armpitgames.com
computer games | Armpit Games
https://armpitgames.com/tag/computer-games
Game design and development. Building little empires of out of some crazy garbage. Why does a multi-millionaire strive to make yet more money? How could a teenager derive more satisfaction from the purchase of a second-hand jalopy than a middle-aged executive acquiring their third luxury sports car? No, I haven’t decided to branch out into a self-help blog. I was just setting up being able to use a quote – ‘. In games, as in life. Continually improve their situation. This game has two modes:. In which yo...
armpitgames.com
Aside | Format | Armpit Games
https://armpitgames.com/type/aside
Game design and development. Story vs game part II. I started this subject by offering a counterpoint to Greg Costikyan’s article on the incompatibility of Story and Game from 2001. Greg wrote another article on the subject some seven years later which can be read here: Games, Storytelling, and Breaking the String. This article presents some of the same historical overview of stories in games, and gets really interesting towards the last third starting from ‘. Participate in a story. There are game desig...
kickstarter.com
Dungeon Bash by Steven Mathers — Kickstarter
https://www.kickstarter.com/projects/96136851/dungeon-bash
You'll need an HTML5 capable browser to see this content. A tactical squad roguelike RPG for Android and IOS full of strategy. Guide a radically different team of three every time you play! A tactical squad roguelike RPG for Android and IOS full of strategy. Guide a radically different team of three every time you play! Pledged of $18,000. This project's funding goal was not reached. On April 11, 2014. DB is a roguelike with a pure squad-based tactical focus. The player takes control of three. Is pretty ...
ingenero.wordpress.com
latest news | INGENERO | A little system with a big engine
https://ingenero.wordpress.com/latest-news
A little system with a big engine. Oh noes. Looks like I need an errata page here. October 8, 2012. Ive added a page of examples to give an idea of Ingenero in action. Here. And an excerpt from the book itself in the downloads section, Here. October 6, 2012. Ingenero has gone to the printers (on demand) via Amazon CreateSpace! September 30, 2012. Final canned scenario in the works. Allen Farr has come on board and is in the preliminary stages of a sci-fi scenario for Ingenero. More info as it comes.
ingenero.wordpress.com
Black Sun | INGENERO
https://ingenero.wordpress.com/supernatural-nazi-fighters
A little system with a big engine. Said the shape, now grinning. It was Mouataz, of course. Shaw lowered his pistol and shook his head, causing the grin on the young Moroccan’s face to grow. They’re up ahead around a few more turns , he said. Maybe three hundred meters. I think we better hurry if we don’t want to miss the show. Braithwaite straightened and gripped his cane firmly. Quickly then, Felix and John, take the lead. Rainer, the rear. What can we expect, Felix? June 2, 2011 at 10:16 pm. Get every...
ingenero.wordpress.com
errata | INGENERO
https://ingenero.wordpress.com/errata
A little system with a big engine. Goblin World, Arc. The sorcerer’s proficiencies should be: SORCERER 3, (Fire magic 4, Curses 5), ORATOR 2. The marauder: Move ‘. 8216; Motive to Desires. Remove ‘. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. Notify me of new comments via email.
ingenero.wordpress.com
Singularity | INGENERO
https://ingenero.wordpress.com/246
A little system with a big engine. The light blinded him, at least for the instant it took to realise his eyes were open, and what the hell was that noise? Trooper Kelly was suddenly in his face ranting about an accident. What goddamn accident? A sci-fi scenario by Allen Farr. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. Follow “INGENERO”. Build a web...
ingenero.wordpress.com
examples | INGENERO
https://ingenero.wordpress.com/examples
A little system with a big engine. EXCERPT FROM BOOK (including table of contents). STORY PHASE TO CHALLENGE PHASE TRANSITION:. COMBAT – mechanics. COMBAT – (fictional positioning and risk-taking):. PERCEPTION AND LEVERAGING MOTIVES. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out.
roguetemple.com
A new Roguelike interpretation | Temple of the Roguelike
http://www.roguetemple.com/2014/08/25/a-new-roguelike-interpretation
Temple of the Roguelike. News, Reviews, Interviews and Information about Roguelikes. What is a Roguelike. A new Roguelike interpretation. By Slash, priest of the Temple of the Roguelike. What is a roguelike? Is a long standing question with no single answer; there are many perspectives you could apply to understand what roguelike refers to, starting from strictly historical ascendance, passing through aesthetics or even focusing on a single feature such as procedural content or permanent death. Turn base...
ingenero.wordpress.com
system | INGENERO
https://ingenero.wordpress.com/about
A little system with a big engine. Ingenero supports play like Deadwood or Game of Thrones? What does that mean? Your characters and the disparate goals and motivations you give them are the focus of play. Ingenero’s unique system. These vital ingredients. How? INGENERO SYSTEM DESIGN PRINCIPLES:. 1) Character-driven focus and pacing. Result: invested and engaged players. 2) Internal goals are just as important as external goals:. 3) Fictional positioning is key:. 4) Emotional manipulation is key:. Result...