levitylab.com
About | levitylab
http://www.levitylab.com/blog/about
Hello, my name is Chaim Gingold, and this is my new online home. While I’m fleshing out this new site, you are welcome to learn more about me and my work by visiting my old site. You can email me here: cg [at] levitylab.com. An interactive geology book that teaches through play; works as an independent game developer and design consultant; is completing a PhD at UC Santa Cruz on design, computation, and play; and works at the the Communications Design Group / SAP Labs. July 29, 2014 at 1:05 pm.
levitylab.com
Geology: An Interactive Primer | levitylab
http://www.levitylab.com/blog/2011/06/geology-an-interactive-primer
A Brief History of Spore. Geology: An Interactive Primer. June 14, 2011. Middot; 8 Comments. Jan 2015 update: See the launch trailer and learn more at EarthPrimer.com. Last week I wrapped up my submission to IndieCade. It’s not actually a game like much of the stuff I find fascinating these days and this requires some explanation. IndieCade, you might be surprised to learn (I was), isn’t just for games. They want everything interactive, awesome, and independent. One part of the project that I really enjo...
iusestatsinedu.blogspot.com
I-USE Statistics in Education: Earth Primer
http://iusestatsinedu.blogspot.com/2015/02/earth-primer.html
I-USE Statistics in Education. A blog which follows progress on a project funded by the EU's Lifelong Learning Programme to promote statistical literacy. Project started October 2012. Tuesday, 3 February 2015. On the I-USE project. We're keen on apps. That can help people get a grasp of statistics. Although this is not strictly a statistical app, it makes use of models of the way that physical processes work, and brings them to life. Who worked on the game called SPORE. At a cost of £7.99. Now open and w...
x.marcus-boesch.de
Explorable Explanations | Marcus Bösch
http://x.marcus-boesch.de/explorable-explanations
By Marcus on 4. Mai 2015 1 min read. Immer vorgehabt die Parabel der Polygone. Mal in Ruhe und ausführlich anzuschauen. Heute, jetzt, gerade, endlich geschafft, im Zug und als Vorbereitung auf den Newsgames Hackathon. Den ich am Mittwoch an der Zürcher Hochschule der Künste mache. Generelle Unzufriedenheit mit dem Begriff Newsgames aus zahlreichen Gründen. Und das seit geraumer Zeit. Wie viel besser klingt da Explorable Explanations. Gefunden. Die Argumentation I do and i understand. Wie auch immer die V...
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