gamedrinkcode.com
About – gamedrinkcode
http://www.gamedrinkcode.com/blog/about
Not a blog (just a blog). Meaning and moving on. Reporting for duty boss! Making a game in 48 hours. Finding the soul of your game. The narrow definition of experimental. On The genius of Gravity Bone. On The genius of Gravity Bone. On Falling off the Mirror’s Edge. On How to afford an indie game. On How to afford an indie game. Mike Lee. Or Michael. I’m comfortable with either. You can contact me at mike@ludoko.com. Or just drop a comment on this page. Can you email me with your contact?
gamedrinkcode.com
The genius of Gravity Bone – gamedrinkcode
http://www.gamedrinkcode.com/blog/2009/01/13/the-genius-of-gravity-bone/comment-page-1
Not a blog (just a blog). Meaning and moving on. Reporting for duty boss! Making a game in 48 hours. Finding the soul of your game. The narrow definition of experimental. On The genius of Gravity Bone. On The genius of Gravity Bone. On Falling off the Mirror’s Edge. On How to afford an indie game. On How to afford an indie game. The genius of Gravity Bone. Before you read this post I stress that you go download and play. Alright, have you played it? To Rock, Paper, Shotgun. Lucas – how insightful. Short ...
alarictoy.com
Alaric Toy | Bio
http://www.alarictoy.com/bio
Gold Standard Facial Acupuncture. Nutrition and Dietary Consultation. Tui Na (Therapeutic Chinese Massage). Never intended to become an acupuncturist, much less a healing arts practitioner. As he states, I never went looking for this medicine, it found me. The timing was right in his life and through a series of fortuitous events, the path of the Healer. Alaric has worked internationally aboard cruise ships (big and small) as the onboard Licensed Acupuncturist. During his three years at sea, he compl...
chatncraft.wordpress.com
November 2008 Library Lobby Display | Chat n Craft - What?
https://chatncraft.wordpress.com/november-2008-library-lobby-display
About JPL Chat n Craft. August 2012 Lobby Display. November 2008 Library Lobby Display. Chat n Craft – What? Lots of different handwork, knitting, crochet, embroidery…. November 2008 Library Lobby Display. This page might load slowly because of so many pictures, but we didn’t want you to miss all the wonderful items. All the items on display in November 2008. Knitted felted purses, crocheted and knitted dishclothes and pot holders, a trive and a crocheted tote bag. Knitted purse, knitted baby hat, embroi...
gamedrinkcode.com
The narrow definition of experimental – gamedrinkcode
http://www.gamedrinkcode.com/blog/2010/02/22/the-narrow-definition-of-experimental
Not a blog (just a blog). Meaning and moving on. Reporting for duty boss! Making a game in 48 hours. Finding the soul of your game. The narrow definition of experimental. On The genius of Gravity Bone. On The genius of Gravity Bone. On Falling off the Mirror’s Edge. On How to afford an indie game. On How to afford an indie game. The narrow definition of experimental. Note: This blog post was revised and edited on April 21st]. Steve Swink (of various indie fame including the game Shadow Physics. Himself a...
gamedrinkcode.com
Finding the soul of your game – gamedrinkcode
http://www.gamedrinkcode.com/blog/2010/02/25/finding-the-soul-of-your-game
Not a blog (just a blog). Meaning and moving on. Reporting for duty boss! Making a game in 48 hours. Finding the soul of your game. The narrow definition of experimental. On The genius of Gravity Bone. On The genius of Gravity Bone. On Falling off the Mirror’s Edge. On How to afford an indie game. On How to afford an indie game. Finding the soul of your game. Right now I’m nearing the end of development for Towerfall. What started off as a simple first prototype for my One Week/Game. So right now I’...
gamedrinkcode.com
Making a game in 48 hours – gamedrinkcode
http://www.gamedrinkcode.com/blog/2010/04/20/making-a-game-in-48-hours
Not a blog (just a blog). Meaning and moving on. Reporting for duty boss! Making a game in 48 hours. Finding the soul of your game. The narrow definition of experimental. On The genius of Gravity Bone. On The genius of Gravity Bone. On Falling off the Mirror’s Edge. On How to afford an indie game. On How to afford an indie game. Making a game in 48 hours. Earlier this month I was lucky enough to talk as a speaker at the 2nd Triangle Game Conference. With that in mind the bulk of my presentation went over...
gamedrinkcode.com
Reporting for duty boss! – gamedrinkcode
http://www.gamedrinkcode.com/blog/2011/12/28/reporting-for-duty-boss
Not a blog (just a blog). Meaning and moving on. Reporting for duty boss! Making a game in 48 hours. Finding the soul of your game. The narrow definition of experimental. On The genius of Gravity Bone. On The genius of Gravity Bone. On Falling off the Mirror’s Edge. On How to afford an indie game. On How to afford an indie game. Reporting for duty boss! New stuff is coming. Enjoy the lovely holidays and New Years. Making a game in 48 hours. Meaning and moving on. Proudly powered by WordPress.
gamedrinkcode.com
How to afford an indie game – gamedrinkcode
http://www.gamedrinkcode.com/blog/2010/01/26/how-to-afford-an-indie-game/comment-page-2
Not a blog (just a blog). Meaning and moving on. Reporting for duty boss! Making a game in 48 hours. Finding the soul of your game. The narrow definition of experimental. On The genius of Gravity Bone. On The genius of Gravity Bone. On Falling off the Mirror’s Edge. On How to afford an indie game. On How to afford an indie game. How to afford an indie game. This took way too much time. Wow I think I just overdosed on bitterness and condescension. If this is the kind of message the indie community gives o...
gamedrinkcode.com
Folio – gamedrinkcode
http://www.gamedrinkcode.com/blog/folio
Not a blog (just a blog). Meaning and moving on. Reporting for duty boss! Making a game in 48 hours. Finding the soul of your game. The narrow definition of experimental. On The genius of Gravity Bone. On The genius of Gravity Bone. On Falling off the Mirror’s Edge. On How to afford an indie game. On How to afford an indie game. Is a frentic action/arcade game made for iOS/Android/Kindle devices. The first game from the Bravest Warriors animated universe, Fly Catbug Fly! Mobile (iOS, Android, Kindle Fire).
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