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Eric Zimmerman

I design videogames, tabletop games, and large-scale game installations. I also teach at the NYU Game Center. Write about game design. And work with amazing people like Local No. 12. And The Institute of Play.

http://www.ericzimmerman.com/

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Eric Zimmerman | ericzimmerman.com Reviews
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I design videogames, tabletop games, and large-scale game installations. I also teach at the NYU Game Center. Write about game design. And work with amazing people like Local No. 12. And The Institute of Play.
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3 be playful
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Eric Zimmerman | ericzimmerman.com Reviews

https://ericzimmerman.com

I design videogames, tabletop games, and large-scale game installations. I also teach at the NYU Game Center. Write about game design. And work with amazing people like Local No. 12. And The Institute of Play.

INTERNAL PAGES

ericzimmerman.com ericzimmerman.com
1

Flatlands

http://www.ericzimmerman.com/portfolio/flatlands

Flatlands is a game installation that makes use of my collection of 200 board games. It was my third collaboration with architect Nathalie Pozzi. Originally comissioned by Babycastles. In 2010 for their Manhattan gallery, it has since appeared in 2013 at the Museum of Design Atlanta’s show XYZ – Alternative Voices in Game Design. Are just as possible.) The players argue their case before the judge, who picks the winner. The first player to win 3 rounds wins the game. PDF of the game rules postcard. Two p...

2

Quantum

http://www.ericzimmerman.com/portfolio/quantum

Quantum is a strategy boardgame where factions of humanity that have survived the destruction of Earth struggle for power and conquest among the stars. Each player commands a small fleet of starships, represented by dice. The number on a die is the movement for the ship but also its combat power, with. Quantum began life as Armada d6. Paris-based boardgame publisher FunForge picked up the title, which will premiere at the Essen game fair in November 2013. Quantum page on the website of FunForge. An epic ...

3

Press

http://www.ericzimmerman.com/press

Below are a handful of some of my favorite interviews and reviews from the last few years, in video, podcast, and text. Vice Magazine’s Motherboard. Came out to Brooklyn to shoot me talking about game design and showing off an early prototype for Sixteen Tons. In this PBS mini-doc about game personalities in NYC. I join Jesper Juul, Leigh Alexander, and Sayed Salahuddin as a talking head talking about games. The Submarine Channel, a Netherlands-based video site, produced this short. About the NYU Game Ce...

4

Essays and articles

http://www.ericzimmerman.com/portfolio/essays-and-articles

Over the years, I have written a great number of essays about game design, from highly practical articles about the design process to theoretical rants. A selection of my favorites are below, with a bit of context for each. Manifesto for a Ludic Century. This audacious little essay was originally written for. Edited by Steffen Walz and Sebastian Detering. Prior to the book’s publication, I worked with Heather Chaplin and Kotaku.com to publish the essay. Online. Some responses. There is Magic in Games.

5

Interference

http://www.ericzimmerman.com/portfolio/interference

Another collaboration with architect Nathalie Pozzi, Interference is a game in which you steal pieces from other players. Five suspended, superthin steel walls dotted with organic patterns resembling cell tissues act as vertical game boards and create the space of play. Interference premiered at la Gaite lyrique. In Paris in 2012. It was exhibited at the Science Gallery in Dublin. Later that year, and won the Interaction Award at the 2012 IndieCade Festival of Independent Games. The result is a game that...

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What I’m Playing | Barbara Z. Johnson

https://bzjohnson.org/category/what-im-playing

Barbara Z. Johnson. Improving learning with technology. Thanks for dropping by Barbara Z. Johnson! Take a look around and grab the RSS feed. To stay updated. See you around! Category: What I’m Playing. Filed under: Game Reviews. Mdash; Leave a comment. March 7, 2014. Is an award-winning console game from indie developers at thatgamecompany. In a only a few hours, I had finished the game and was left wishing for more of this magical experience, which is perhaps my only real criticism of this delightful ga...

pganmc.blogspot.com pganmc.blogspot.com

PGA NMC Blog: GAMES FOR CHANGE: PRODUCING TRANSFORMATIONAL VIDEOGAMES

http://pganmc.blogspot.com/2010/04/games-for-change-producing.html

Wednesday, April 21, 2010. GAMES FOR CHANGE: PRODUCING TRANSFORMATIONAL VIDEOGAMES. The PGA New Media Council East Presents. GAMES FOR CHANGE: PRODUCING TRANSFORMATIONAL VIDEOGAMES. Monday, May 3, 2010 at 7:00p. This Event Is Open To Everyone. 55 West 13th St. at 6th Ave. Executive producer, Games for Change. And founder, GameLab). Vice President of Business Development, Muzzy Lane. Panel moderated by Chris Pfaff. Chapter Chairman, PGA New Media Council East. Wine and refreshments will be provided.

wiglinews.blogspot.com wiglinews.blogspot.com

SOLUÇÕES CRIATIVAS: Novembro 2013

http://wiglinews.blogspot.com/2013_11_01_archive.html

Neste blog você encontrará conteúdo sobre Soluções Criativas nas áreas de Inovações Tecnológicas, Ferramentas Digitais Interativas, Jogos, Dinâmicas e Intervenções para o mercado corporativo de comunicação, treinamento e desenvolvimento profissional. Quinta-feira, 21 de novembro de 2013. A utilização de jogos para instrução e aprendizagem não é algo inédito. Entretanto, a utilização do conceito Gamification. De forma estruturada para o Design Instrucional. Como você se saiu? Conseguiu listar as três?

karenloew.com karenloew.com

All Things Public — Karen Loew

http://www.karenloew.com/blog

In The Era of the Permanently Lowered Flag. July 27, 2016. There are just too many murders to commemorate these days. Becoming a Fangirl of Tig Notaro. April 26, 2016. Short-brown-haired girls stick together; long-blond-haired girls stick together. Guess who wins. This Undecided NY Voter Tries to Make Up Her Mind. April 18, 2016. New York’s primary is tomorrow, and I still don’t know who I’m voting for. The Jew or the woman? I’m both.) The idealist or the pragmatist? I’m for it. Just one thing:. The fact...

playresearchdesign.wordpress.com playresearchdesign.wordpress.com

Edwin McRae – fiction engineer | Play Research + Design

https://playresearchdesign.wordpress.com/2013/03/08/edwin-mcrae-fiction-engineer

Edwin McRae – fiction engineer. March 8, 2013. Edwin Mcrae develops narratives for games – check out his website here – http:/ thefictionengine.com/It’s. Full of resources for narrative building. Brenda Braitwaith – “The Train” TED talk. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out.

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Suspended Feather Installations by Isa Barbier | Play Research + Design

https://playresearchdesign.wordpress.com/2013/03/20/suspended-feather-installations-by-isa-barbier

Suspended Feather Installations by Isa Barbier. March 20, 2013. I’m really enjoying these suspended installations by French artist Isa Barbier. Who uses feathers hung on filament to create abstract geometric volumes. These two works above are definitely my favorite but you can head over to Documents d’artistes. To see much more. (via ferme-asile. Via Suspended Feather Installations by Isa Barbier. Seven Incredible Marble Machines by Paul Grundbacher. Personality And Play Styles: A Unified Model.

heyimjohn.com heyimjohn.com

John Sharp's creative practiceHey, I'm John.

http://www.heyimjohn.com/making

Teaching & Academia. Since 2008, the bulk of my creative practice has been around games. BackChatter is a game about predicting Twitter trends. Designed to be played at conferences and other events, beating BackChatter. Means sharpening your socio-linguistic smarts. After successfully running the game at a number of conferences, Local No. 12 released the game and its source code as an open source project. The most recent iteration of The Metagame. The Metagame: Culture Edition. The Metagame originated as...

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Home - Eric Zimerman

How to Install the AdventureWorks Sample Database in SQL Server. May 31, 2015. How to Download and Install SQL Server 2014 Enterprise Evaluation Edition. June 8, 2015. Getting Started with SSIS Creating Your First Package. June 10, 2015. Getting Started with Report Builder 3.0. June 10, 2015. How to Migrate MySQL Database to SQL Server. August 7, 2015. How to Migrate MySQL Database to SQL Server. August 7, 2015. Getting Started with Report Builder 3.0. June 10, 2015. If you’re reading this post, you prob...

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Eric Ziminsky

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Home Page - Eric Zimmer

Dance and Fitness Specialist. Subscribe to Email Updates. Videos & Images. Gallery – Portraits. Gallery – Students, Team, & Practice. Store & DVDs. Gallery - Students%2C Team%2C %26 Practice. Locations (Private Lessons, Personal Training, & Group Classes). Eric Zimmer on Facebook. Eric Zimmer on YouTube. Eric Zimmer on Google Plus. Eric Zimmer on Twitter. Eric Zimmer on LinkedIn. Eric Zimmer on Yelp. Website by Flowline, LLC.

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Eric Steven Zimmer — Historian

Eric Steven Zimmer — Historian. Global Indigenous Struggles since 1900. I am a professional historian living and working in the Black Hills of South Dakota. I earned my Ph.D. in History at the University of Iowa in 2016, and have been working as a Senior Historian at Vantage Point Historical Services, Inc. Dog, Nigel. We spent four great years living and working in amidst the cornstalks, but are excited to be back in South Dakota. American History, Western Civilizations. Iowa City, IA 52240.

ericzimmerman.com ericzimmerman.com

Eric Zimmerman

I design videogames, tabletop games, and large-scale game installations. I also teach at the NYU Game Center. Write about game design. And work with amazing people like Local No. 12. And The Institute of Play.

ericzimmerman.net ericzimmerman.net

Eric Zimmerman

Albino Crocodile (Cave Of Forgotten Dreams),. Ink on Paper, 22 x 30 , 2014. Click the grid of small squares in the lower right to access further information and the project index. Ink on Paper, 22 x 30 , 2015. Ink on Paper, 30 x 22 , 2014. Elegy for Left Hand Alone. Wood, Hydrocal, Papier-mache, 50" x 20" x 16", 2015. The Cosmic Children (Hal Jepsen). Ink on Paper, 22 x 30 , 2015. Feather (Tuesday May 4, 2013). Graphite on Paper, 15" x 20", 2014. Sabertooth Tiger (Field Museum Mounting Shop).

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being playful | Eric Zimmerman's game design blog

Eric Zimmerman's game design blog. How I Teach Game Design. (Lesson 3: Games and Rules). Defining game design writing the rules of Pac-Man. Student work from the Pac-Man rules exercise. What is Game Design? I’m four posts deep into this series. And before I go any further, I wanted to address a basic question:. What exactly is game design anyway? Since these little essays are about learning game design, it seems appropriate to ask. Read the rest of this entry ». How I Teach Game Design. And create their ...

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| Just another WordPress site

May 7, 2014. Welcome to WordPress. This is your first post. Edit or delete it, then start blogging! Just another WordPress site. Proudly powered by WordPress.

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Señor Thesis

Sunday, November 8, 2009. Research Findings 1.1. November 8, 2009. Statistics have shown that the distribution of M&Ms in the fun size bags are not consistent. In a case study four bags from the same batching were tested. Bag A - 18 M&Ms. Bag B - 19 M&Ms. Bag C - 18 M&Ms. Bag D - 17 M&Ms. Further tests will be conducted. Wednesday, November 4, 2009. Tatau – the result of tapping or sticking. 8220;One should either be a work of art, or wear a work of art.”. The process of tattooing incorporates many eleme...