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Enchilada Games Development
Distance fields for font rendering (Part 2) | egDev
https://egdev.wordpress.com/2014/04/27/distance-fields-for-font-rendering-part-2
About Me / Acerca de Mi. Distance fields for font rendering (Part 2). 27 April, 2014. To properly test the font rendering from distance fields, I adapted chunks of code from Here. To make a Python signed distance field creator:. From PIL import Image import os from subprocess import call from time import time from math import sqrt def check(limit, ox, oy, px, py, current): lp = getpixel(px, py) if lp = -1: return current if lp! The resulting image is certainly better suited for the font rendering:. You a...
SharpDX multiple material performance and basic effect test | egDev
https://egdev.wordpress.com/2013/10/01/sharpdx-multiple-material-performance-and-effects
About Me / Acerca de Mi. SharpDX multiple material performance and basic effect test. 1 October, 2013. Just like I was afraid of, my test model of a room:. Probed to be insanely expensive when drawing with textures. I’m building the mesh using Assimp, by creating a model. Object with the next structure:. Model - Root node (empty in this case). Child node - Mesh. Child node - Mesh. Child node - Mesh. Child node - Mesh. Points to a material. Structure, containing colors, opacity, effectID. Only classes pas...
Framed progress (debug boxes and mRTT framebuffers) [pics] | egDev
https://egdev.wordpress.com/2015/04/10/framed-progress-debug-boxes-and-mrtt-framebuffers-pics
About Me / Acerca de Mi. Framed progress (debug boxes and mRTT framebuffers) [pics]. 10 April, 2015. This entry was posted in Engendro3D Game engine. Engendro 3D Progress Report (1 year, 7 months). Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. Notify me of new comments via email.
Engendro 3D Progress Report (1 year, 7 months) | egDev
https://egdev.wordpress.com/2015/03/13/engendro-3d-progress-report-1-year-7-months
About Me / Acerca de Mi. Engendro 3D Progress Report (1 year, 7 months). 13 March, 2015. This little engine that is not born yet is still developing well. Right now, there are some news to share with anybody who wants to hear:. GPU Animations are up and running. I improved the performance by 10x (specially good for animated meshes) after converting two lines of the uniform upload code to Cython. Sometimes the progress feels very slow on this, but then it speeds up. I hope it will be faster now. Engendro ...
J.R. García | egDev
https://egdev.wordpress.com/author/biocratos
About Me / Acerca de Mi. Author Archives: J.R. García. Framed progress (debug boxes and mRTT framebuffers) [pics]. 10 April, 2015. Engendro 3D Progress Report (1 year, 7 months). 13 March, 2015. This little engine that is not born yet is still developing well. Right now, there are some news to share with anybody who wants to hear:. GPU Animations are up and running. I improved the performance by 10x (specially good for animated meshes) after converting two lines of the uniform upload code to Cython.
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Why you might not want to upgrade to Kubuntu 15.04 yet; stick with version 14.10 (Problems and solutions) - Tutorial Geek
http://www.tutorialgeek.net/2015/04/why-you-might-not-want-to-upgrade-to.html
Tip of the Day. Why you might not want to upgrade to Kubuntu 15.04 yet; stick with version 14.10 (Problems and solutions). Why you might not want to upgrade to Kubuntu 15.04 yet; stick with version 14.10 (Problems and solutions). Tip of the Day. Kubuntu 15.04 has recently been released with quite a bit of fanfare. It introduces the visually apealing Plasma 5 along with many application upgrades. Blank screen with cursor:. I didn't notice anything to be faster in Plasma 5. The boot time for me increas...
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Gemeinde Deuz - Ev. Gemeinschaft Deuz e.V.
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H t t p : / / w w w . E g D e v . c o m. Clinics Manag. Solutions. Egypt Development offers Hire a Dedicated Team business model for long-term and short-term software and web application development projects. We are bunch of extremely talented and experienced professional. Highly Skilled Software Architects, Professional Developers, Wide Visional System Analyst, Creative Web Graphic Designers, Expert Quality Assurance Analysts, Specialist Software Tester, Technical Writers, Network Engineers, SEO...Has b...
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Frog Cool Mist Humidifier. What Is a humidifier. Warm Air Humidifier Vs. Honeywell QuietCare Humidifier HCM-6009, 9-Gallon. Essick Air MA1201 Whole-House Humidifier, White. We broke two penguin humidifiers (it was easy to drop it while refilling it), so I decided to try a tiger this time. Photo by Joe Shlabotnik. Photo by Joe Shlabotnik. Photo by Joe Shlabotnik. TheHaiRazor Fall Beauty Tip: Humidifier Please! TheHaiRazor - Beauty . Home Use Humidifier - China Home Use Humidifier,Indoor Humidifier. Http:/...
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Install IPS Community Suite 4. Welcome to IPS Community Suite 4. This process will install your software for you. Be sure you have your license key and MySQL database details to hand.
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egDev | Enchilada Games Development
About Me / Acerca de Mi. Framed progress (debug boxes and mRTT framebuffers) [pics]. 10 April, 2015. Engendro 3D Progress Report (1 year, 7 months). 13 March, 2015. This little engine that is not born yet is still developing well. Right now, there are some news to share with anybody who wants to hear:. GPU Animations are up and running. I improved the performance by 10x (specially good for animated meshes) after converting two lines of the uniform upload code to Cython. And next, the funny pictures:.
Empty Galaxy Development Center
This is where we test run all our projects that are still in development. Here's a list of projects that are currently in develoment. Note that some projects are not listed, as they are not to be made public before launch.
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