Get started with Symfony. Configuring the Project and its environments. Setting up local development. The Command Line Tool. Developing with Platform.sh and Drupal. The app configuration file .platform.app.yaml. Start a new Drupal site. Migrate an existing Drupal site. Start a new Symfony site.
docs.platform.silverstripe.com
SilverStripe Platform Docs · SilverStripe Platform Docs
Project setup and structure. Welcome to SilverStripe Platform. This site aims to provide quick answers to the most burning questions about the day-to-day operation of your website or application on SilverStripe Platform. If you’re looking for the SilverStripe Framework or CMS information you can find that over on our open-source documentation site: https:/ docs.silverstripe.org/. If you’re a SilverStripe Platform client and can’t find what you’re looking for here, then please contact us.
Platform9 API Reference
Platform9 OpenStack Private Cloud API Documentation. Platform9 is the simplest way for enterprises to implement a private cloud, with intelligent, self-service provisioning of workloads onto their computing infrastructure. Platform9’s cloud service enables the use of existing and new virtualized servers to power private clouds in a minutes, while interoperating seamlessly with existing processes and management products. To use Platform9’s REST API, you are required. Section for more information. Is the U...
PlatformIO is a cross-platform code builder and the missing library manager — PlatformIO 2.3.0.dev2 documentation
PlatformIO is a cross-platform code builder and the missing library manager. PlatformIO is a cross-platform code builder and the missing library manager. Ready for embedded development, IDE and Continuous integration, Arduino and MBED compatible. Atmel AVR and SAM, Espressif, Freescale Kinetis, Nordic nRF51, NXP LPC, Silicon Labs EFM32, ST STM32, TI MSP430 and Tiva, Teensy, Arduino, mbed, libOpenCM3, etc. Web 20 Library Search. You have no need. Or compile any tool chains. Built-in Serial Port Monitor.
Platino Documentation
Installing Android and iOS SDKs. Testing and Building Apps. Scoping and Event Callbacks. Generated on Thu 25 Jun 2015 01:27:56 by JSDuck.
Playart Pro SupportPlayart Pro Support
To view your subscription, login to Playart Pro and choose Manage Subscription from the account menu at the top right of any page. Here you’ll see your current subscription status, expiration date, and an option to extend your subscription: Click […]. To use Playart Pro, you’ll need a modern web browser like the newest version of Google Chrome, Mozilla Firefox, Safari, or Internet Explorer. The core play designer is the same for both free and pro subscribers so if you can […]. Designing a New Playbook.
Player FM FAQs
Ndash; Tiếng Việt. Ndash; Tiếng Việt. Ndash; Tiếng Việt. 2017-01-09 01:11 PM UTC.
Player.me API · Apiary
Player.me API Documentation · Apiary
Monkey Documentation
Try the Getting started. Page or check out the Samples. Module for Windows and MacOS. With this friendly beginners guide by James Boyd (pdf). View the Monkey Pixels. Tutorial by Robbert Prins (pdf). Follow the Path of the Monkey. Check out invaderJim's great new YouTube tutorials.