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Grey Progress: January 2015
http://greyhash.blogspot.com/2015_01_01_archive.html
Friday, January 16, 2015. Here is a scan of an old dragon skeleton I sculpted. The sculpt was starting to fall apart and so scanning it just made sense. Also, an excuse to use my Nikon DSLR. Subscribe to: Posts (Atom). Culver City, Ca., United States. Game Art Adjunct Instructor, CGI wanderer and roustabout. View my complete profile. Some dumb fun as a class demo on sketching out self-portraits based on what you think you look like, to state the obvious, my recent obsession with m. Zap's mental ray tips.
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Grey Progress: February 2015
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Wednesday, February 11, 2015. Yeah, yeah, apparently so. These all seem to follow a similar format as CGhub used to. Where Draw Crowd was started by Feng Zhu, this seems to be run by Ballistic Publishing. Subscribe to: Posts (Atom). Culver City, Ca., United States. Game Art Adjunct Instructor, CGI wanderer and roustabout. View my complete profile. Some dumb fun as a class demo on sketching out self-portraits based on what you think you look like, to state the obvious, my recent obsession with m.
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Grey Progress: September 2014
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Thursday, September 18, 2014. Another scan, but this time with a much better camera. The jump in quality is extreme. This scan was made with a Canon G11. Definitely one of the better scans I have done to date. Subscribe to: Posts (Atom). Culver City, Ca., United States. Game Art Adjunct Instructor, CGI wanderer and roustabout. View my complete profile. Some dumb fun as a class demo on sketching out self-portraits based on what you think you look like, to state the obvious, my recent obsession with m.
greyhash.blogspot.com
Grey Progress: March 2015
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Wednesday, March 4, 2015. Here is an image I created for the song "Restless" by the band Westerner. You can listen the album "Unreal City" here:. Http:/ www.westernerband.com/. Subscribe to: Posts (Atom). Culver City, Ca., United States. Game Art Adjunct Instructor, CGI wanderer and roustabout. View my complete profile. Some dumb fun as a class demo on sketching out self-portraits based on what you think you look like, to state the obvious, my recent obsession with m. Zap's mental ray tips.
greyhash.blogspot.com
Grey Progress: Cliff
http://greyhash.blogspot.com/2015/05/cliff_6.html
Wednesday, May 6, 2015. Now back to our regularly scheduled 3d workflow. This is an old postcard of "Cliff". I made him with Maya and Photoshop. Subscribe to: Post Comments (Atom). Culver City, Ca., United States. Game Art Adjunct Instructor, CGI wanderer and roustabout. View my complete profile. Dialectica (Evolution of a Logo). Some dumb fun as a class demo on sketching out self-portraits based on what you think you look like, to state the obvious, my recent obsession with m. Zap's mental ray tips.
greyhash.blogspot.com
Grey Progress: Monowheel Breakdown
http://greyhash.blogspot.com/2015/04/monowheel-breakdown.html
Tuesday, April 7, 2015. Here is a quick breakdown of the work I did on the monowheel project. Wanted to show the difference in topology. Subscribe to: Post Comments (Atom). Culver City, Ca., United States. Game Art Adjunct Instructor, CGI wanderer and roustabout. View my complete profile. Illustration and Glitch Art. Some dumb fun as a class demo on sketching out self-portraits based on what you think you look like, to state the obvious, my recent obsession with m. Zap's mental ray tips.
greyhash.blogspot.com
Grey Progress: August 2014
http://greyhash.blogspot.com/2014_08_01_archive.html
Monday, August 4, 2014. Lately, I have been on the look out for interesting things to scan. Painted cars are good things to scan because they typically don't have a glossy coat. I believe John Park did some of the painting on the van at the bottom, whereas the top van was painted for The Sawdust Festival. No idea who painted that one. Subscribe to: Posts (Atom). Culver City, Ca., United States. Game Art Adjunct Instructor, CGI wanderer and roustabout. View my complete profile. Zap's mental ray tips.
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Grey Progress: April 2015
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Tuesday, April 21, 2015. Illustration and Glitch Art. Been working so much on 3d stuff, I wanted to take a little break. Reworked an old drawing for printing. Lightened up the background, whilst trying to keep the original texture intact. Also, something for the Line and Pixel project:. Http:/ lineandpixel.blogspot.com/. Tuesday, April 7, 2015. Here is a quick breakdown of the work I did on the monowheel project. Wanted to show the difference in topology. Subscribe to: Posts (Atom). Zap's mental ray tips.
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Grey Progress: Gallery Selfie
http://greyhash.blogspot.com/2015/07/gallery-selfie.html
Wednesday, July 1, 2015. So, in the ten years I lived in Los Angeles, I took a LOT of photos . . . and a lot of those photos were of art. Sometimes I would see my reflection in the framed glass. That inspired me to make this "Gallery Selfie" out of some of the pics. Full credit and inspiration goes out to all the artists out there who spend their days creating artwork like this. Subscribe to: Post Comments (Atom). Culver City, Ca., United States. Game Art Adjunct Instructor, CGI wanderer and roustabout.
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Grey Progress: November 2014
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Sunday, November 16, 2014. Just a little bit more experimentation with materials and lighting. Subscribe to: Posts (Atom). Culver City, Ca., United States. Game Art Adjunct Instructor, CGI wanderer and roustabout. View my complete profile. Some dumb fun as a class demo on sketching out self-portraits based on what you think you look like, to state the obvious, my recent obsession with m. Round 3: Lost At Sea (. Another Clown Caught After Midnight). Zap's mental ray tips. The art of Gerald Jo.