loseyourway.wordpress.com
Journey is not Gravity Bone | Lose Your Way
https://loseyourway.wordpress.com/2012/03/09/journey-is-not-gravity-bone
A blog about losing in games, and winning in game design. Journey is not Gravity Bone. I played Journey yesterday (just about all of it) and it was great; while engaged, every single part of me enjoyed it. I won’t try to thoroughly explain what about its controls I loved, but its freeness all felt like a natural extension. You never run or jump; you fly or exploit the terrain, sliding through sand: down the far sides of dunes or with the wind at your back. It is a bundle of even more beautiful things:.
loseyourway.wordpress.com
Where am I? | Lose Your Way
https://loseyourway.wordpress.com/2012/08/11/where-am-i
A blog about losing in games, and winning in game design. Left: art by droqen, middle: art by inane, right: art by xion. Was the first game I finished — and I’m about to finish it again, except in Flash instead of Python. Also, it’s going to be about a million times better with: fewer bugs, more variety, and better balance. It’s well on its way and now I’m just trying to figure out what to do about this. Is another serious thing I’m working on — and, ridiculously enough, it’s. I LOOK FORWARD TO THE FUTURE.
loseyourway.wordpress.com
An Experiment in Breathing | Lose Your Way
https://loseyourway.wordpress.com/2012/01/14/an-experiment-in-interaction
A blog about losing in games, and winning in game design. An Experiment in Breathing. Games are rules which you follow voluntarily — or they were, before the advent of THE COMPUTERIZED GAMETECH EXPERIENCE. Was designed to push a little at the barrier a lot of us have never really realized was there. Only you will have to live with that guilt for one thousand years. Droqen is a game designer/developer/creator/etc. from Toronto, Ontario. View all posts by Droqen. The best video game ». Then, someone found ...
loseyourway.wordpress.com
MOONDOLLARS AND THE STATE OF EARTH | Lose Your Way
https://loseyourway.wordpress.com/2012/09/26/moondollars-and-the-state-of-earth
A blog about losing in games, and winning in game design. MOONDOLLARS AND THE STATE OF EARTH. ME MAKE GAME;. NOW, ME SELL GAME. Money is a weird and enigmatic thing. It blurs the boundaries of value: I might part with five dollars for a pricey beverage (an extremely temporary thing – I could just as well be drinking water), but not five dollars for a game (an arguably permanent thing). I don’t like dealing in money. I don’t really like that at all! For every game, there are people who play it and feel ri...
chesh.club
Chesh Presskit
http://www.chesh.club/press.html
October 8th, 2015. IOS (iPhone and iPad). Chesh is a two-player digital boardgame of skill and strategy that looks an awful lot like chess, but plays with a drastically different set of rules. Every game of Chesh starts with different pieces, and each piece has a random movement rule assigned to it. It is up to each player to figure out what everything does, and how to use what's been given to you in order to win! A totally random gameplay experience every time. 533 different chesh pieces from 30 artists.
starseedpilgrim.com
Starseed Pilgrim
http://www.starseedpilgrim.com/get.html
Mert batirbaygil) audio by ryan roth. Starseed Pilgrim is a game about tending a symphonic garden, exploring space, and embracing fate.". You are a gardener, tending to empty noise and empty space to fill them both with colour. You are a refugee, building your own world away from the spreading darkness. You are an explorer, discovering new places, new rules, and new fascinations. The universe is bigger than you know. Starseed Pilgrim is an unsigned app. You'll have to disable Gatekeeper.
loseyourway.wordpress.com
Droqen | Lose Your Way
https://loseyourway.wordpress.com/author/droqen
A blog about losing in games, and winning in game design. Droqen is a game designer/developer/creator/etc. from Toronto, Ontario. Lose Your Way Has Lost Its Way. Click on this link. Take this journey with me to Lose Your Way Dot Net. Comments Off on Lose Your Way Has Lost Its Way. REAL MAGIC: the System is the Setting. Warning: a few too many words ahead. Posted in Game Design. MOONDOLLARS AND THE STATE OF EARTH. ME MAKE GAME;. NOW, ME SELL GAME. I first started selling Probability 0 pre-orders at the pr...
weaskindies.beavl.com
» Daniel Linssen
http://weaskindies.beavl.com/2014/10/08/daniel-linssen
Asks indies about videogames and stuff. Interviews with studios, developers, or indie scene personalities we like. Tom Kail & Jon Tree. Is an independent two man studio putting some teeth into videogames. Made up by Nico Saraintaris. Illustrations by J. Aldeguer. October 8, 2014. Daniel Linssen (a.k.a Managore). Is a prolific game dev who loves game jams (he’s won several! And make really interesting titles. And now he answers our questions! Daniel Linssen by Aldeguer! I was originally going to say:.
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