greyless.blogspot.com
greyscale pixels: Durian, durian
http://greyless.blogspot.com/2009/08/durian-durian.html
Blogging about the awesomeness of coloring pixels. Aug 18, 2009. T, another open movie project by the Blender Foundation. Is now opened for pre-orders. Considering the significant quality jump between their previous open movie projects: Elephants Dream (The Orange Project). And Big Buck Bunny (The Peach Project). I'll be eagerly following this new endeavor. Looks like this time around they will be going for a action-packed fantasy setting. Labels: CG and work. Subscribe to: Post Comments (Atom).
greyless.blogspot.com
greyscale pixels: August 2009
http://greyless.blogspot.com/2009_08_01_archive.html
Blogging about the awesomeness of coloring pixels. Aug 21, 2009. All I want for Chrismas. At long last, the first teaser trailer of James Cameron's. Avatar is released on apple.com . For those not in the know, there has been a lot of anticipation for Cameron's upcoming masterpiece. Judging from the reaction of those lucky enough to attend a screening of a short clip some few weeks ago, for good reason too. Anyway, you can watch the trailer here. Or just look at the screenshots below. You jump, I jump?
greyless.blogspot.com
greyscale pixels: October 2009
http://greyless.blogspot.com/2009_10_01_archive.html
Blogging about the awesomeness of coloring pixels. Oct 2, 2009. Mid Autumn a.k.a Mooncake Festival greetings. Another greeting email that I have just sent off to the clients and vendors. Surface details are implemented via displacement maps at rendertime. That's why you can't see them in this wireframe screenie. Started out as a simple experiment to see if I can do a realistic mooncake. Then I thought what the hell. Fired up a render, did a bit of photoshopping, and sent it out. Labels: CG and work.
greyless.blogspot.com
greyscale pixels: Quality journalism?
http://greyless.blogspot.com/2009/09/quality-journalism.html
Blogging about the awesomeness of coloring pixels. Sep 16, 2009. It's a sad day in journalism (even for tabloids) when news like "Gosselin changes her hair" makes the front page. Is there nothing else happening in the world worth writing about more than a moron changing her hair? Kim Kardashian.umm.breaths? Subscribe to: Post Comments (Atom). A complete Computer Graphics and Digital Art nut. Enjoys my own sarcasm that no one else gets. View my complete profile. KaiLoon - Loon Design. WeiChing - The Reds.
greyless.blogspot.com
greyscale pixels: CGW - Siggraph videos
http://greyless.blogspot.com/2009/09/cgw-siggraph-videos.html
Blogging about the awesomeness of coloring pixels. Sep 30, 2009. CGW - Siggraph videos. Did not manage to attend Siggraph at New Orleans this year? Fret not, Computer Graphics World. Put up a nifty collection of videos. From the event, including presentations from ILM, Digital Domain and Autodesk, just to name a few. Not to be missed by any CG geek! Labels: CG and work. Subscribe to: Post Comments (Atom). A complete Computer Graphics and Digital Art nut. Enjoys my own sarcasm that no one else gets.
greyless.blogspot.com
greyscale pixels: Mid Autumn a.k.a Mooncake Festival greetings
http://greyless.blogspot.com/2009/10/mid-autumn-aka-mooncake-festival.html
Blogging about the awesomeness of coloring pixels. Oct 2, 2009. Mid Autumn a.k.a Mooncake Festival greetings. Another greeting email that I have just sent off to the clients and vendors. Surface details are implemented via displacement maps at rendertime. That's why you can't see them in this wireframe screenie. Started out as a simple experiment to see if I can do a realistic mooncake. Then I thought what the hell. Fired up a render, did a bit of photoshopping, and sent it out. Labels: CG and work.
greyless.blogspot.com
greyscale pixels: Trees of life
http://greyless.blogspot.com/2009/08/trees-of-life.html
Blogging about the awesomeness of coloring pixels. Aug 17, 2009. Recently I came across a simple but cool little app called ngplant designer. Implementation that is programmed specifically to generate 3D trees and plants. The app is simple enough and it doesn't take a rocket scientist to figure it out. Just spend a few minutes with it and you'll be churning out trees in record time. The trees above took around 10 minutes each from ngplant to rendering in Lightwave3D, complete with textures and leaves.
greyless.blogspot.com
greyscale pixels: May 2009
http://greyless.blogspot.com/2009_05_01_archive.html
Blogging about the awesomeness of coloring pixels. May 9, 2009. Star Trek - Lens flare porn. Is anything to go by, our future is blindingly shiny. I'm glad to say that this latest Star Trek. Reboot is, in many ways, superior than its predecessors. It had a good plot, a great cast (Simon Pegg was funny as hell, by the way), exciting space battles, fantastic visual effects and to top it all up, it features an orgy of anamorphic. Lens flare on the bridge! And of course, on the title too! Labels: CG and work.
greyless.blogspot.com
greyscale pixels: For the love of fish
http://greyless.blogspot.com/2010/09/for-love-of-fish.html
Blogging about the awesomeness of coloring pixels. Sep 26, 2010. For the love of fish. I'm an fan of sushi, especially Salmon (at least the ones from Sushi King). Considering I have never use SSS (subsurface scattering) to do food before, I sat my ass down and fired up Lightwave3D to see how far I can go. The result can be observed below. It took 2 hours to render on my I5 quad core machine, the culprit being the SSS shader on the sushi and the DOF. Labels: CG and work. Subscribe to: Post Comments (Atom).