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FacelessProductions

Monday, 3 December 2007. Sorry for the lack of updates recently but weve all been so busy rendering that we havent had te processor power to do ANYTHING ELSE on our Computers. Now the project is completed and we can all finally rest i guess. It didnt really turn out the way that we wanted it to but it was sufficient enough to complete the project brief. Not to mention his random creation of additional features within the animation itself. I mean yeah sure being energetic and thinking on the spot is i...

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FacelessProductions | faceless-productions.blogspot.com Reviews
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Monday, 3 December 2007. Sorry for the lack of updates recently but weve all been so busy rendering that we havent had te processor power to do ANYTHING ELSE on our Computers. Now the project is completed and we can all finally rest i guess. It didnt really turn out the way that we wanted it to but it was sufficient enough to complete the project brief. Not to mention his random creation of additional features within the animation itself. I mean yeah sure being energetic and thinking on the spot is i...
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FacelessProductions | faceless-productions.blogspot.com Reviews

https://faceless-productions.blogspot.com

Monday, 3 December 2007. Sorry for the lack of updates recently but weve all been so busy rendering that we havent had te processor power to do ANYTHING ELSE on our Computers. Now the project is completed and we can all finally rest i guess. It didnt really turn out the way that we wanted it to but it was sufficient enough to complete the project brief. Not to mention his random creation of additional features within the animation itself. I mean yeah sure being energetic and thinking on the spot is i...

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1

FacelessProductions: Scene Sucked!

http://www.faceless-productions.blogspot.com/2007/11/scene-sucked.html

Thursday, 8 November 2007. Okay, i tried a transition between her getting out the car, and then seeing the machine and walking up to it. and the scene SUCKED. Here is the Scene i am NOT going to be using. its garbage. Subscribe to: Post Comments (Atom). 5ive☆ the cat, our cola mascot, =;3 - FacelessRed. Some progress of the Opening Scene, Blogger has be. View my complete profile.

2

FacelessProductions: World Progress

http://www.faceless-productions.blogspot.com/2007/11/world-progress.html

Saturday, 10 November 2007. Ive just realised that ive been adding the Progress of the world to my own personal Blog and not to this Blog, so unless were all together at uni none of you seem to really know exactly what im doing. Well here is the world so far at least. Ive moddeled a few things that are not generally in the script. but im fast at modelling so its alright i guess. And here is the character in all its glory. From a few different angles of course. Dan Tsukasa out ( - - )/.

3

FacelessProductions: December 2007

http://www.faceless-productions.blogspot.com/2007_12_01_archive.html

Monday, 3 December 2007. Sorry for the lack of updates recently but weve all been so busy rendering that we havent had te processor power to do ANYTHING ELSE on our Computers. Now the project is completed and we can all finally rest i guess. It didnt really turn out the way that we wanted it to but it was sufficient enough to complete the project brief. Not to mention his random creation of additional features within the animation itself. I mean yeah sure being energetic and thinking on the spot is i...

4

FacelessProductions: Bloggers Fixed

http://www.faceless-productions.blogspot.com/2007/11/bloggers-fixed.html

Thursday, 8 November 2007. Considering all the problems me and Rui had uploading our progress with the animation the other day, its taken a day or so but for some reason the problems within the blogger server appear to be fixed. So now Rui's video i uploaded for him on Blogger seems to work, and he has now removed the Youtube links as there is no longer a need for them. Were just going to have to hope that it never happens again. Pray people m m m m m m. Subscribe to: Post Comments (Atom).

5

FacelessProductions

http://www.faceless-productions.blogspot.com/2007/11/some-progress-of-opening-scene-blogger.html

Wednesday, 7 November 2007. Some progress of the Opening Scene, Blogger has been acting funny hopefully it will work. if not ill put up a youtube video later. Some images also of some of the rig editing process to do the walk. Subscribe to: Post Comments (Atom). 5ive☆ the cat, our cola mascot, =;3 - FacelessRed. Some progress of the Opening Scene, Blogger has be. View my complete profile.

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CVA 201 Digital Environments 2007: Digital Environments Blog Set Up

http://cva201.blogspot.com/2007/10/digital-environments-blog-set-up.html

CVA 201 Digital Environments 2007. Monday, 8 October 2007. Digital Environments Blog Set Up. This comment has been removed by the author. 3 November 2007 at 14:39. This comment has been removed by the author. 3 November 2007 at 14:53. Good idea, Jared, and nicely executed. Sorry for messed up previous comments). 4 November 2007 at 13:05. Subscribe to: Post Comments (Atom). CVA 201 Digital Environments 2007. Production Team Blog Links. Digital Environments Blog Set Up. Dennis Sever's House in Spitalfields.

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CVA 201 Digital Environments 2007: Production Team Groups

http://cva201.blogspot.com/2007/10/production-team-groups.html

CVA 201 Digital Environments 2007. Monday, 8 October 2007. Luisa Van Erven Nunes P. CVA 201 Digital Environments 2007. Production Team Blog Links. Digital Environments Blog Set Up. Dennis Sever's House in Spitalfields. Fantastic blocking and lighting from 1930's architect of skyscrapers. An unfinished masterpiece from Gaudi, hopefully the field trip to Barcelona won't result in any unfinished masterpieces.

redhareproductions.blogspot.com redhareproductions.blogspot.com

RedHare: November 2007

http://redhareproductions.blogspot.com/2007_11_01_archive.html

Friday, 30 November 2007. These are screen shots from Maya. Of the light house I modeled with textures from filter forge using the cylindrical mapping for the base. And planner mapping for the turret and the windows. These are the textured examples of the gramophone. Most of the textures are from filter forge with planner mapping exsept for the phone that was done with planner and cylindrical mapping with a gold textureI found on google. Thursday, 29 November 2007. These are a bunch of concepts. 3)A spar...

redhareproductions.blogspot.com redhareproductions.blogspot.com

RedHare: KID WALK

http://redhareproductions.blogspot.com/2008/01/kid-walk.html

Thursday, 31 January 2008. Again these are examples of 2D animation from youtube the so a great sence of charater and. Subscribe to: Post Comments (Atom). Human Body Movement Study. Start of New Project CVA 204 Industrial Exercises1. View my complete profile.

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RedHare: APE WALK'S

http://redhareproductions.blogspot.com/2008/01/ape-walks.html

Thursday, 31 January 2008. These are clips I found on youtube of a 2D walk cycle's/interaction I think they display quite a good sence of the uderstanding in weight and timing this would be a good example to base my 3D walk cycle on also the looks of the characters and there design's in question are each different example's and also have a very unique style. Subscribe to: Post Comments (Atom). Human Body Movement Study. Start of New Project CVA 204 Industrial Exercises1. View my complete profile.

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RedHare: Gramophone Textured

http://redhareproductions.blogspot.com/2007/11/gramophone-textured.html

Friday, 30 November 2007. These are the textured examples of the gramophone. Most of the textures are from filter forge with planner mapping exsept for the phone that was done with planner and cylindrical mapping with a gold textureI found on google. Subscribe to: Post Comments (Atom). Gorillaz Feel Good inc. Rube Goldburg Japan Advert. Family guy rube goldburg. 3D Four Legged Monster. Sullivan and Mike drawing. This is an example of the kind of gramaphone I ha. View my complete profile.

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RedHare: January 2008

http://redhareproductions.blogspot.com/2008_01_01_archive.html

Thursday, 31 January 2008. Human Body Movement Study. Again these are examples of 2D animation from youtube the so a great sence of charater and. These are clips I found on youtube of a 2D walk cycle's/interaction I think they display quite a good sence of the uderstanding in weight and timing this would be a good example to base my 3D walk cycle on also the looks of the characters and there design's in question are each different example's and also have a very unique style. Wednesday, 23 January 2008.

redhareproductions.blogspot.com redhareproductions.blogspot.com

RedHare: Monster Maya Prints

http://redhareproductions.blogspot.com/2007/11/monster-maya-prints.html

Thursday, 29 November 2007. Both of these are both of the characters going to be used in the project I have. Given them the nick names Depression and Overbite. Depression will be very small but on the other hand Overbite will be gigantic. Subscribe to: Post Comments (Atom). Gorillaz Feel Good inc. Rube Goldburg Japan Advert. Family guy rube goldburg. 3D Four Legged Monster. Sullivan and Mike drawing. This is an example of the kind of gramaphone I ha. My nebour Totoro has near as make sno difference .

redhareproductions.blogspot.com redhareproductions.blogspot.com

RedHare: Start of New Project CVA 204 Industrial Exercises1 Project Brief

http://redhareproductions.blogspot.com/2008/01/start-of-new-project-cva-204-industrial.html

Wednesday, 23 January 2008. Start of New Project CVA 204 Industrial Exercises1 Project Brief. The brief has given alot of projects to chose from but I have chosen option C the brief says:. Brief C: Character Design. Editor - Axis Animation. Http:/ www.axisanimation.com/. 1 Willie Billiams – “A hyperactive nine year old on his first visit to London Zoo with an obsessive interest in creepy crawlies.”. 4 Wee Eck McGlone – “London Zoo’s long suffering head keeper sixty, bald, curmudgeonly, ...8220;If they wo...

redhareproductions.blogspot.com redhareproductions.blogspot.com

RedHare: Human Body Movement Study

http://redhareproductions.blogspot.com/2008/01/human-body-movement-study.html

Thursday, 31 January 2008. Human Body Movement Study. Hello This post is likeable, and your blog is very interesting, congratulations :-). I will add in my blogroll =). If possible gives a last there on my blog, it is about the Home Theater. I hope you enjoy. The address is http:/ home-theater-brasil.blogspot.com. A hug. 19 April 2008 at 12:05. Subscribe to: Post Comments (Atom). Human Body Movement Study. Start of New Project CVA 204 Industrial Exercises1. View my complete profile.

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Home | Faceless Photography

Skip to main content. A Little About The Face. I've been a sketch artist since I was a small child. As I grew into adulthood I branched out to graphic design, web design, and digital photography. Being able to create art is more then a hobby for me, it is a way of life that consumes my every ounce of free time.

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FacelessProductions

Monday, 3 December 2007. Sorry for the lack of updates recently but weve all been so busy rendering that we havent had te processor power to do ANYTHING ELSE on our Computers. Now the project is completed and we can all finally rest i guess. It didnt really turn out the way that we wanted it to but it was sufficient enough to complete the project brief. Not to mention his random creation of additional features within the animation itself. I mean yeah sure being energetic and thinking on the spot is i...

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Untitled Document

Faceless Recordings website coming soon.

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