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Distributed Realtime server for online games

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STORMANCER | docs.stormancer.com Reviews
<META>
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Distributed Realtime server for online games
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1 stormancer
2 getting started
3 getting started cpp
4 tutorials
5 helloworld
6 helloworld server
7 helloworld client cpp
8 core game logic
9 features
10 deploying with git
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stormancer,getting started,getting started cpp,tutorials,helloworld,helloworld server,helloworld client cpp,core game logic,features,deploying with git,server app deployment,network,serialization,configuration,server components,download,main site,below
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Distributed Realtime server for online games

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Helloworld server - STORMANCER

http://docs.stormancer.com/Tutorials/Helloworld/Helloworld_server

Installing and running a server. Rock Paper Scissor tutorial. Request response with procedures. This article assumes you got an empty server from the Getting started. Article. We will add some simple logic to it, namely a function that, when called by a connected client, returns the. This server will be used as a starting point for the clientside getting started articles. The code is available on github. Creating a scene template. Before starting writing a scene template, we will explain what is a scene.

2

Helloworld - STORMANCER

http://docs.stormancer.com/Tutorials/Helloworld

Installing and running a server. Rock Paper Scissor tutorial. Request response with procedures. The Helloworld tutorial will walk you through your very first Stormancer application. In it, you will learn how to add some logic to a server and connect to it in the language of your choice. Code are available on github.

3

Helloworld client cpp - STORMANCER

http://docs.stormancer.com/Tutorials/Helloworld/Helloworld_client_cpp

Installing and running a server. Rock Paper Scissor tutorial. Request response with procedures. Let's now create a C client to go with the server created in the first step. We will assume that you know how to create and compile C projects with Visual Studio. Get the source on Github! Start by creating a new C console application, and link the Stormancer C library as demonstrated in the Getting started. Section of the documentation. First, we need to provide the client with endpoint information. The.

4

Helloworld - STORMANCER

http://docs.stormancer.com/Tutorials

Installing and running a server. Rock Paper Scissor tutorial. Request response with procedures. The Helloworld tutorial will walk you through your very first Stormancer application. In it, you will learn how to add some logic to a server and connect to it in the language of your choice. Code are available on github.

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STORMANCER

http://docs.stormancer.com/index

Installing and running a server. Rock Paper Scissor tutorial. Request response with procedures. Is a distributed realtime application solution for online games. It's a scalable and reliable foundation for your multiplayer games. Code server applications in C#5 with a powerful high level API, deploy on the server using Git, automate operations using web APIs, and connect game clients with SDKs targeting multiple platforms. Cpp with UE4 support. UDP (reliable/unreliable) using Raknet. Run any C# code.

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Installing and running a server. Rock Paper Scissor tutorial. Request response with procedures. Is a distributed realtime application solution for online games. It's a scalable and reliable foundation for your multiplayer games. Code server applications in C#5 with a powerful high level API, deploy on the server using Git, automate operations using web APIs, and connect game clients with SDKs targeting multiple platforms. Cpp with UE4 support. UDP (reliable/unreliable) using Raknet. Run any C# code.

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